Learning Experience Platform Software Comprehensive Study by Type (Cloud Based, Web Based), Enterprise (Large Enterprises, Small And Medium-Sized Enterprises), End User (Corporate, Student, Academy, Others) Players and Region - Global Market Outlook to 2027

Learning Experience Platform Software Market by XX Submarkets | Forecast Years 2022-2027  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
About Learning Experience Platform Software
Learning experience platforms, commonly referred to as LXP or LEP, are corporate learning tools used by HR. Companies may provide their employees individualised and simple learning experiences through this. A learning experience platform (LEP) is a computer programme that aims to give students access to a wider variety of training materials while also giving them a more tailored learning environment than they would generally receive from a Learning management system. It has features intended to improve the effectiveness of training programmes and places a strong importance on the user experience. Learning experience platforms (LEP) are peer learning platforms powered by Artificial intelligence that are offered through software as a service. LEP were created as a result of an innovative approach to corporate learning platforms that addressed assumed weaknesses in learning management systems (LMS).

AttributesDetails
Study Period2017-2027
Base Year2021
UnitValue (USD Million)


The companies are evaluating the market by using their preferred strategies, which include mergers and acquisitions, expansions, investments, the launch of new services, and collaborations. To gain a competitive edge through synergies, the players are moving into new geographies through acquisitions and expansions. Analyst at AMA Research estimates that United States Players will contribute the maximum growth to Global Learning Experience Platform Software market throughout the forecasted period. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

Axonify (United States), Grovo (United States), Workday (United States), Degreed (United States), Open Sesame (United States), Rally ware (United States), Knolyx (Europe.), Udemy (United States), Coursera (United States), Everwise (United States) and Hive Learning (United Kingdom) are some of the key players that are part of study coverage. Additionally, the Players which are also part of the research coverage are GlassFrog (United States), Classtime (Australia) and Bridge (Australia).

Segmentation Overview
AMA Research has segmented the market of Global Learning Experience Platform Software market by Type (Cloud Based and Web Based) and Region.



On the basis of geography, the market of Learning Experience Platform Software has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Enterprise, the sub-segment i.e. Large Enterprises will boost the Learning Experience Platform Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by End User, the sub-segment i.e. Corporate will boost the Learning Experience Platform Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Influencing Trend:
Learning Experience Platforms Will Update Your Learning Management System

Market Growth Drivers:
Explore New Learning Occasions and Creates More Personalized Learning Skills., Growing Awareness About Learning New Skill in Youth. and Chat With Learner and Understand the Learner

Challenges:
Technical Issues in Software or Platform, Lack Of Motivation in Students and Some Students Left Platform

Restraints:
Low Quality Technology and Teaching Effect on It and Poor infrastructure

Opportunities:
Employees And Students Are Getting Training and Education from eLearning Industry., Growing Demand Due to The Increasing Response for Technology-Enabled Teaching and Training. and The Demand for Professional Courses Is Increasing

Market Leaders and their expansionary development strategies
0n 24 June 2022 Degreed acquires talent academy platform Learn In. Degreed a global innovator in professional lifelong learning has announced the acquisition of talent academy platform Learn In. This acquisition will help companies in improving internal talent academies that combine all the resources required for training a highly talented workforce, including the more time-consuming process of developing deep competence, according to a statement.
On 5 April 2022 Udemy Launches in South Korea, Expanding its Global Footprint. The popular internet learning and teaching platform Udemy has partnered with the Korean Woongjin ThinkBig AI education firm. With the help of this partnership, the business's global reach will grow as more Korean students, teachers, and businesses will have access to Udemy and its corporate learning solution, Udemy Business. The focus on education and ongoing learning in Korea makes it an important market for Udemy. For local students and businesses, Udemy provides the most recent technical, business, and personal development courses that are well-liked in Korea and around the world.


Key Target Audience
Developer, Corporate Bodies, Student, Collage and institute and Government Bodies

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.

