Gambling Comprehensive Study by Type (Sports Betting, Casino, Lottery, Others), Distribution Channel (Online, Offline, Virtual Reality), End User (Gambling Enthusiastic, Social Exuberant, Others) Players and Region - Global Market Outlook to 2030

Gambling Market by XX Submarkets | Forecast Years 2024-2030 | CAGR: 7.4%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
About Gambling
Gambling, the betting or staking of something of value, with consciousness of risk and hope of gain, on the outcome of a game, a contest, or an uncertain event whose result may be determined by chance or accident or have an unexpected result by reason of the bettor's miscalculation. The global gambling market can be primarily divided into two parts including on premise gambling as well as online platforms. Due to robust increase in availability of online gambling portals the global gambling market is expected to grow at significant growth rate. Moreover, the disposable incomes, international trades are continuously increasing which will assist in increasing demand for gambling. On the other hand the stringent regulations regarding gambling in many countries might hamper the physical gambling business.

AttributesDetails
Study Period2018-2030
Base Year2023
High Growth MarketEurope
UnitValue (USD Billion)
CAGR7.4%


Global Gambling market was initially fragmented, but with the introduction to online gambling portals and presence of international as well as domestic players has made the global gambling market highly concentrated. Thus, number of manufacturers have started focusing on continuous innovations and upgradations to support digital platforms and sustain the intense competition in the global market. Analyst at AMA Research estimates that European and North American Vendors will contribute the maximum growth to Global Gambling market throughout the forecasted period. Established and emerging Vendors should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

888 Holdings (United Kingdom), Betfair (United Kingdom), Caesars Entertainment Corporation (United States), Camelot (United KIngdom), INTRALOT (Greece), Las Vegas Sands (United States), MGM Resorts International (United States), SJM Holdings Limited (Hong Kong), William Hill (United Kingdom), The Stars Group (Canada) and Bet365 (United Kingdom) are some of the key players that are part of study coverage. Additionally, the Vendors which are also part of the research coverage are BET-AT-HOME.COM AG (Germany), BetAmerica (United States), Betfred (United Kingdom), Betsson (Sweden), Draft Kings (United States), Ladbrokes Coral (United Kingdom) and Sports Toto Malaysia (Malaysia).

Segmentation Overview
AMA Research has segmented the market of Global Gambling market by Type (Sports Betting, Casino, Lottery and Others) and Region.



On the basis of geography, the market of Gambling has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). Europe region held largest market share in the year 2023. North America, on the other hand, stood as the second largest market due to the presence of key companies in the region and high technological advancement. If we see Market by Distribution Channel, the sub-segment i.e. Online will boost the Gambling market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by End User, the sub-segment i.e. Gambling Enthusiastic will boost the Gambling market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Influencing Trend:
Increasing Video Gaming and Pro Gaming Competitions and Escalating use of Digital Gaming

Market Growth Drivers:
Upsurging Popularity and Rising Number of Live Casinos and Growing Number of Online Streaming Platforms

Challenges:
Introduction Casinos and Gambling may Probably Leads to Increase Drug Dealing and Prostitution in Respective Areas

Restraints:
Physical Gambling requires ample Amount of Money and Highest Probability of getting Financially Insolvent

Opportunities:
Rising Prevalence of Online Gambling across the Globe and Increasing Awareness about Online Gaming

Market Leaders and their expansionary development strategies
In February 2023, Gannett Co., Inc. entered into strategic partnership with Gambling.com Group Limited (Nasdaq: GAMB), a leading provider of player acquisition services for the regulated global online gambling industry. Under the agreement, Gambling.com Group will provide relevant content for sports enthusiasts while leveraging Gannett’s reach across the U.S. media landscape through the USA TODAY Network across the country.
In August 2023, MGM Resorts International launched of its BetMGM iGaming and online sports betting brand in the United Kingdom, kicking off MGM Resorts' strategy of expanding the BetMGM brand into international markets.
Gambling Regulation Act 2003 prohibits gambling as well as activities related to gambling unless the activities are authorized under Casino Control Act 1991. This law also provides license of gaming and gaming machines at approved venues and the casino.

