Gamification in Education Comprehensive Study by Application (Academic, Corporate Training, Others), Enterprise Size (SMEs, Large Enterprises), Deployment Type (On-premises, Cloud-based), Offering (Software, Services) Players and Region - Global Market Outlook to 2030

Gamification in Education Market by XX Submarkets | Forecast Years 2024-2030 | CAGR: 32%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled

Report Objectives / Segmentation Covered

By Application
  • Academic
  • Corporate Training
  • Others
By Enterprise Size
  • SMEs
  • Large Enterprises

By Deployment Type
  • On-premises
  • Cloud-based

By Offering
  • Software
  • Services

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing Adoption by E-learning and Corporate Training Firms
      • 3.2.2. Increased Investment in Augmented and Virtual Reality Along with Mobile Accessible Cloud Computing
    • 3.3. Market Challenges
      • 3.3.1. Limited Investment in End-User Infrastructure
    • 3.4. Market Trends
      • 3.4.1. Improvement of Internet Infrastructure has Led to Rising in Demand for Cloud Computing Solutions
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Gamification in Education, by Application, Enterprise Size, Deployment Type, Offering and Region (value) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global Gamification in Education (Value)
      • 5.2.1. Global Gamification in Education by: Application (Value)
        • 5.2.1.1. Academic
        • 5.2.1.2. Corporate Training
        • 5.2.1.3. Others
      • 5.2.2. Global Gamification in Education by: Enterprise Size (Value)
        • 5.2.2.1. SMEs
        • 5.2.2.2. Large Enterprises
      • 5.2.3. Global Gamification in Education by: Deployment Type (Value)
        • 5.2.3.1. On-premises
        • 5.2.3.2. Cloud-based
      • 5.2.4. Global Gamification in Education by: Offering (Value)
        • 5.2.4.1. Software
        • 5.2.4.2. Services
      • 5.2.5. Global Gamification in Education Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
  • 6. Gamification in Education: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Ei Design ( India)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Sweetrush (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Top Hat (Canada)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. D2l (United States of America)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Cognizant (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Learning Pool (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Coreaxis Llc ((United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Infopro Learning (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Microsoft (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Allencomm (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Gamification in Education Sale, by Application, Enterprise Size, Deployment Type, Offering and Region (value) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global Gamification in Education (Value)
      • 7.2.1. Global Gamification in Education by: Application (Value)
        • 7.2.1.1. Academic
        • 7.2.1.2. Corporate Training
        • 7.2.1.3. Others
      • 7.2.2. Global Gamification in Education by: Enterprise Size (Value)
        • 7.2.2.1. SMEs
        • 7.2.2.2. Large Enterprises
      • 7.2.3. Global Gamification in Education by: Deployment Type (Value)
        • 7.2.3.1. On-premises
        • 7.2.3.2. Cloud-based
      • 7.2.4. Global Gamification in Education by: Offering (Value)
        • 7.2.4.1. Software
        • 7.2.4.2. Services
      • 7.2.5. Global Gamification in Education Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Gamification in Education: by Application(USD Million)
  • Table 2. Gamification in Education Academic , by Region USD Million (2018-2023)
  • Table 3. Gamification in Education Corporate Training , by Region USD Million (2018-2023)
  • Table 4. Gamification in Education Others , by Region USD Million (2018-2023)
  • Table 5. Gamification in Education: by Enterprise Size(USD Million)
  • Table 6. Gamification in Education SMEs , by Region USD Million (2018-2023)
  • Table 7. Gamification in Education Large Enterprises , by Region USD Million (2018-2023)
  • Table 8. Gamification in Education: by Deployment Type(USD Million)
  • Table 9. Gamification in Education On-premises , by Region USD Million (2018-2023)
  • Table 10. Gamification in Education Cloud-based , by Region USD Million (2018-2023)
  • Table 11. Gamification in Education: by Offering(USD Million)
  • Table 12. Gamification in Education Software , by Region USD Million (2018-2023)
  • Table 13. Gamification in Education Services , by Region USD Million (2018-2023)
  • Table 14. South America Gamification in Education, by Country USD Million (2018-2023)
  • Table 15. South America Gamification in Education, by Application USD Million (2018-2023)
  • Table 16. South America Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 17. South America Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 18. South America Gamification in Education, by Offering USD Million (2018-2023)
  • Table 19. Brazil Gamification in Education, by Application USD Million (2018-2023)
  • Table 20. Brazil Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 21. Brazil Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 22. Brazil Gamification in Education, by Offering USD Million (2018-2023)
  • Table 23. Argentina Gamification in Education, by Application USD Million (2018-2023)
