Global Online Paid Knowledge- Market Overview:
Online paid knowledge (OPK) has grown in popularity as online knowledge platforms transition from providing online free knowledge to OPK. Trust is essential because knowledge is subjective, and OPK requires consumers to invest money, time, and effort. OPK transactions are typically conducted on online knowledge platforms, which are online communities where users can share, sell, seek, and buy knowledge, such as question and answer (Q&A) sites and online course platforms.
Attributes | Details |
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Study Period | 2018-2028 |
Base Year | 2022 |
Forecast Period | 2023-2028 |
Historical Period | 2018-2022 |
Unit | Value (USD Million) |
Customization Scope | Avail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility |
Influencing Trend:
Advent of Cognitive Redundancy
Market Growth Drivers:
Increasing Content Digitization and Learning Management System (LMS) Switching to Cloud-Based Systems
Challenges:
Lack of Peer-to-Peer Interaction and Growing Issues of Poor Network
Restraints:
High Cost of Online Programs and Rising Adaptability Concerns
Opportunities:
Rise of Online Learning and Increasing Government Programs related to Online Knowledge
Competitive Landscape:
The demand for Online Paid Knowledge is increasing. Businesses in this sector face global competition from market leaders who control a large share of the market. Companies are differentiating their products from competition by employing environmentally friendly materials and manufacturing techniques. The Leading Players are engaging in strategic global expansion to maintain their Market Position. Players are expected to focus on the creation of new compounds, which would likely drive the worldwide market forward over the forecast period.
Some of the key players profiled in the report are Quora (United States), Skillshare (United States), Coursera (United States), Udemy, Inc (United States), EdX (United States), Udacity (United States), Chegg (United States), FutureLearn (United Kingdom), Codecademy (United States), Moodle (Australia), Zhihu (China), Thinkific (Canada), Atlassian Corporation (Australia), LearnDash (United States) and The Leap (United States). Analyst at AMA Research see United States Vendors to retain maximum share of Global Online Paid Knowledge- market by 2028. Considering Market by Revenue Model, the sub-segment i.e. Subscription Based (Monthly, Quarterly, Annually) will boost the Online Paid Knowledge- market. Considering Market by End User, the sub-segment i.e. Educational Institutions will boost the Online Paid Knowledge- market.
In February 2022 Skillshare announced partnership with IPLIX Media. The agency will use its customised approach and proprietary solutions to assist Skillshare meet its business objectives in India. Skillshare and IPLIX Media will collaborate to launch targeted influencer campaigns. The mandate, which is aimed at digital consumers, millennials, and Generation Z, will focus on increasing brand awareness, engagement, and credibility.
What Can be Explored with the Online Paid Knowledge- Market Study
Gain Market Understanding
Identify Growth Opportunities
Analyze and Measure the Global Online Paid Knowledge- Market by Identifying Investment across various Industry Verticals
Understand the Trends that will drive Future Changes in Online Paid Knowledge-
Understand the Competitive Scenario
- Track Right Markets
- Identify the Right Verticals
Research Methodology:
The top-down and bottom-up approaches are used to estimate and validate the size of the Global Online Paid Knowledge- market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Online Paid Knowledge- market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Venture and Capitalist, New entrants/investors, Analysts and Strategic Business Partners and End-use industries.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.