Key Target Audience
Gambling Service Providers, Gambling Service Distributors and Traders, Regulatory Authorities, Private Organizations, Government Agencies and Others

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.

Report Objectives / Segmentation Covered

By Type
  • Sports Betting
  • Casino
  • Lottery
  • Others
By Distribution Channel
  • Online
  • Offline
  • Virtual Reality

By End User
  • Gambling Enthusiastic
  • Social Exuberant
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Upsurging Popularity and Rising Number of Live Casinos
      • 3.2.2. Growing Number of Online Streaming Platforms
    • 3.3. Market Challenges
      • 3.3.1. Introduction Casinos and Gambling may Probably Leads to Increase Drug Dealing and Prostitution in Respective Areas
    • 3.4. Market Trends
      • 3.4.1. Increasing Video Gaming and Pro Gaming Competitions
      • 3.4.2. Escalating use of Digital Gaming
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Gambling, by Type, Distribution Channel, End User and Region (value) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global Gambling (Value)
      • 5.2.1. Global Gambling by: Type (Value)
        • 5.2.1.1. Sports Betting
        • 5.2.1.2. Casino
        • 5.2.1.3. Lottery
        • 5.2.1.4. Others
      • 5.2.2. Global Gambling by: Distribution Channel (Value)
        • 5.2.2.1. Online
        • 5.2.2.2. Offline
        • 5.2.2.3. Virtual Reality
      • 5.2.3. Global Gambling by: End User (Value)
        • 5.2.3.1. Gambling Enthusiastic
        • 5.2.3.2. Social Exuberant
        • 5.2.3.3. Others
      • 5.2.4. Global Gambling Region
        • 5.2.4.1. South America
          • 5.2.4.1.1. Brazil
          • 5.2.4.1.2. Argentina
          • 5.2.4.1.3. Rest of South America
        • 5.2.4.2. Asia Pacific
          • 5.2.4.2.1. China
          • 5.2.4.2.2. Japan
          • 5.2.4.2.3. India
          • 5.2.4.2.4. South Korea
          • 5.2.4.2.5. Taiwan
          • 5.2.4.2.6. Australia
          • 5.2.4.2.7. Rest of Asia-Pacific
        • 5.2.4.3. Europe
          • 5.2.4.3.1. Germany
          • 5.2.4.3.2. France
          • 5.2.4.3.3. Italy
          • 5.2.4.3.4. United Kingdom
          • 5.2.4.3.5. Netherlands
          • 5.2.4.3.6. Rest of Europe
        • 5.2.4.4. MEA
          • 5.2.4.4.1. Middle East
          • 5.2.4.4.2. Africa
        • 5.2.4.5. North America
          • 5.2.4.5.1. United States
          • 5.2.4.5.2. Canada
          • 5.2.4.5.3. Mexico
  • 6. Gambling: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. 888 Holdings (United Kingdom)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Betfair (United Kingdom)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Caesars Entertainment Corporation (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Camelot (United KIngdom)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. INTRALOT (Greece)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Las Vegas Sands (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. MGM Resorts International (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. SJM Holdings Limited (Hong Kong)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. William Hill (United Kingdom)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. The Stars Group (Canada)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Bet365 (United Kingdom)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
  • 7. Global Gambling Sale, by Type, Distribution Channel, End User and Region (value) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global Gambling (Value)
      • 7.2.1. Global Gambling by: Type (Value)
        • 7.2.1.1. Sports Betting
        • 7.2.1.2. Casino
        • 7.2.1.3. Lottery
        • 7.2.1.4. Others
      • 7.2.2. Global Gambling by: Distribution Channel (Value)
        • 7.2.2.1. Online
        • 7.2.2.2. Offline
        • 7.2.2.3. Virtual Reality
      • 7.2.3. Global Gambling by: End User (Value)