  • Table 24. Argentina Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 25. Argentina Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 26. Argentina Gamification in Education, by Offering USD Million (2018-2023)
  • Table 27. Rest of South America Gamification in Education, by Application USD Million (2018-2023)
  • Table 28. Rest of South America Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 29. Rest of South America Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 30. Rest of South America Gamification in Education, by Offering USD Million (2018-2023)
  • Table 31. Asia Pacific Gamification in Education, by Country USD Million (2018-2023)
  • Table 32. Asia Pacific Gamification in Education, by Application USD Million (2018-2023)
  • Table 33. Asia Pacific Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 34. Asia Pacific Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 35. Asia Pacific Gamification in Education, by Offering USD Million (2018-2023)
  • Table 36. China Gamification in Education, by Application USD Million (2018-2023)
  • Table 37. China Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 38. China Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 39. China Gamification in Education, by Offering USD Million (2018-2023)
  • Table 40. Japan Gamification in Education, by Application USD Million (2018-2023)
  • Table 41. Japan Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 42. Japan Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 43. Japan Gamification in Education, by Offering USD Million (2018-2023)
  • Table 44. India Gamification in Education, by Application USD Million (2018-2023)
  • Table 45. India Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 46. India Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 47. India Gamification in Education, by Offering USD Million (2018-2023)
  • Table 48. South Korea Gamification in Education, by Application USD Million (2018-2023)
  • Table 49. South Korea Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 50. South Korea Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 51. South Korea Gamification in Education, by Offering USD Million (2018-2023)
  • Table 52. Taiwan Gamification in Education, by Application USD Million (2018-2023)
  • Table 53. Taiwan Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 54. Taiwan Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 55. Taiwan Gamification in Education, by Offering USD Million (2018-2023)
  • Table 56. Australia Gamification in Education, by Application USD Million (2018-2023)
  • Table 57. Australia Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 58. Australia Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 59. Australia Gamification in Education, by Offering USD Million (2018-2023)
  • Table 60. Rest of Asia-Pacific Gamification in Education, by Application USD Million (2018-2023)
  • Table 61. Rest of Asia-Pacific Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 62. Rest of Asia-Pacific Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 63. Rest of Asia-Pacific Gamification in Education, by Offering USD Million (2018-2023)
  • Table 64. Europe Gamification in Education, by Country USD Million (2018-2023)
  • Table 65. Europe Gamification in Education, by Application USD Million (2018-2023)
  • Table 66. Europe Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 67. Europe Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 68. Europe Gamification in Education, by Offering USD Million (2018-2023)
  • Table 69. Germany Gamification in Education, by Application USD Million (2018-2023)
  • Table 70. Germany Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 71. Germany Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 72. Germany Gamification in Education, by Offering USD Million (2018-2023)
  • Table 73. France Gamification in Education, by Application USD Million (2018-2023)
  • Table 74. France Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 75. France Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 76. France Gamification in Education, by Offering USD Million (2018-2023)
  • Table 77. Italy Gamification in Education, by Application USD Million (2018-2023)
  • Table 78. Italy Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 79. Italy Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 80. Italy Gamification in Education, by Offering USD Million (2018-2023)
  • Table 81. United Kingdom Gamification in Education, by Application USD Million (2018-2023)
  • Table 82. United Kingdom Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 83. United Kingdom Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 84. United Kingdom Gamification in Education, by Offering USD Million (2018-2023)
  • Table 85. Netherlands Gamification in Education, by Application USD Million (2018-2023)
  • Table 86. Netherlands Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 87. Netherlands Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 88. Netherlands Gamification in Education, by Offering USD Million (2018-2023)
  • Table 89. Rest of Europe Gamification in Education, by Application USD Million (2018-2023)
  • Table 90. Rest of Europe Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 91. Rest of Europe Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 92. Rest of Europe Gamification in Education, by Offering USD Million (2018-2023)
  • Table 93. MEA Gamification in Education, by Country USD Million (2018-2023)
  • Table 94. MEA Gamification in Education, by Application USD Million (2018-2023)