Report Objectives / Segmentation Covered

By Type
  • Cloud Based
  • Web Based
By Enterprise
  • Large Enterprises
  • Small And Medium-Sized Enterprises

By End User
  • Corporate
  • Student
  • Academy
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Explore New Learning Occasions and Creates More Personalized Learning Skills.
      • 3.2.2. Growing Awareness About Learning New Skill in Youth.
      • 3.2.3. Chat With Learner and Understand the Learner
    • 3.3. Market Challenges
      • 3.3.1. Technical Issues in Software or Platform
      • 3.3.2. Lack Of Motivation in Students
      • 3.3.3. Some Students Left Platform
    • 3.4. Market Trends
      • 3.4.1. Learning Experience Platforms Will Update Your Learning Management System
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Learning Experience Platform Software, by Type, Enterprise, End User and Region (value and price ) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Learning Experience Platform Software (Value)
      • 5.2.1. Global Learning Experience Platform Software by: Type (Value)
        • 5.2.1.1. Cloud Based
        • 5.2.1.2. Web Based
      • 5.2.2. Global Learning Experience Platform Software by: Enterprise (Value)
        • 5.2.2.1. Large Enterprises
        • 5.2.2.2. Small And Medium-Sized Enterprises
      • 5.2.3. Global Learning Experience Platform Software by: End User (Value)
        • 5.2.3.1. Corporate
        • 5.2.3.2. Student
        • 5.2.3.3. Academy
        • 5.2.3.4. Others
      • 5.2.4. Global Learning Experience Platform Software Region
        • 5.2.4.1. South America
          • 5.2.4.1.1. Brazil
          • 5.2.4.1.2. Argentina
          • 5.2.4.1.3. Rest of South America
        • 5.2.4.2. Asia Pacific
          • 5.2.4.2.1. China
          • 5.2.4.2.2. Japan
          • 5.2.4.2.3. India
          • 5.2.4.2.4. South Korea
          • 5.2.4.2.5. Taiwan
          • 5.2.4.2.6. Australia
          • 5.2.4.2.7. Rest of Asia-Pacific
        • 5.2.4.3. Europe
          • 5.2.4.3.1. Germany
          • 5.2.4.3.2. France
          • 5.2.4.3.3. Italy
          • 5.2.4.3.4. United Kingdom
          • 5.2.4.3.5. Netherlands
          • 5.2.4.3.6. Rest of Europe
        • 5.2.4.4. MEA
          • 5.2.4.4.1. Middle East
          • 5.2.4.4.2. Africa
        • 5.2.4.5. North America
          • 5.2.4.5.1. United States
          • 5.2.4.5.2. Canada
          • 5.2.4.5.3. Mexico
    • 5.3. Global Learning Experience Platform Software (Price)
      • 5.3.1. Global Learning Experience Platform Software by: Type (Price)
  • 6. Learning Experience Platform Software: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Axonify (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Grovo (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Workday (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Degreed (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Open Sesame (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Rally ware (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Knolyx (Europe.)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Udemy (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Coursera (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Everwise (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Hive Learning (United Kingdom)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
  • 7. Global Learning Experience Platform Software Sale, by Type, Enterprise, End User and Region (value and price ) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Learning Experience Platform Software (Value)
      • 7.2.1. Global Learning Experience Platform Software by: Type (Value)
        • 7.2.1.1. Cloud Based
        • 7.2.1.2. Web Based
      • 7.2.2. Global Learning Experience Platform Software by: Enterprise (Value)
        • 7.2.2.1. Large Enterprises
        • 7.2.2.2. Small And Medium-Sized Enterprises
      • 7.2.3. Global Learning Experience Platform Software by: End User (Value)
        • 7.2.3.1. Corporate
        • 7.2.3.2. Student
        • 7.2.3.3. Academy
        • 7.2.3.4. Others
      • 7.2.4. Global Learning Experience Platform Software Region
        • 7.2.4.1. South America
          • 7.2.4.1.1. Brazil
          • 7.2.4.1.2. Argentina
          • 7.2.4.1.3. Rest of South America
        • 7.2.4.2. Asia Pacific
          • 7.2.4.2.1. China
          • 7.2.4.2.2. Japan
          • 7.2.4.2.3. India
          • 7.2.4.2.4. South Korea
          • 7.2.4.2.5. Taiwan
          • 7.2.4.2.6. Australia
          • 7.2.4.2.7. Rest of Asia-Pacific
        • 7.2.4.3. Europe
          • 7.2.4.3.1. Germany
          • 7.2.4.3.2. France
          • 7.2.4.3.3. Italy
          • 7.2.4.3.4. United Kingdom
          • 7.2.4.3.5. Netherlands
          • 7.2.4.3.6. Rest of Europe
        • 7.2.4.4. MEA
          • 7.2.4.4.1. Middle East
          • 7.2.4.4.2. Africa
        • 7.2.4.5. North America
          • 7.2.4.5.1. United States
          • 7.2.4.5.2. Canada
          • 7.2.4.5.3. Mexico
    • 7.3. Global Learning Experience Platform Software (Price)
      • 7.3.1. Global Learning Experience Platform Software by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Learning Experience Platform Software: by Type(USD Million)
  • Table 2. Learning Experience Platform Software Cloud Based , by Region USD Million (2016-2021)
  • Table 3. Learning Experience Platform Software Web Based , by Region USD Million (2016-2021)
  • Table 4. Learning Experience Platform Software: by Enterprise(USD Million)
  • Table 5. Learning Experience Platform Software Large Enterprises , by Region USD Million (2016-2021)
  • Table 6. Learning Experience Platform Software Small And Medium-Sized Enterprises , by Region USD Million (2016-2021)
  • Table 7. Learning Experience Platform Software: by End User(USD Million)
  • Table 8. Learning Experience Platform Software Corporate , by Region USD Million (2016-2021)
  • Table 9. Learning Experience Platform Software Student , by Region USD Million (2016-2021)
  • Table 10. Learning Experience Platform Software Academy , by Region USD Million (2016-2021)
  • Table 11. Learning Experience Platform Software Others , by Region USD Million (2016-2021)
  • Table 12. South America Learning Experience Platform Software, by Country USD Million (2016-2021)