        • 7.2.3.1. Gambling Enthusiastic
        • 7.2.3.2. Social Exuberant
        • 7.2.3.3. Others
      • 7.2.4. Global Gambling Region
        • 7.2.4.1. South America
          • 7.2.4.1.1. Brazil
          • 7.2.4.1.2. Argentina
          • 7.2.4.1.3. Rest of South America
        • 7.2.4.2. Asia Pacific
          • 7.2.4.2.1. China
          • 7.2.4.2.2. Japan
          • 7.2.4.2.3. India
          • 7.2.4.2.4. South Korea
          • 7.2.4.2.5. Taiwan
          • 7.2.4.2.6. Australia
          • 7.2.4.2.7. Rest of Asia-Pacific
        • 7.2.4.3. Europe
          • 7.2.4.3.1. Germany
          • 7.2.4.3.2. France
          • 7.2.4.3.3. Italy
          • 7.2.4.3.4. United Kingdom
          • 7.2.4.3.5. Netherlands
          • 7.2.4.3.6. Rest of Europe
        • 7.2.4.4. MEA
          • 7.2.4.4.1. Middle East
          • 7.2.4.4.2. Africa
        • 7.2.4.5. North America
          • 7.2.4.5.1. United States
          • 7.2.4.5.2. Canada
          • 7.2.4.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Gambling: by Type(USD Billion)
  • Table 2. Gambling Sports Betting , by Region USD Billion (2018-2023)
  • Table 3. Gambling Casino , by Region USD Billion (2018-2023)
  • Table 4. Gambling Lottery , by Region USD Billion (2018-2023)
  • Table 5. Gambling Others , by Region USD Billion (2018-2023)
  • Table 6. Gambling: by Distribution Channel(USD Billion)
  • Table 7. Gambling Online , by Region USD Billion (2018-2023)
  • Table 8. Gambling Offline , by Region USD Billion (2018-2023)
  • Table 9. Gambling Virtual Reality , by Region USD Billion (2018-2023)
  • Table 10. Gambling: by End User(USD Billion)
  • Table 11. Gambling Gambling Enthusiastic , by Region USD Billion (2018-2023)
  • Table 12. Gambling Social Exuberant , by Region USD Billion (2018-2023)
  • Table 13. Gambling Others , by Region USD Billion (2018-2023)
  • Table 14. South America Gambling, by Country USD Billion (2018-2023)
  • Table 15. South America Gambling, by Type USD Billion (2018-2023)
  • Table 16. South America Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 17. South America Gambling, by End User USD Billion (2018-2023)
  • Table 18. Brazil Gambling, by Type USD Billion (2018-2023)
  • Table 19. Brazil Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 20. Brazil Gambling, by End User USD Billion (2018-2023)
  • Table 21. Argentina Gambling, by Type USD Billion (2018-2023)
  • Table 22. Argentina Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 23. Argentina Gambling, by End User USD Billion (2018-2023)
  • Table 24. Rest of South America Gambling, by Type USD Billion (2018-2023)
  • Table 25. Rest of South America Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 26. Rest of South America Gambling, by End User USD Billion (2018-2023)
  • Table 27. Asia Pacific Gambling, by Country USD Billion (2018-2023)
  • Table 28. Asia Pacific Gambling, by Type USD Billion (2018-2023)
  • Table 29. Asia Pacific Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 30. Asia Pacific Gambling, by End User USD Billion (2018-2023)
  • Table 31. China Gambling, by Type USD Billion (2018-2023)
  • Table 32. China Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 33. China Gambling, by End User USD Billion (2018-2023)
  • Table 34. Japan Gambling, by Type USD Billion (2018-2023)
  • Table 35. Japan Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 36. Japan Gambling, by End User USD Billion (2018-2023)
  • Table 37. India Gambling, by Type USD Billion (2018-2023)
  • Table 38. India Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 39. India Gambling, by End User USD Billion (2018-2023)
  • Table 40. South Korea Gambling, by Type USD Billion (2018-2023)
  • Table 41. South Korea Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 42. South Korea Gambling, by End User USD Billion (2018-2023)
  • Table 43. Taiwan Gambling, by Type USD Billion (2018-2023)