  • Table 95. MEA Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 96. MEA Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 97. MEA Gamification in Education, by Offering USD Million (2018-2023)
  • Table 98. Middle East Gamification in Education, by Application USD Million (2018-2023)
  • Table 99. Middle East Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 100. Middle East Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 101. Middle East Gamification in Education, by Offering USD Million (2018-2023)
  • Table 102. Africa Gamification in Education, by Application USD Million (2018-2023)
  • Table 103. Africa Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 104. Africa Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 105. Africa Gamification in Education, by Offering USD Million (2018-2023)
  • Table 106. North America Gamification in Education, by Country USD Million (2018-2023)
  • Table 107. North America Gamification in Education, by Application USD Million (2018-2023)
  • Table 108. North America Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 109. North America Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 110. North America Gamification in Education, by Offering USD Million (2018-2023)
  • Table 111. United States Gamification in Education, by Application USD Million (2018-2023)
  • Table 112. United States Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 113. United States Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 114. United States Gamification in Education, by Offering USD Million (2018-2023)
  • Table 115. Canada Gamification in Education, by Application USD Million (2018-2023)
  • Table 116. Canada Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 117. Canada Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 118. Canada Gamification in Education, by Offering USD Million (2018-2023)
  • Table 119. Mexico Gamification in Education, by Application USD Million (2018-2023)
  • Table 120. Mexico Gamification in Education, by Enterprise Size USD Million (2018-2023)
  • Table 121. Mexico Gamification in Education, by Deployment Type USD Million (2018-2023)
  • Table 122. Mexico Gamification in Education, by Offering USD Million (2018-2023)
  • Table 123. Company Basic Information, Sales Area and Its Competitors
  • Table 124. Company Basic Information, Sales Area and Its Competitors
  • Table 125. Company Basic Information, Sales Area and Its Competitors
  • Table 126. Company Basic Information, Sales Area and Its Competitors
  • Table 127. Company Basic Information, Sales Area and Its Competitors
  • Table 128. Company Basic Information, Sales Area and Its Competitors
  • Table 129. Company Basic Information, Sales Area and Its Competitors
  • Table 130. Company Basic Information, Sales Area and Its Competitors
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Gamification in Education: by Application(USD Million)
  • Table 134. Gamification in Education Academic , by Region USD Million (2025-2030)
  • Table 135. Gamification in Education Corporate Training , by Region USD Million (2025-2030)
  • Table 136. Gamification in Education Others , by Region USD Million (2025-2030)
  • Table 137. Gamification in Education: by Enterprise Size(USD Million)
  • Table 138. Gamification in Education SMEs , by Region USD Million (2025-2030)
  • Table 139. Gamification in Education Large Enterprises , by Region USD Million (2025-2030)
  • Table 140. Gamification in Education: by Deployment Type(USD Million)
  • Table 141. Gamification in Education On-premises , by Region USD Million (2025-2030)
  • Table 142. Gamification in Education Cloud-based , by Region USD Million (2025-2030)
  • Table 143. Gamification in Education: by Offering(USD Million)
  • Table 144. Gamification in Education Software , by Region USD Million (2025-2030)
  • Table 145. Gamification in Education Services , by Region USD Million (2025-2030)
  • Table 146. South America Gamification in Education, by Country USD Million (2025-2030)
  • Table 147. South America Gamification in Education, by Application USD Million (2025-2030)
  • Table 148. South America Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 149. South America Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 150. South America Gamification in Education, by Offering USD Million (2025-2030)
  • Table 151. Brazil Gamification in Education, by Application USD Million (2025-2030)
  • Table 152. Brazil Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 153. Brazil Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 154. Brazil Gamification in Education, by Offering USD Million (2025-2030)
  • Table 155. Argentina Gamification in Education, by Application USD Million (2025-2030)
  • Table 156. Argentina Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 157. Argentina Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 158. Argentina Gamification in Education, by Offering USD Million (2025-2030)
  • Table 159. Rest of South America Gamification in Education, by Application USD Million (2025-2030)
  • Table 160. Rest of South America Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 161. Rest of South America Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 162. Rest of South America Gamification in Education, by Offering USD Million (2025-2030)
  • Table 163. Asia Pacific Gamification in Education, by Country USD Million (2025-2030)
  • Table 164. Asia Pacific Gamification in Education, by Application USD Million (2025-2030)
