Industry Background:
Smartphone gaming market is expected to grow across the globe. For instance, the smartphone gaming market accounted for the over 42% of the global gaming market. Which include 32% for smartphone and 10% for tablets. According to a study carried in July 2018, “over 18 million individuals are enjoying mobile platform for gaming which accounts for approximately 3 billion Euro of revenue from the industry. Other European countries are also following a similar suit, which provides a bright perspective for stakeholders to expand their market presence across the continent.” A growing inclination of gamers to a smartphone from consoles and computer games and the emergence of games which enables one or more players to participate in the game through smartphone propelling the smartphone gaming market.This growth is primarily driven by Growing Smartphones Penetration and Network Connectivity and Rising Popularity of Online Games on Mobile Platform.
Globally, a noticeable market trend is evident Emphasizing on Virtual Reality in Game Production
. Major Players, such as Tencent Holdings Limited (China), Gameloft SE (France), Glu Mobile, Inc. (United States), Kabam Inc. (United States), Cyberagent Inc. (Japan), Gamevil (United States), Electronic Arts Inc. (United States), Activision Blizzard Inc. (United States), Nintendo Co., Ltd (Japan), Ubisoft Entertainment SA (France) and Other etc have either set up their manufacturing facilities or are planning to start new provision in the dominated region in the upcoming years.
Market Drivers
- Growing Smartphones Penetration and Network Connectivity
- Rising Popularity of Online Games on Mobile Platform
Market Trend
- Emphasizing on Virtual Reality in Game Production
- Growing Use for Open Source Software Platforms for Smartphone Game Designing
Restraints
- Inability to Design Smartphone Games that Run on Cross Platforms
Opportunities
The Emergence of Free-To-Play (F2P) Business Model
Challenges
Issue Related with Designing of Pervasive Games Owing to Low Acceptance and Unfriendly User Interference and Lack of Inclination for Premium Games Owing to Ineffective Business Model
AMA Research follow a focused and realistic research framework that provides the ability to study the crucial market dynamics in several regions across the world. Moreover, an in-depth assessment is mostly conducted by our analysts on geographical regions to provide clients and businesses the opportunity to dominate in niche markets and expand in emerging markets across the globe. This market research study also showcase the spontaneously changing Players landscape impacting the growth of the market. Furthermore, our market researchers extensively analyse the products and services offered by multiple players competing to increase their market share and presence.
Customization in the Report
AMA Research features not only specific market forecasts, but also include significant value-added commentary on:
- Market Trends
- Technological Trends and Innovations
- Market Maturity Indicators
- Growth Drivers and Constraints
- New Entrants into the Market & Entry/Exit Barriers
- To Seize Powerful Market Opportunities
- Identify Key Business Segments, Market Proposition & Gap Analysis
Against this Challenging Backdrop, Smart Phone Games Study Sheds Light on
The Smart Phone Games Market status quo and key characteristics. To end this, Analyst at AMA organize and took survey of the Smart Phone Games industry Players. The resultant snapshot serves as a basis for understanding why and how the industry can be expected to change.
Where Smart Phone Games industry is heading and what are the top priorities. Insights are drawn from financial analysis, the survey and interviews with key executives and industry experts.
How every company in this diverse set of Players can best navigate the emerging competition landscape and follow a strategy that helps them position to hold value they currently claim, or capture the new addressable opportunity.