  • Table 44. Taiwan Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 45. Taiwan Gambling, by End User USD Billion (2018-2023)
  • Table 46. Australia Gambling, by Type USD Billion (2018-2023)
  • Table 47. Australia Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 48. Australia Gambling, by End User USD Billion (2018-2023)
  • Table 49. Rest of Asia-Pacific Gambling, by Type USD Billion (2018-2023)
  • Table 50. Rest of Asia-Pacific Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 51. Rest of Asia-Pacific Gambling, by End User USD Billion (2018-2023)
  • Table 52. Europe Gambling, by Country USD Billion (2018-2023)
  • Table 53. Europe Gambling, by Type USD Billion (2018-2023)
  • Table 54. Europe Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 55. Europe Gambling, by End User USD Billion (2018-2023)
  • Table 56. Germany Gambling, by Type USD Billion (2018-2023)
  • Table 57. Germany Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 58. Germany Gambling, by End User USD Billion (2018-2023)
  • Table 59. France Gambling, by Type USD Billion (2018-2023)
  • Table 60. France Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 61. France Gambling, by End User USD Billion (2018-2023)
  • Table 62. Italy Gambling, by Type USD Billion (2018-2023)
  • Table 63. Italy Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 64. Italy Gambling, by End User USD Billion (2018-2023)
  • Table 65. United Kingdom Gambling, by Type USD Billion (2018-2023)
  • Table 66. United Kingdom Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 67. United Kingdom Gambling, by End User USD Billion (2018-2023)
  • Table 68. Netherlands Gambling, by Type USD Billion (2018-2023)
  • Table 69. Netherlands Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 70. Netherlands Gambling, by End User USD Billion (2018-2023)
  • Table 71. Rest of Europe Gambling, by Type USD Billion (2018-2023)
  • Table 72. Rest of Europe Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 73. Rest of Europe Gambling, by End User USD Billion (2018-2023)
  • Table 74. MEA Gambling, by Country USD Billion (2018-2023)
  • Table 75. MEA Gambling, by Type USD Billion (2018-2023)
  • Table 76. MEA Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 77. MEA Gambling, by End User USD Billion (2018-2023)
  • Table 78. Middle East Gambling, by Type USD Billion (2018-2023)
  • Table 79. Middle East Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 80. Middle East Gambling, by End User USD Billion (2018-2023)
  • Table 81. Africa Gambling, by Type USD Billion (2018-2023)
  • Table 82. Africa Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 83. Africa Gambling, by End User USD Billion (2018-2023)
  • Table 84. North America Gambling, by Country USD Billion (2018-2023)
  • Table 85. North America Gambling, by Type USD Billion (2018-2023)
  • Table 86. North America Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 87. North America Gambling, by End User USD Billion (2018-2023)
  • Table 88. United States Gambling, by Type USD Billion (2018-2023)
  • Table 89. United States Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 90. United States Gambling, by End User USD Billion (2018-2023)
  • Table 91. Canada Gambling, by Type USD Billion (2018-2023)
  • Table 92. Canada Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 93. Canada Gambling, by End User USD Billion (2018-2023)
  • Table 94. Mexico Gambling, by Type USD Billion (2018-2023)
  • Table 95. Mexico Gambling, by Distribution Channel USD Billion (2018-2023)
  • Table 96. Mexico Gambling, by End User USD Billion (2018-2023)
  • Table 97. Company Basic Information, Sales Area and Its Competitors
  • Table 98. Company Basic Information, Sales Area and Its Competitors
  • Table 99. Company Basic Information, Sales Area and Its Competitors
  • Table 100. Company Basic Information, Sales Area and Its Competitors
  • Table 101. Company Basic Information, Sales Area and Its Competitors