  • Table 13. South America Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 14. South America Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 15. South America Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 16. Brazil Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 17. Brazil Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 18. Brazil Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 19. Argentina Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 20. Argentina Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 21. Argentina Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 22. Rest of South America Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 23. Rest of South America Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 24. Rest of South America Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 25. Asia Pacific Learning Experience Platform Software, by Country USD Million (2016-2021)
  • Table 26. Asia Pacific Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 27. Asia Pacific Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 28. Asia Pacific Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 29. China Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 30. China Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 31. China Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 32. Japan Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 33. Japan Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 34. Japan Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 35. India Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 36. India Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 37. India Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 38. South Korea Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 39. South Korea Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 40. South Korea Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 41. Taiwan Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 42. Taiwan Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 43. Taiwan Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 44. Australia Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 45. Australia Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 46. Australia Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 47. Rest of Asia-Pacific Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 48. Rest of Asia-Pacific Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 49. Rest of Asia-Pacific Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 50. Europe Learning Experience Platform Software, by Country USD Million (2016-2021)
  • Table 51. Europe Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 52. Europe Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 53. Europe Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 54. Germany Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 55. Germany Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 56. Germany Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 57. France Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 58. France Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 59. France Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 60. Italy Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 61. Italy Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 62. Italy Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 63. United Kingdom Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 64. United Kingdom Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 65. United Kingdom Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 66. Netherlands Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 67. Netherlands Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 68. Netherlands Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 69. Rest of Europe Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 70. Rest of Europe Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 71. Rest of Europe Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 72. MEA Learning Experience Platform Software, by Country USD Million (2016-2021)
  • Table 73. MEA Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 74. MEA Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 75. MEA Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 76. Middle East Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 77. Middle East Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 78. Middle East Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 79. Africa Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 80. Africa Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 81. Africa Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 82. North America Learning Experience Platform Software, by Country USD Million (2016-2021)
  • Table 83. North America Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 84. North America Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 85. North America Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 86. United States Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 87. United States Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 88. United States Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 89. Canada Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 90. Canada Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 91. Canada Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 92. Mexico Learning Experience Platform Software, by Type USD Million (2016-2021)
  • Table 93. Mexico Learning Experience Platform Software, by Enterprise USD Million (2016-2021)
  • Table 94. Mexico Learning Experience Platform Software, by End User USD Million (2016-2021)
  • Table 95. Learning Experience Platform Software: by Type(USD/Units)
  • Table 96. Company Basic Information, Sales Area and Its Competitors
  • Table 97. Company Basic Information, Sales Area and Its Competitors
  • Table 98. Company Basic Information, Sales Area and Its Competitors
  • Table 99. Company Basic Information, Sales Area and Its Competitors
  • Table 100. Company Basic Information, Sales Area and Its Competitors
  • Table 101. Company Basic Information, Sales Area and Its Competitors
  • Table 102. Company Basic Information, Sales Area and Its Competitors
