What is Mobile GameMarket?
Mobile gaming is the fastest growing section as considered to be the best mode of entertainment. Advent of information technology and advanced graphical and analytical engines has brought revolution in this gaming sector. Recent mobile games comes with the attractive specialized features like 3D animation, browsing players and online connectivity. First-person shooter game, Real-time strategy game, Multiplayer online battle arena game, Massively multiplayer online game and Console gaming are innovative changes in this gaming section and that fuels the growth of the mobile game market. Growing attraction for online multiplayer battle royal game like PUBG and augmented reality mobile game like POKEMON GO, will also drive the growth of mobile game market. Additionally, mobile phone has become most essential gadget of day-to-day life and continuously mobile phones users are increasing, creating plenty of opportunities for this market.
Market Drivers
Increment in count of mobile users and Low development and production cost due to advanced technologies
Opportunities
Inclination towards mobile games than outdoor games and Growing contribution of internet penetration for gaming zone
The Players Covered in the Study are:
Tencent (China), EA (United States), Zynga (United States), King (Sweden), Take-Two Interactive (United States), Sony (Japan), Baidu (China), Alibaba (China), Facebook (United states), Foxconn (China), Glu (United States), Nintendo (Japan), Bandai Namoco (Japan), Ubisoft (France), Sega (Japan) and Supercell (Finland)
Available Customization:
List of players that can be included in the study on immediate basis are Rovio (Rinland), Taito (Japan), Hipster Whale (Australia) and Activision Blizzard (United States).