What is Puzzle Video Game Market Scope?
Puzzle video gaming is puzzle-solving gaming in terms of video entertainment. These are available with various problem-solving skills such as logic, pattern recognition, sequence solving, and others. There are various players are entering this market with advanced technologies. The high availability of smartphones along with internet penetration is driving huge growth in this market.
The Puzzle Video Game market study is being classified by Type (Logical, Trial and Error Game, Hidden Object Game, Tile Matching and Others) and major geographies with country level break-up.
The market is fragmented by market-leading players who are focusing on production technologies, improving efficiency, and service life. There are various growth opportunities that are capturing by tracking the ongoing process improvement and financial stability to invest in business growth strategies. Analysts at AMA predicts that Vendors from China will contribute to the maximum growth of Global Puzzle Video Game market throughout the predicted period.
Tencent Games (China), Fireproof Games (United Kingdom), IDreamSky (China), NetEase Games (China), Happy Elements (China), Leiting Games (China), No Brakes Games (Spain), Rusty Lake (the Netherland), Zynga (United States) and Informa (United Kingdom) are some of the key players profiled in the study. Additionally, the Vendors which are also part of the research are Valve Corporation (United States), Thekla Inc. (United States) and Croteam (Balkans).
Segmentation Analysis
Analyst at AMA have segmented the market study of Global Puzzle Video Game market by Type, Application and Region.
On the basis of geography, the market of Puzzle Video Game has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
In Sep 2020, Zynga Inc. announced its magical Match 3 mobile game. This game is rolling out across the globe. It is officially licensed from Warner Bros. Through this initiative the company is capturing huge market share across the globe.
“As per NCBI, NIH, the goal of this systematic review was to find scientific data on the influence of video game training on cognitive and emotional abilities in healthy adults. The bulk of the studies found employed commercial video games, particularly action games, which were the most popular, closely followed by puzzle games. Puzzle video games, such as Tetris, for example, can have a beneficial influence on the players' mood by creating happy feelings and relaxation due to their low cognitive load and typically short time demands. Puzzle games were found to increase task-switching abilities and inhibitory control, but not visual and spatial working memory, episodic memory, or visual processing when compared to other types of commercial video games.”
Influencing Market Trend
- Accenting on Development of Mobile Compatible Video Game Software
- High Investment in Technological Advancement, Along with the Development in Video Game Software
Market Drivers
- Integration of Virtual Reality and Augmented Reality in the Video Game Software
- Growing Popularity of Puzzle Video Games Among Millennials
Opportunities
- Development in the Mobile Gaming Segment
- Growing Interest Towards Puzzle Gaming
Restraints
- High-Cost Associates with Subscription-Based Gaming Software
- Lack of Skilled Technical Expertise
Challenges
- Huge Market Share is Covered by the Substitute Product
Key Target Audience
Venture Capitalists and Private Equity Firms, New Entrants/Investors, Analysts and Strategic Business Planners, Puzzle Video Game Providers, Government Regulatory and Research Organizations and End-Use Industries
Customization available in this Study:
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To compete effectively, companies also require quantitative estimates of the future growth and qualitative nature of the market. AMA Research features not just specific market sizing estimates, but also include significant value-added commentary on Technological Trends and Innovations, Regulatory Policies, Market Maturity Indicators, Market Share Movements, New Entrants into the Market & Entry/Exit Barriers, Consumer Demographics, Supporting Company Financial and Cash Flow Planning, Open Up New Markets , To Seize Powerful Market Opportunities, Key Decision in Planning and to Further Expand Market Share, Identify Key Business Segments, Market Proposition & Gap Analysis.