  • Table 103. Company Basic Information, Sales Area and Its Competitors
  • Table 104. Company Basic Information, Sales Area and Its Competitors
  • Table 105. Company Basic Information, Sales Area and Its Competitors
  • Table 106. Company Basic Information, Sales Area and Its Competitors
  • Table 107. Learning Experience Platform Software: by Type(USD Million)
  • Table 108. Learning Experience Platform Software Cloud Based , by Region USD Million (2022-2027)
  • Table 109. Learning Experience Platform Software Web Based , by Region USD Million (2022-2027)
  • Table 110. Learning Experience Platform Software: by Enterprise(USD Million)
  • Table 111. Learning Experience Platform Software Large Enterprises , by Region USD Million (2022-2027)
  • Table 112. Learning Experience Platform Software Small And Medium-Sized Enterprises , by Region USD Million (2022-2027)
  • Table 113. Learning Experience Platform Software: by End User(USD Million)
  • Table 114. Learning Experience Platform Software Corporate , by Region USD Million (2022-2027)
  • Table 115. Learning Experience Platform Software Student , by Region USD Million (2022-2027)
  • Table 116. Learning Experience Platform Software Academy , by Region USD Million (2022-2027)
  • Table 117. Learning Experience Platform Software Others , by Region USD Million (2022-2027)
  • Table 118. South America Learning Experience Platform Software, by Country USD Million (2022-2027)
  • Table 119. South America Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 120. South America Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 121. South America Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 122. Brazil Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 123. Brazil Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 124. Brazil Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 125. Argentina Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 126. Argentina Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 127. Argentina Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 128. Rest of South America Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 129. Rest of South America Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 130. Rest of South America Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 131. Asia Pacific Learning Experience Platform Software, by Country USD Million (2022-2027)
  • Table 132. Asia Pacific Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 133. Asia Pacific Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 134. Asia Pacific Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 135. China Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 136. China Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 137. China Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 138. Japan Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 139. Japan Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 140. Japan Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 141. India Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 142. India Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 143. India Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 144. South Korea Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 145. South Korea Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 146. South Korea Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 147. Taiwan Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 148. Taiwan Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 149. Taiwan Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 150. Australia Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 151. Australia Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 152. Australia Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 153. Rest of Asia-Pacific Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 154. Rest of Asia-Pacific Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 155. Rest of Asia-Pacific Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 156. Europe Learning Experience Platform Software, by Country USD Million (2022-2027)
  • Table 157. Europe Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 158. Europe Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 159. Europe Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 160. Germany Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 161. Germany Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 162. Germany Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 163. France Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 164. France Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 165. France Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 166. Italy Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 167. Italy Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 168. Italy Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 169. United Kingdom Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 170. United Kingdom Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 171. United Kingdom Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 172. Netherlands Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 173. Netherlands Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 174. Netherlands Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 175. Rest of Europe Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 176. Rest of Europe Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 177. Rest of Europe Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 178. MEA Learning Experience Platform Software, by Country USD Million (2022-2027)
  • Table 179. MEA Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 180. MEA Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 181. MEA Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 182. Middle East Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 183. Middle East Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 184. Middle East Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 185. Africa Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 186. Africa Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 187. Africa Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 188. North America Learning Experience Platform Software, by Country USD Million (2022-2027)