  • Table 102. Company Basic Information, Sales Area and Its Competitors
  • Table 103. Company Basic Information, Sales Area and Its Competitors
  • Table 104. Company Basic Information, Sales Area and Its Competitors
  • Table 105. Company Basic Information, Sales Area and Its Competitors
  • Table 106. Company Basic Information, Sales Area and Its Competitors
  • Table 107. Company Basic Information, Sales Area and Its Competitors
  • Table 108. Gambling: by Type(USD Billion)
  • Table 109. Gambling Sports Betting , by Region USD Billion (2025-2030)
  • Table 110. Gambling Casino , by Region USD Billion (2025-2030)
  • Table 111. Gambling Lottery , by Region USD Billion (2025-2030)
  • Table 112. Gambling Others , by Region USD Billion (2025-2030)
  • Table 113. Gambling: by Distribution Channel(USD Billion)
  • Table 114. Gambling Online , by Region USD Billion (2025-2030)
  • Table 115. Gambling Offline , by Region USD Billion (2025-2030)
  • Table 116. Gambling Virtual Reality , by Region USD Billion (2025-2030)
  • Table 117. Gambling: by End User(USD Billion)
  • Table 118. Gambling Gambling Enthusiastic , by Region USD Billion (2025-2030)
  • Table 119. Gambling Social Exuberant , by Region USD Billion (2025-2030)
  • Table 120. Gambling Others , by Region USD Billion (2025-2030)
  • Table 121. South America Gambling, by Country USD Billion (2025-2030)
  • Table 122. South America Gambling, by Type USD Billion (2025-2030)
  • Table 123. South America Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 124. South America Gambling, by End User USD Billion (2025-2030)
  • Table 125. Brazil Gambling, by Type USD Billion (2025-2030)
  • Table 126. Brazil Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 127. Brazil Gambling, by End User USD Billion (2025-2030)
  • Table 128. Argentina Gambling, by Type USD Billion (2025-2030)
  • Table 129. Argentina Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 130. Argentina Gambling, by End User USD Billion (2025-2030)
  • Table 131. Rest of South America Gambling, by Type USD Billion (2025-2030)
  • Table 132. Rest of South America Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 133. Rest of South America Gambling, by End User USD Billion (2025-2030)
  • Table 134. Asia Pacific Gambling, by Country USD Billion (2025-2030)
  • Table 135. Asia Pacific Gambling, by Type USD Billion (2025-2030)
  • Table 136. Asia Pacific Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 137. Asia Pacific Gambling, by End User USD Billion (2025-2030)
  • Table 138. China Gambling, by Type USD Billion (2025-2030)
  • Table 139. China Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 140. China Gambling, by End User USD Billion (2025-2030)
  • Table 141. Japan Gambling, by Type USD Billion (2025-2030)
  • Table 142. Japan Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 143. Japan Gambling, by End User USD Billion (2025-2030)
  • Table 144. India Gambling, by Type USD Billion (2025-2030)
  • Table 145. India Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 146. India Gambling, by End User USD Billion (2025-2030)
  • Table 147. South Korea Gambling, by Type USD Billion (2025-2030)
  • Table 148. South Korea Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 149. South Korea Gambling, by End User USD Billion (2025-2030)
  • Table 150. Taiwan Gambling, by Type USD Billion (2025-2030)
  • Table 151. Taiwan Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 152. Taiwan Gambling, by End User USD Billion (2025-2030)
  • Table 153. Australia Gambling, by Type USD Billion (2025-2030)
  • Table 154. Australia Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 155. Australia Gambling, by End User USD Billion (2025-2030)
  • Table 156. Rest of Asia-Pacific Gambling, by Type USD Billion (2025-2030)
  • Table 157. Rest of Asia-Pacific Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 158. Rest of Asia-Pacific Gambling, by End User USD Billion (2025-2030)
