Puzzle Video Game Comprehensive Study by Type (Logical, Trial and Error Game, Hidden Object Game, Tile Matching, Others), Deployment Mode (Cloud-based, Web-Based), Platform (Android, Windows, Mac, Others), Devices (Mobile/Smartphones, PC/Desktop, Others) Players and Region - Global Market Outlook to 2026

Puzzle Video Game Market by XX Submarkets | Forecast Years 2022-2027  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
What is Puzzle Video Game Market Scope?
Puzzle video gaming is puzzle-solving gaming in terms of video entertainment. These are available with various problem-solving skills such as logic, pattern recognition, sequence solving, and others. There are various players are entering this market with advanced technologies. The high availability of smartphones along with internet penetration is driving huge growth in this market.

The Puzzle Video Game market study is being classified by Type (Logical, Trial and Error Game, Hidden Object Game, Tile Matching and Others) and major geographies with country level break-up.

The market is fragmented by market-leading players who are focusing on production technologies, improving efficiency, and service life. There are various growth opportunities that are capturing by tracking the ongoing process improvement and financial stability to invest in business growth strategies. Analysts at AMA predicts that Vendors from China will contribute to the maximum growth of Global Puzzle Video Game market throughout the predicted period.

Tencent Games (China), Fireproof Games (United Kingdom), IDreamSky (China), NetEase Games (China), Happy Elements (China), Leiting Games (China), No Brakes Games (Spain), Rusty Lake (the Netherland), Zynga (United States) and Informa (United Kingdom) are some of the key players profiled in the study. Additionally, the Vendors which are also part of the research are Valve Corporation (United States), Thekla Inc. (United States) and Croteam (Balkans).

Segmentation Analysis
Analyst at AMA have segmented the market study of Global Puzzle Video Game market by Type, Application and Region.

On the basis of geography, the market of Puzzle Video Game has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

In Sep 2020, Zynga Inc. announced its magical Match 3 mobile game. This game is rolling out across the globe. It is officially licensed from Warner Bros. Through this initiative the company is capturing huge market share across the globe.
“As per NCBI, NIH, the goal of this systematic review was to find scientific data on the influence of video game training on cognitive and emotional abilities in healthy adults. The bulk of the studies found employed commercial video games, particularly action games, which were the most popular, closely followed by puzzle games. Puzzle video games, such as Tetris, for example, can have a beneficial influence on the players' mood by creating happy feelings and relaxation due to their low cognitive load and typically short time demands. Puzzle games were found to increase task-switching abilities and inhibitory control, but not visual and spatial working memory, episodic memory, or visual processing when compared to other types of commercial video games.”

Influencing Market Trend
  • Accenting on Development of Mobile Compatible Video Game Software
  • High Investment in Technological Advancement, Along with the Development in Video Game Software

Market Drivers
  • Integration of Virtual Reality and Augmented Reality in the Video Game Software
  • Growing Popularity of Puzzle Video Games Among Millennials

Opportunities
  • Development in the Mobile Gaming Segment
  • Growing Interest Towards Puzzle Gaming

Restraints
  • High-Cost Associates with Subscription-Based Gaming Software
  • Lack of Skilled Technical Expertise

Challenges
  • Huge Market Share is Covered by the Substitute Product


Key Target Audience
Venture Capitalists and Private Equity Firms, New Entrants/Investors, Analysts and Strategic Business Planners, Puzzle Video Game Providers, Government Regulatory and Research Organizations and End-Use Industries

Customization available in this Study:
The Study can be customized to meet your requirements. Please connect with our representative, who will ensure you get a report that suits your needs.

To compete effectively, companies also require quantitative estimates of the future growth and qualitative nature of the market. AMA Research features not just specific market sizing estimates, but also include significant value-added commentary on Technological Trends and Innovations, Regulatory Policies, Market Maturity Indicators, Market Share Movements, New Entrants into the Market & Entry/Exit Barriers, Consumer Demographics, Supporting Company Financial and Cash Flow Planning, Open Up New Markets , To Seize Powerful Market Opportunities, Key Decision in Planning and to Further Expand Market Share, Identify Key Business Segments, Market Proposition & Gap Analysis.