  • Table 165. Asia Pacific Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 166. Asia Pacific Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 167. Asia Pacific Gamification in Education, by Offering USD Million (2025-2030)
  • Table 168. China Gamification in Education, by Application USD Million (2025-2030)
  • Table 169. China Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 170. China Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 171. China Gamification in Education, by Offering USD Million (2025-2030)
  • Table 172. Japan Gamification in Education, by Application USD Million (2025-2030)
  • Table 173. Japan Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 174. Japan Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 175. Japan Gamification in Education, by Offering USD Million (2025-2030)
  • Table 176. India Gamification in Education, by Application USD Million (2025-2030)
  • Table 177. India Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 178. India Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 179. India Gamification in Education, by Offering USD Million (2025-2030)
  • Table 180. South Korea Gamification in Education, by Application USD Million (2025-2030)
  • Table 181. South Korea Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 182. South Korea Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 183. South Korea Gamification in Education, by Offering USD Million (2025-2030)
  • Table 184. Taiwan Gamification in Education, by Application USD Million (2025-2030)
  • Table 185. Taiwan Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 186. Taiwan Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 187. Taiwan Gamification in Education, by Offering USD Million (2025-2030)
  • Table 188. Australia Gamification in Education, by Application USD Million (2025-2030)
  • Table 189. Australia Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 190. Australia Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 191. Australia Gamification in Education, by Offering USD Million (2025-2030)
  • Table 192. Rest of Asia-Pacific Gamification in Education, by Application USD Million (2025-2030)
  • Table 193. Rest of Asia-Pacific Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 194. Rest of Asia-Pacific Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 195. Rest of Asia-Pacific Gamification in Education, by Offering USD Million (2025-2030)
  • Table 196. Europe Gamification in Education, by Country USD Million (2025-2030)
  • Table 197. Europe Gamification in Education, by Application USD Million (2025-2030)
  • Table 198. Europe Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 199. Europe Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 200. Europe Gamification in Education, by Offering USD Million (2025-2030)
  • Table 201. Germany Gamification in Education, by Application USD Million (2025-2030)
  • Table 202. Germany Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 203. Germany Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 204. Germany Gamification in Education, by Offering USD Million (2025-2030)
  • Table 205. France Gamification in Education, by Application USD Million (2025-2030)
  • Table 206. France Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 207. France Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 208. France Gamification in Education, by Offering USD Million (2025-2030)
  • Table 209. Italy Gamification in Education, by Application USD Million (2025-2030)
  • Table 210. Italy Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 211. Italy Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 212. Italy Gamification in Education, by Offering USD Million (2025-2030)
  • Table 213. United Kingdom Gamification in Education, by Application USD Million (2025-2030)
  • Table 214. United Kingdom Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 215. United Kingdom Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 216. United Kingdom Gamification in Education, by Offering USD Million (2025-2030)
  • Table 217. Netherlands Gamification in Education, by Application USD Million (2025-2030)
  • Table 218. Netherlands Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 219. Netherlands Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 220. Netherlands Gamification in Education, by Offering USD Million (2025-2030)
  • Table 221. Rest of Europe Gamification in Education, by Application USD Million (2025-2030)
  • Table 222. Rest of Europe Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 223. Rest of Europe Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 224. Rest of Europe Gamification in Education, by Offering USD Million (2025-2030)
  • Table 225. MEA Gamification in Education, by Country USD Million (2025-2030)
  • Table 226. MEA Gamification in Education, by Application USD Million (2025-2030)
  • Table 227. MEA Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 228. MEA Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 229. MEA Gamification in Education, by Offering USD Million (2025-2030)
  • Table 230. Middle East Gamification in Education, by Application USD Million (2025-2030)
  • Table 231. Middle East Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 232. Middle East Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 233. Middle East Gamification in Education, by Offering USD Million (2025-2030)
  • Table 234. Africa Gamification in Education, by Application USD Million (2025-2030)