  • Table 159. Europe Gambling, by Country USD Billion (2025-2030)
  • Table 160. Europe Gambling, by Type USD Billion (2025-2030)
  • Table 161. Europe Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 162. Europe Gambling, by End User USD Billion (2025-2030)
  • Table 163. Germany Gambling, by Type USD Billion (2025-2030)
  • Table 164. Germany Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 165. Germany Gambling, by End User USD Billion (2025-2030)
  • Table 166. France Gambling, by Type USD Billion (2025-2030)
  • Table 167. France Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 168. France Gambling, by End User USD Billion (2025-2030)
  • Table 169. Italy Gambling, by Type USD Billion (2025-2030)
  • Table 170. Italy Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 171. Italy Gambling, by End User USD Billion (2025-2030)
  • Table 172. United Kingdom Gambling, by Type USD Billion (2025-2030)
  • Table 173. United Kingdom Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 174. United Kingdom Gambling, by End User USD Billion (2025-2030)
  • Table 175. Netherlands Gambling, by Type USD Billion (2025-2030)
  • Table 176. Netherlands Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 177. Netherlands Gambling, by End User USD Billion (2025-2030)
  • Table 178. Rest of Europe Gambling, by Type USD Billion (2025-2030)
  • Table 179. Rest of Europe Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 180. Rest of Europe Gambling, by End User USD Billion (2025-2030)
  • Table 181. MEA Gambling, by Country USD Billion (2025-2030)
  • Table 182. MEA Gambling, by Type USD Billion (2025-2030)
  • Table 183. MEA Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 184. MEA Gambling, by End User USD Billion (2025-2030)
  • Table 185. Middle East Gambling, by Type USD Billion (2025-2030)
  • Table 186. Middle East Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 187. Middle East Gambling, by End User USD Billion (2025-2030)
  • Table 188. Africa Gambling, by Type USD Billion (2025-2030)
  • Table 189. Africa Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 190. Africa Gambling, by End User USD Billion (2025-2030)
  • Table 191. North America Gambling, by Country USD Billion (2025-2030)
  • Table 192. North America Gambling, by Type USD Billion (2025-2030)
  • Table 193. North America Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 194. North America Gambling, by End User USD Billion (2025-2030)
  • Table 195. United States Gambling, by Type USD Billion (2025-2030)
  • Table 196. United States Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 197. United States Gambling, by End User USD Billion (2025-2030)
  • Table 198. Canada Gambling, by Type USD Billion (2025-2030)
  • Table 199. Canada Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 200. Canada Gambling, by End User USD Billion (2025-2030)
  • Table 201. Mexico Gambling, by Type USD Billion (2025-2030)
  • Table 202. Mexico Gambling, by Distribution Channel USD Billion (2025-2030)
  • Table 203. Mexico Gambling, by End User USD Billion (2025-2030)
  • Table 204. Research Programs/Design for This Report
  • Table 205. Key Data Information from Secondary Sources
  • Table 206. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Gambling: by Type USD Billion (2018-2023)
  • Figure 5. Global Gambling: by Distribution Channel USD Billion (2018-2023)
  • Figure 6. Global Gambling: by End User USD Billion (2018-2023)
  • Figure 7. South America Gambling Share (%), by Country
  • Figure 8. Asia Pacific Gambling Share (%), by Country
  • Figure 9. Europe Gambling Share (%), by Country
  • Figure 10. MEA Gambling Share (%), by Country
  • Figure 11. North America Gambling Share (%), by Country
  • Figure 12. Global Gambling share by Players 2023 (%)
  • Figure 13. Global Gambling share by Players (Top 3) 2023(%)
  • Figure 14. Global Gambling share by Players (Top 5) 2023(%)
  • Figure 15. BCG Matrix for key Companies