Report Objectives / Segmentation Covered

By Type
  • Logical
  • Trial and Error Game
  • Hidden Object Game
  • Tile Matching
  • Others
By Deployment Mode
  • Cloud-based
  • Web-Based

By Platform
  • Android
  • Windows
  • Mac
  • Others

By Devices
  • Mobile/Smartphones
  • PC/Desktop
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Integration of Virtual Reality and Augmented Reality in the Video Game Software
      • 3.2.2. Growing Popularity of Puzzle Video Games Among Millennials
    • 3.3. Market Challenges
      • 3.3.1. Huge Market Share is Covered by the Substitute Product
    • 3.4. Market Trends
      • 3.4.1. Accenting on Development of Mobile Compatible Video Game Software
      • 3.4.2. High Investment in Technological Advancement, Along with the Development in Video Game Software
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Puzzle Video Game, by Type, Deployment Mode, Platform, Devices and Region (value and price ) (2015-2020)
    • 5.1. Introduction
    • 5.2. Global Puzzle Video Game (Value)
      • 5.2.1. Global Puzzle Video Game by: Type (Value)
        • 5.2.1.1. Logical
        • 5.2.1.2. Trial and Error Game
        • 5.2.1.3. Hidden Object Game
        • 5.2.1.4. Tile Matching
        • 5.2.1.5. Others
      • 5.2.2. Global Puzzle Video Game by: Deployment Mode (Value)
        • 5.2.2.1. Cloud-based
        • 5.2.2.2. Web-Based
      • 5.2.3. Global Puzzle Video Game by: Platform (Value)
        • 5.2.3.1. Android
        • 5.2.3.2. Windows
        • 5.2.3.3. Mac
        • 5.2.3.4. Others
      • 5.2.4. Global Puzzle Video Game by: Devices (Value)
        • 5.2.4.1. Mobile/Smartphones
        • 5.2.4.2. PC/Desktop
        • 5.2.4.3. Others
      • 5.2.5. Global Puzzle Video Game Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
    • 5.3. Global Puzzle Video Game (Price)
      • 5.3.1. Global Puzzle Video Game by: Type (Price)
  • 6. Puzzle Video Game: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2020)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Tencent Games (China)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Fireproof Games (United Kingdom)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. IDreamSky (China)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. NetEase Games (China)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Happy Elements (China)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Leiting Games (China)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. No Brakes Games (Spain)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Rusty Lake (the Netherland)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Zynga (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Informa (United Kingdom)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Puzzle Video Game Sale, by Type, Deployment Mode, Platform, Devices and Region (value and price ) (2021-2026)
    • 7.1. Introduction
    • 7.2. Global Puzzle Video Game (Value)
      • 7.2.1. Global Puzzle Video Game by: Type (Value)
        • 7.2.1.1. Logical
        • 7.2.1.2. Trial and Error Game
        • 7.2.1.3. Hidden Object Game
        • 7.2.1.4. Tile Matching
        • 7.2.1.5. Others
      • 7.2.2. Global Puzzle Video Game by: Deployment Mode (Value)
        • 7.2.2.1. Cloud-based
        • 7.2.2.2. Web-Based
      • 7.2.3. Global Puzzle Video Game by: Platform (Value)
        • 7.2.3.1. Android
        • 7.2.3.2. Windows
        • 7.2.3.3. Mac
        • 7.2.3.4. Others
      • 7.2.4. Global Puzzle Video Game by: Devices (Value)
        • 7.2.4.1. Mobile/Smartphones
        • 7.2.4.2. PC/Desktop
        • 7.2.4.3. Others
      • 7.2.5. Global Puzzle Video Game Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
    • 7.3. Global Puzzle Video Game (Price)
      • 7.3.1. Global Puzzle Video Game by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Puzzle Video Game: by Type(USD Million)
  • Table 2. Puzzle Video Game Logical , by Region USD Million (2015-2020)
  • Table 3. Puzzle Video Game Trial and Error Game , by Region USD Million (2015-2020)
  • Table 4. Puzzle Video Game Hidden Object Game , by Region USD Million (2015-2020)
  • Table 5. Puzzle Video Game Tile Matching , by Region USD Million (2015-2020)
  • Table 6. Puzzle Video Game Others , by Region USD Million (2015-2020)
  • Table 7. Puzzle Video Game: by Deployment Mode(USD Million)
  • Table 8. Puzzle Video Game Cloud-based , by Region USD Million (2015-2020)
  • Table 9. Puzzle Video Game Web-Based , by Region USD Million (2015-2020)
  • Table 10. Puzzle Video Game: by Platform(USD Million)
  • Table 11. Puzzle Video Game Android , by Region USD Million (2015-2020)
  • Table 12. Puzzle Video Game Windows , by Region USD Million (2015-2020)
  • Table 13. Puzzle Video Game Mac , by Region USD Million (2015-2020)
  • Table 14. Puzzle Video Game Others , by Region USD Million (2015-2020)
  • Table 15. Puzzle Video Game: by Devices(USD Million)
  • Table 16. Puzzle Video Game Mobile/Smartphones , by Region USD Million (2015-2020)
  • Table 17. Puzzle Video Game PC/Desktop , by Region USD Million (2015-2020)
  • Table 18. Puzzle Video Game Others , by Region USD Million (2015-2020)
  • Table 19. South America Puzzle Video Game, by Country USD Million (2015-2020)
  • Table 20. South America Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 21. South America Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 22. South America Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 23. South America Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 24. Brazil Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 25. Brazil Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 26. Brazil Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 27. Brazil Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 28. Argentina Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 29. Argentina Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 30. Argentina Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 31. Argentina Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 32. Rest of South America Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 33. Rest of South America Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 34. Rest of South America Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 35. Rest of South America Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 36. Asia Pacific Puzzle Video Game, by Country USD Million (2015-2020)