  • Table 189. North America Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 190. North America Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 191. North America Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 192. United States Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 193. United States Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 194. United States Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 195. Canada Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 196. Canada Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 197. Canada Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 198. Mexico Learning Experience Platform Software, by Type USD Million (2022-2027)
  • Table 199. Mexico Learning Experience Platform Software, by Enterprise USD Million (2022-2027)
  • Table 200. Mexico Learning Experience Platform Software, by End User USD Million (2022-2027)
  • Table 201. Learning Experience Platform Software: by Type(USD/Units)
  • Table 202. Research Programs/Design for This Report
  • Table 203. Key Data Information from Secondary Sources
  • Table 204. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Learning Experience Platform Software: by Type USD Million (2016-2021)
  • Figure 5. Global Learning Experience Platform Software: by Enterprise USD Million (2016-2021)
  • Figure 6. Global Learning Experience Platform Software: by End User USD Million (2016-2021)
  • Figure 7. South America Learning Experience Platform Software Share (%), by Country
  • Figure 8. Asia Pacific Learning Experience Platform Software Share (%), by Country
  • Figure 9. Europe Learning Experience Platform Software Share (%), by Country
  • Figure 10. MEA Learning Experience Platform Software Share (%), by Country
  • Figure 11. North America Learning Experience Platform Software Share (%), by Country
  • Figure 12. Global Learning Experience Platform Software: by Type USD/Units (2016-2021)
  • Figure 13. Global Learning Experience Platform Software share by Players 2021 (%)
  • Figure 14. Global Learning Experience Platform Software share by Players (Top 3) 2021(%)
  • Figure 15. Global Learning Experience Platform Software share by Players (Top 5) 2021(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Axonify (United States) Revenue, Net Income and Gross profit
  • Figure 18. Axonify (United States) Revenue: by Geography 2021
  • Figure 19. Grovo (United States) Revenue, Net Income and Gross profit
  • Figure 20. Grovo (United States) Revenue: by Geography 2021
  • Figure 21. Workday (United States) Revenue, Net Income and Gross profit
  • Figure 22. Workday (United States) Revenue: by Geography 2021
  • Figure 23. Degreed (United States) Revenue, Net Income and Gross profit
  • Figure 24. Degreed (United States) Revenue: by Geography 2021
  • Figure 25. Open Sesame (United States) Revenue, Net Income and Gross profit
  • Figure 26. Open Sesame (United States) Revenue: by Geography 2021
  • Figure 27. Rally ware (United States) Revenue, Net Income and Gross profit
  • Figure 28. Rally ware (United States) Revenue: by Geography 2021
  • Figure 29. Knolyx (Europe.) Revenue, Net Income and Gross profit
  • Figure 30. Knolyx (Europe.) Revenue: by Geography 2021
  • Figure 31. Udemy (United States) Revenue, Net Income and Gross profit
  • Figure 32. Udemy (United States) Revenue: by Geography 2021
  • Figure 33. Coursera (United States) Revenue, Net Income and Gross profit
  • Figure 34. Coursera (United States) Revenue: by Geography 2021
  • Figure 35. Everwise (United States) Revenue, Net Income and Gross profit
  • Figure 36. Everwise (United States) Revenue: by Geography 2021
  • Figure 37. Hive Learning (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 38. Hive Learning (United Kingdom) Revenue: by Geography 2021
  • Figure 39. Global Learning Experience Platform Software: by Type USD Million (2022-2027)
  • Figure 40. Global Learning Experience Platform Software: by Enterprise USD Million (2022-2027)
  • Figure 41. Global Learning Experience Platform Software: by End User USD Million (2022-2027)
  • Figure 42. South America Learning Experience Platform Software Share (%), by Country
  • Figure 43. Asia Pacific Learning Experience Platform Software Share (%), by Country
  • Figure 44. Europe Learning Experience Platform Software Share (%), by Country
  • Figure 45. MEA Learning Experience Platform Software Share (%), by Country
  • Figure 46. North America Learning Experience Platform Software Share (%), by Country
  • Figure 47. Global Learning Experience Platform Software: by Type USD/Units (2022-2027)
List of companies from research coverage that are profiled in the study
  • Axonify (United States)
  • Grovo (United States)
  • Workday (United States)
  • Degreed (United States)
  • Open Sesame (United States)
  • Rally ware (United States)
  • Knolyx (Europe.)
  • Udemy (United States)
  • Coursera (United States)
  • Everwise (United States)
  • Hive Learning (United Kingdom)
Additional players considered in the study are as follows:
GlassFrog (United States) , Classtime (Australia) , Bridge (Australia)
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Key Highlights of Report


Jul 2022 200 Pages 70 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The standard version of the report profiles players such as Axonify (United States), Grovo (United States), Workday (United States), Degreed (United States), Open Sesame (United States), Rally ware (United States), Knolyx (Europe.), Udemy (United States), Coursera (United States), Everwise (United States) and Hive Learning (United Kingdom) etc.
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.
"Learning Experience Platforms Will Update Your Learning Management System" is seen as one of major influencing trends for Learning Experience Platform Software Market during projected period 2021-2027.
The Learning Experience Platform Software market study includes a random mix of players, including both market leaders and some top growing emerging players. Connect with our sales executive to get a complete company list in our research coverage.

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