  • Figure 16. 888 Holdings (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 17. 888 Holdings (United Kingdom) Revenue: by Geography 2023
  • Figure 18. Betfair (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 19. Betfair (United Kingdom) Revenue: by Geography 2023
  • Figure 20. Caesars Entertainment Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 21. Caesars Entertainment Corporation (United States) Revenue: by Geography 2023
  • Figure 22. Camelot (United KIngdom) Revenue, Net Income and Gross profit
  • Figure 23. Camelot (United KIngdom) Revenue: by Geography 2023
  • Figure 24. INTRALOT (Greece) Revenue, Net Income and Gross profit
  • Figure 25. INTRALOT (Greece) Revenue: by Geography 2023
  • Figure 26. Las Vegas Sands (United States) Revenue, Net Income and Gross profit
  • Figure 27. Las Vegas Sands (United States) Revenue: by Geography 2023
  • Figure 28. MGM Resorts International (United States) Revenue, Net Income and Gross profit
  • Figure 29. MGM Resorts International (United States) Revenue: by Geography 2023
  • Figure 30. SJM Holdings Limited (Hong Kong) Revenue, Net Income and Gross profit
  • Figure 31. SJM Holdings Limited (Hong Kong) Revenue: by Geography 2023
  • Figure 32. William Hill (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 33. William Hill (United Kingdom) Revenue: by Geography 2023
  • Figure 34. The Stars Group (Canada) Revenue, Net Income and Gross profit
  • Figure 35. The Stars Group (Canada) Revenue: by Geography 2023
  • Figure 36. Bet365 (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 37. Bet365 (United Kingdom) Revenue: by Geography 2023
  • Figure 38. Global Gambling: by Type USD Billion (2025-2030)
  • Figure 39. Global Gambling: by Distribution Channel USD Billion (2025-2030)
  • Figure 40. Global Gambling: by End User USD Billion (2025-2030)
  • Figure 41. South America Gambling Share (%), by Country
  • Figure 42. Asia Pacific Gambling Share (%), by Country
  • Figure 43. Europe Gambling Share (%), by Country
  • Figure 44. MEA Gambling Share (%), by Country
  • Figure 45. North America Gambling Share (%), by Country
List of companies from research coverage that are profiled in the study
  • 888 Holdings (United Kingdom)
  • Betfair (United Kingdom)
  • Caesars Entertainment Corporation (United States)
  • Camelot (United KIngdom)
  • INTRALOT (Greece)
  • Las Vegas Sands (United States)
  • MGM Resorts International (United States)
  • SJM Holdings Limited (Hong Kong)
  • William Hill (United Kingdom)
  • The Stars Group (Canada)
  • Bet365 (United Kingdom)
Additional players considered in the study are as follows:
BET-AT-HOME.COM AG (Germany) , BetAmerica (United States) , Betfred (United Kingdom) , Betsson (Sweden) , Draft Kings (United States) , Ladbrokes Coral (United Kingdom) , Sports Toto Malaysia (Malaysia)
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Key Highlights of Report


May 2024 214 Pages 64 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The standard version of the report profiles players such as 888 Holdings (United Kingdom), Betfair (United Kingdom), Caesars Entertainment Corporation (United States), Camelot (United KIngdom), INTRALOT (Greece), Las Vegas Sands (United States), MGM Resorts International (United States), SJM Holdings Limited (Hong Kong), William Hill (United Kingdom), The Stars Group (Canada) and Bet365 (United Kingdom) etc.
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.
"Increasing Video Gaming and Pro Gaming Competitions " is seen as one of major influencing trends for Gambling Market during projected period 2023-2030.
The Gambling market study includes a random mix of players, including both market leaders and some top growing emerging players. Connect with our sales executive to get a complete company list in our research coverage.
Analysts at AMA estimates Gambling Market to reach USD525.0 Billion by 2030.

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