  • Table 37. Asia Pacific Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 38. Asia Pacific Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 39. Asia Pacific Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 40. Asia Pacific Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 41. China Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 42. China Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 43. China Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 44. China Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 45. Japan Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 46. Japan Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 47. Japan Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 48. Japan Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 49. India Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 50. India Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 51. India Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 52. India Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 53. South Korea Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 54. South Korea Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 55. South Korea Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 56. South Korea Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 57. Taiwan Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 58. Taiwan Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 59. Taiwan Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 60. Taiwan Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 61. Australia Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 62. Australia Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 63. Australia Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 64. Australia Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 65. Rest of Asia-Pacific Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 66. Rest of Asia-Pacific Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 67. Rest of Asia-Pacific Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 68. Rest of Asia-Pacific Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 69. Europe Puzzle Video Game, by Country USD Million (2015-2020)
  • Table 70. Europe Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 71. Europe Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 72. Europe Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 73. Europe Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 74. Germany Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 75. Germany Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 76. Germany Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 77. Germany Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 78. France Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 79. France Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 80. France Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 81. France Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 82. Italy Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 83. Italy Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 84. Italy Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 85. Italy Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 86. United Kingdom Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 87. United Kingdom Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 88. United Kingdom Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 89. United Kingdom Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 90. Netherlands Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 91. Netherlands Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 92. Netherlands Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 93. Netherlands Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 94. Rest of Europe Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 95. Rest of Europe Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 96. Rest of Europe Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 97. Rest of Europe Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 98. MEA Puzzle Video Game, by Country USD Million (2015-2020)
  • Table 99. MEA Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 100. MEA Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 101. MEA Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 102. MEA Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 103. Middle East Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 104. Middle East Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 105. Middle East Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 106. Middle East Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 107. Africa Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 108. Africa Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 109. Africa Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 110. Africa Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 111. North America Puzzle Video Game, by Country USD Million (2015-2020)
  • Table 112. North America Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 113. North America Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 114. North America Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 115. North America Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 116. United States Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 117. United States Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 118. United States Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 119. United States Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 120. Canada Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 121. Canada Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 122. Canada Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 123. Canada Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 124. Mexico Puzzle Video Game, by Type USD Million (2015-2020)
  • Table 125. Mexico Puzzle Video Game, by Deployment Mode USD Million (2015-2020)
  • Table 126. Mexico Puzzle Video Game, by Platform USD Million (2015-2020)
  • Table 127. Mexico Puzzle Video Game, by Devices USD Million (2015-2020)
  • Table 128. Puzzle Video Game: by Type(USD/Units)
  • Table 129. Company Basic Information, Sales Area and Its Competitors
  • Table 130. Company Basic Information, Sales Area and Its Competitors
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. Company Basic Information, Sales Area and Its Competitors
  • Table 136. Company Basic Information, Sales Area and Its Competitors
  • Table 137. Company Basic Information, Sales Area and Its Competitors
  • Table 138. Company Basic Information, Sales Area and Its Competitors
  • Table 139. Puzzle Video Game: by Type(USD Million)
  • Table 140. Puzzle Video Game Logical , by Region USD Million (2021-2026)