  • Table 235. Africa Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 236. Africa Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 237. Africa Gamification in Education, by Offering USD Million (2025-2030)
  • Table 238. North America Gamification in Education, by Country USD Million (2025-2030)
  • Table 239. North America Gamification in Education, by Application USD Million (2025-2030)
  • Table 240. North America Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 241. North America Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 242. North America Gamification in Education, by Offering USD Million (2025-2030)
  • Table 243. United States Gamification in Education, by Application USD Million (2025-2030)
  • Table 244. United States Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 245. United States Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 246. United States Gamification in Education, by Offering USD Million (2025-2030)
  • Table 247. Canada Gamification in Education, by Application USD Million (2025-2030)
  • Table 248. Canada Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 249. Canada Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 250. Canada Gamification in Education, by Offering USD Million (2025-2030)
  • Table 251. Mexico Gamification in Education, by Application USD Million (2025-2030)
  • Table 252. Mexico Gamification in Education, by Enterprise Size USD Million (2025-2030)
  • Table 253. Mexico Gamification in Education, by Deployment Type USD Million (2025-2030)
  • Table 254. Mexico Gamification in Education, by Offering USD Million (2025-2030)
  • Table 255. Research Programs/Design for This Report
  • Table 256. Key Data Information from Secondary Sources
  • Table 257. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Gamification in Education: by Application USD Million (2018-2023)
  • Figure 5. Global Gamification in Education: by Enterprise Size USD Million (2018-2023)
  • Figure 6. Global Gamification in Education: by Deployment Type USD Million (2018-2023)
  • Figure 7. Global Gamification in Education: by Offering USD Million (2018-2023)
  • Figure 8. South America Gamification in Education Share (%), by Country
  • Figure 9. Asia Pacific Gamification in Education Share (%), by Country
  • Figure 10. Europe Gamification in Education Share (%), by Country
  • Figure 11. MEA Gamification in Education Share (%), by Country
  • Figure 12. North America Gamification in Education Share (%), by Country
  • Figure 13. Global Gamification in Education share by Players 2023 (%)
  • Figure 14. Global Gamification in Education share by Players (Top 3) 2023(%)
  • Figure 15. Global Gamification in Education share by Players (Top 5) 2023(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Ei Design ( India) Revenue, Net Income and Gross profit
  • Figure 18. Ei Design ( India) Revenue: by Geography 2023
  • Figure 19. Sweetrush (United States) Revenue, Net Income and Gross profit
  • Figure 20. Sweetrush (United States) Revenue: by Geography 2023
  • Figure 21. Top Hat (Canada) Revenue, Net Income and Gross profit
  • Figure 22. Top Hat (Canada) Revenue: by Geography 2023
  • Figure 23. D2l (United States of America) Revenue, Net Income and Gross profit
  • Figure 24. D2l (United States of America) Revenue: by Geography 2023
  • Figure 25. Cognizant (United States) Revenue, Net Income and Gross profit
  • Figure 26. Cognizant (United States) Revenue: by Geography 2023
  • Figure 27. Learning Pool (United States) Revenue, Net Income and Gross profit
  • Figure 28. Learning Pool (United States) Revenue: by Geography 2023
  • Figure 29. Coreaxis Llc ((United States) Revenue, Net Income and Gross profit
  • Figure 30. Coreaxis Llc ((United States) Revenue: by Geography 2023
  • Figure 31. Infopro Learning (United States) Revenue, Net Income and Gross profit
  • Figure 32. Infopro Learning (United States) Revenue: by Geography 2023
  • Figure 33. Microsoft (United States) Revenue, Net Income and Gross profit
  • Figure 34. Microsoft (United States) Revenue: by Geography 2023
  • Figure 35. Allencomm (United States) Revenue, Net Income and Gross profit
  • Figure 36. Allencomm (United States) Revenue: by Geography 2023
  • Figure 37. Global Gamification in Education: by Application USD Million (2025-2030)
  • Figure 38. Global Gamification in Education: by Enterprise Size USD Million (2025-2030)
  • Figure 39. Global Gamification in Education: by Deployment Type USD Million (2025-2030)
  • Figure 40. Global Gamification in Education: by Offering USD Million (2025-2030)
  • Figure 41. South America Gamification in Education Share (%), by Country
  • Figure 42. Asia Pacific Gamification in Education Share (%), by Country
  • Figure 43. Europe Gamification in Education Share (%), by Country
  • Figure 44. MEA Gamification in Education Share (%), by Country
  • Figure 45. North America Gamification in Education Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Ei Design ( India)
  • Sweetrush (United States)
  • Top Hat (Canada)
  • D2l (United States of America)
  • Cognizant (United States)
  • Learning Pool (United States)
  • Coreaxis Llc ((United States)
  • Infopro Learning (United States)
  • Microsoft (United States)
  • Allencomm (United States)
Additional players considered in the study are as follows:
Inno-Versity (United States) , Google (United States) , Commlab India (India) , Byju’s (India)
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Key Highlights of Report


Jul 2024 201 Pages 57 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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