What is Facial Motion CaptureMarket?
Facial motion capture uses cameras or laser scanners for getting the animated facial expressions precisely as that of the real expressions given by the performer. It is basically process of converting expressions or movement of person's face into a digital database that is used to produce CG computer animation for movies, games, or real-time avatars. Due to the rising use of virtual reality in video games and movies, demand for facial motion capture technology is increasing rapidly. Additionally, software advancement and increasing applicability in other sectors will fuel the growth of the market.
Market Drivers
Increasing demand of facial expressions in games and Increment in the count of animation movies
Opportunities
Growing applicability in various sectors like medical, advertising industry and others and Emerging 4D technology in facial motion capture
The Vendors Covered in the Study are:
Dynamixyz SAS (France), Faceware Technologies, Inc. (United States), Dimensional Imaging Ltd. (United Kingdom), Mimic Productions GmbH (Germany), Cubic Motion Ltd. (United Kingdom), NaturalPoint, Inc. (United States), Vicon Industries, Inc. (United States), Adobe Systems, Inc. (United States), Reallusion, Inc. (United States) and Brekel (United States)