  • Table 141. Puzzle Video Game Trial and Error Game , by Region USD Million (2021-2026)
  • Table 142. Puzzle Video Game Hidden Object Game , by Region USD Million (2021-2026)
  • Table 143. Puzzle Video Game Tile Matching , by Region USD Million (2021-2026)
  • Table 144. Puzzle Video Game Others , by Region USD Million (2021-2026)
  • Table 145. Puzzle Video Game: by Deployment Mode(USD Million)
  • Table 146. Puzzle Video Game Cloud-based , by Region USD Million (2021-2026)
  • Table 147. Puzzle Video Game Web-Based , by Region USD Million (2021-2026)
  • Table 148. Puzzle Video Game: by Platform(USD Million)
  • Table 149. Puzzle Video Game Android , by Region USD Million (2021-2026)
  • Table 150. Puzzle Video Game Windows , by Region USD Million (2021-2026)
  • Table 151. Puzzle Video Game Mac , by Region USD Million (2021-2026)
  • Table 152. Puzzle Video Game Others , by Region USD Million (2021-2026)
  • Table 153. Puzzle Video Game: by Devices(USD Million)
  • Table 154. Puzzle Video Game Mobile/Smartphones , by Region USD Million (2021-2026)
  • Table 155. Puzzle Video Game PC/Desktop , by Region USD Million (2021-2026)
  • Table 156. Puzzle Video Game Others , by Region USD Million (2021-2026)
  • Table 157. South America Puzzle Video Game, by Country USD Million (2021-2026)
  • Table 158. South America Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 159. South America Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 160. South America Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 161. South America Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 162. Brazil Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 163. Brazil Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 164. Brazil Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 165. Brazil Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 166. Argentina Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 167. Argentina Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 168. Argentina Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 169. Argentina Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 170. Rest of South America Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 171. Rest of South America Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 172. Rest of South America Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 173. Rest of South America Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 174. Asia Pacific Puzzle Video Game, by Country USD Million (2021-2026)
  • Table 175. Asia Pacific Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 176. Asia Pacific Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 177. Asia Pacific Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 178. Asia Pacific Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 179. China Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 180. China Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 181. China Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 182. China Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 183. Japan Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 184. Japan Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 185. Japan Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 186. Japan Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 187. India Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 188. India Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 189. India Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 190. India Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 191. South Korea Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 192. South Korea Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 193. South Korea Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 194. South Korea Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 195. Taiwan Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 196. Taiwan Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 197. Taiwan Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 198. Taiwan Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 199. Australia Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 200. Australia Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 201. Australia Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 202. Australia Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 203. Rest of Asia-Pacific Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 204. Rest of Asia-Pacific Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 205. Rest of Asia-Pacific Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 206. Rest of Asia-Pacific Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 207. Europe Puzzle Video Game, by Country USD Million (2021-2026)
  • Table 208. Europe Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 209. Europe Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 210. Europe Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 211. Europe Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 212. Germany Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 213. Germany Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 214. Germany Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 215. Germany Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 216. France Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 217. France Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 218. France Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 219. France Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 220. Italy Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 221. Italy Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 222. Italy Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 223. Italy Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 224. United Kingdom Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 225. United Kingdom Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 226. United Kingdom Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 227. United Kingdom Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 228. Netherlands Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 229. Netherlands Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 230. Netherlands Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 231. Netherlands Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 232. Rest of Europe Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 233. Rest of Europe Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 234. Rest of Europe Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 235. Rest of Europe Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 236. MEA Puzzle Video Game, by Country USD Million (2021-2026)
  • Table 237. MEA Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 238. MEA Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 239. MEA Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 240. MEA Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 241. Middle East Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 242. Middle East Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 243. Middle East Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 244. Middle East Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 245. Africa Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 246. Africa Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 247. Africa Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 248. Africa Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 249. North America Puzzle Video Game, by Country USD Million (2021-2026)
  • Table 250. North America Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 251. North America Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 252. North America Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 253. North America Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 254. United States Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 255. United States Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 256. United States Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 257. United States Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 258. Canada Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 259. Canada Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 260. Canada Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 261. Canada Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 262. Mexico Puzzle Video Game, by Type USD Million (2021-2026)
  • Table 263. Mexico Puzzle Video Game, by Deployment Mode USD Million (2021-2026)
  • Table 264. Mexico Puzzle Video Game, by Platform USD Million (2021-2026)
  • Table 265. Mexico Puzzle Video Game, by Devices USD Million (2021-2026)
  • Table 266. Puzzle Video Game: by Type(USD/Units)
  • Table 267. Research Programs/Design for This Report
  • Table 268. Key Data Information from Secondary Sources
  • Table 269. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Puzzle Video Game: by Type USD Million (2015-2020)
  • Figure 5. Global Puzzle Video Game: by Deployment Mode USD Million (2015-2020)
  • Figure 6. Global Puzzle Video Game: by Platform USD Million (2015-2020)
  • Figure 7. Global Puzzle Video Game: by Devices USD Million (2015-2020)
  • Figure 8. South America Puzzle Video Game Share (%), by Country
  • Figure 9. Asia Pacific Puzzle Video Game Share (%), by Country
  • Figure 10. Europe Puzzle Video Game Share (%), by Country
  • Figure 11. MEA Puzzle Video Game Share (%), by Country
  • Figure 12. North America Puzzle Video Game Share (%), by Country
  • Figure 13. Global Puzzle Video Game: by Type USD/Units (2015-2020)
  • Figure 14. Global Puzzle Video Game share by Players 2020 (%)
  • Figure 15. Global Puzzle Video Game share by Players (Top 3) 2020(%)
  • Figure 16. Global Puzzle Video Game share by Players (Top 5) 2020(%)
  • Figure 17. BCG Matrix for key Companies
  • Figure 18. Tencent Games (China) Revenue, Net Income and Gross profit
  • Figure 19. Tencent Games (China) Revenue: by Geography 2020
  • Figure 20. Fireproof Games (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 21. Fireproof Games (United Kingdom) Revenue: by Geography 2020
  • Figure 22. IDreamSky (China) Revenue, Net Income and Gross profit
  • Figure 23. IDreamSky (China) Revenue: by Geography 2020
  • Figure 24. NetEase Games (China) Revenue, Net Income and Gross profit
  • Figure 25. NetEase Games (China) Revenue: by Geography 2020
  • Figure 26. Happy Elements (China) Revenue, Net Income and Gross profit
  • Figure 27. Happy Elements (China) Revenue: by Geography 2020
  • Figure 28. Leiting Games (China) Revenue, Net Income and Gross profit
  • Figure 29. Leiting Games (China) Revenue: by Geography 2020
  • Figure 30. No Brakes Games (Spain) Revenue, Net Income and Gross profit
  • Figure 31. No Brakes Games (Spain) Revenue: by Geography 2020
  • Figure 32. Rusty Lake (the Netherland) Revenue, Net Income and Gross profit
  • Figure 33. Rusty Lake (the Netherland) Revenue: by Geography 2020
  • Figure 34. Zynga (United States) Revenue, Net Income and Gross profit
  • Figure 35. Zynga (United States) Revenue: by Geography 2020
  • Figure 36. Informa (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 37. Informa (United Kingdom) Revenue: by Geography 2020
  • Figure 38. Global Puzzle Video Game: by Type USD Million (2021-2026)
  • Figure 39. Global Puzzle Video Game: by Deployment Mode USD Million (2021-2026)
  • Figure 40. Global Puzzle Video Game: by Platform USD Million (2021-2026)
  • Figure 41. Global Puzzle Video Game: by Devices USD Million (2021-2026)
  • Figure 42. South America Puzzle Video Game Share (%), by Country
  • Figure 43. Asia Pacific Puzzle Video Game Share (%), by Country
  • Figure 44. Europe Puzzle Video Game Share (%), by Country
  • Figure 45. MEA Puzzle Video Game Share (%), by Country
  • Figure 46. North America Puzzle Video Game Share (%), by Country
  • Figure 47. Global Puzzle Video Game: by Type USD/Units (2021-2026)
List of companies from research coverage that are profiled in the study
  • Tencent Games (China)
  • Fireproof Games (United Kingdom)
  • IDreamSky (China)
  • NetEase Games (China)
  • Happy Elements (China)
  • Leiting Games (China)
  • No Brakes Games (Spain)
  • Rusty Lake (the Netherland)
  • Zynga (United States)
  • Informa (United Kingdom)
Additional players considered in the study are as follows:
Valve Corporation (United States) , Thekla Inc. (United States) , Croteam (Balkans)
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Aug 2021 210 Pages 86 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The Global Puzzle Video Game market is expected to see a growth of % during projected year 2020 to 2026.
The prominent players of Global Puzzle Video Game market are Tencent Games (China), Fireproof Games (United Kingdom), IDreamSky (China), NetEase Games (China), Happy Elements (China), Leiting Games (China), No Brakes Games (Spain), Rusty Lake (the Netherland), Zynga (United States) and Informa (United Kingdom), to name a few.
In this highly competitive & fast evolving Puzzle Video Game industry, the top strategic priorities would remain consistent like innovation, R&D and M&A.

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