Multiplayer Online Battle Arena Games Comprehensive Study by Type (PC, Mobile), Application (Entertainment, E-Sports Competition), Platform (Windows, IOS, Linux, Android), Deployment (On-Premises, Cloud-Based), End User (Children, Youths) Players and Region - Global Market Outlook to 2030

Multiplayer Online Battle Arena Games Market by XX Submarkets | Forecast Years 2024-2030 | CAGR: 9.3%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
What is Multiplayer Online Battle Arena Games Market Scope?
Multiplayer online battle arena games are referred to as games that generally have a very specific set of features in their gameplay and design. These games tend to have a real-time strategy element and revolve around a fairly simple aim to compete in a team against opponents and defeat them in a form of battle. Increasing awareness and demand for online games have projected the significant growth of the global multiplayer online battle arena games in forecasting years.

Influencing Trend:
Increasing Penetration Rate Internet in Developing Economies

Market Growth Drivers:
Increasing use of Online Platforms for Gaming by the Number of People and Rapid Rise in Popularity Multiplayer Online Battle Arena Games

Challenges:
Negative Impact on Psychological Wellbeing

Restraints:
Various Health Issues like Low Self-Esteem, Depressive Symptoms, Due to Excess Online Playing Game

Opportunities:
Technological Advancement and Development in Multiplayer Online Battle Arena Games by Providers and Rising Adoption of the Online Game by the People

The Multiplayer Online Battle Arena Games market study is being classified by Type (PC and Mobile), by Application and major geographies with country level break-up.

The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches, and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Analysts at AMA predicts that Vendors from Asian and United States will contribute to the maximum growth of Global Multiplayer Online Battle Arena Games market throughout the predicted period.

Blizzard Entertainment (United States), Epic Games (United States), WeMade Entertainment (South Korea), Electronic Arts (United States), Riot Games (United States), Netease (China), Ubisoft (France), Tecent (China), Creative Assembly Sofia (Bulgaria), Netmarble (South Korea), Stillfront Group (Sweden) and Ronimo Games (Netherlands) are some of the key players profiled in the study. Additionally, the Vendors which are also part of the research are Gungho Online Entertainment (Japan), King (Sweden), Konami (Japan), Webzen (South Korea), Jagex (United Kingdom) and Ncsoft (South Korea).

Segmentation Analysis
Analyst at AMA have segmented the market study of Global Multiplayer Online Battle Arena Games market by Type, Application and Region.

On the basis of geography, the market of Multiplayer Online Battle Arena Games has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

Market Influencers and their Development Strategies
In May 2018, Electronic Arts Inc. has acquired the cloud gaming technology assets and GameFly Inc. together with its subsidiaries. The Gamefly Inc. is based in Israel which will enable Electronic Arts Inc. to continue exploring new ways for players to access and experience games from any device.
In June 2019, Stillfront Group AB has that it entered into an agreement with the owners of KIXEYE, Inc. a leading developer and publisher of online strategy games headquartered in Canada, to acquire 100 percent of the shares in KIXEYE for an upfront 100% cash consideration of USD 90 million on a cash and debt-free basis.
The Chinese government has issued a legal statement related to recent regulations across the gaming industry in China. The Chinese government has sent recommendations to 8 different regulatory bodies, the government is gathering an intensive effort with the aim to reduce myopia rates in children by limiting screen time and usage of electronic devices. In addition to this, the regulatory body ‘National Radio and Television Administration’ which is accountable for granting and approving media lic

Key Target Audience
Multiplayer Online Battle Arena Games Providers, Potential Technology Investors, Regulatory & Government Bodies, Downstream Vendors and End Users

Multiplayer Online Battle Arena Games Market Study: Important Years
AttributesDetails
Study Period2018-2030
Base Year2023
Forecast Period2024-2030
Historical Period2018-2023
UnitValue (USD Million)
Customization ScopeAvail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility


Major Highlights of Market Study

Demand Determinants: Identifying top-notch application and business segments that seek high growth potentials in Multiplayer Online Battle Arena Games Market.

Key Strategic Developments: To target untapped regions more aggressively by focusing on product/service developments, innovation and R & D, new launches, Merger & acquisitions, JVs & partnerships.

Forces & Market Dynamics: Growth drivers, restraints & opportunities available in Multiplayer Online Battle Arena Games industry is examined with reference relevant market sectors and sub-sectors.

Customization available in this Study:
The Study can be customized to meet your requirements. Please connect with our representative, who will ensure you get a report that suits your needs.

To compete effectively, companies also require quantitative estimates of the future growth and qualitative nature of the market. AMA Research features not just specific market sizing estimates, but also includes significant value-added commentary on Technological Trends and Innovations, Regulatory Policies, Market Maturity Indicators, Market Share Movements, New Entrants into the Market & Entry/Exit Barriers, Consumer Demographics, Supporting Company Financial and Cash Flow Planning, Open Up New Markets, To Seize Powerful Market Opportunities, Key Decision in Planning and to Further Expand Market Share, Identify Key Business Segments, Market Proposition & Gap Analysis.

Report Objectives / Segmentation Covered

By Type
  • PC
  • Mobile
By Application
  • Entertainment
  • E-Sports Competition
By Platform
  • Windows
  • IOS
  • Linux
  • Android

By Deployment
  • On-Premises
  • Cloud-Based

By End User
  • Children
  • Youths

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing use of Online Platforms for Gaming by the Number of People
      • 3.2.2. Rapid Rise in Popularity Multiplayer Online Battle Arena Games
    • 3.3. Market Challenges
      • 3.3.1. Negative Impact on Psychological Wellbeing
    • 3.4. Market Trends
      • 3.4.1. Increasing Penetration Rate Internet in Developing Economies
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Multiplayer Online Battle Arena Games, by Type, Application, Platform, Deployment, End User and Region (value) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global Multiplayer Online Battle Arena Games (Value)
      • 5.2.1. Global Multiplayer Online Battle Arena Games by: Type (Value)
        • 5.2.1.1. PC
        • 5.2.1.2. Mobile
      • 5.2.2. Global Multiplayer Online Battle Arena Games by: Application (Value)
        • 5.2.2.1. Entertainment
        • 5.2.2.2. E-Sports Competition
      • 5.2.3. Global Multiplayer Online Battle Arena Games by: Platform (Value)
        • 5.2.3.1. Windows
        • 5.2.3.2. IOS
        • 5.2.3.3. Linux
        • 5.2.3.4. Android
      • 5.2.4. Global Multiplayer Online Battle Arena Games by: Deployment (Value)
        • 5.2.4.1. On-Premises
        • 5.2.4.2. Cloud-Based
      • 5.2.5. Global Multiplayer Online Battle Arena Games by: End User (Value)
        • 5.2.5.1. Children
        • 5.2.5.2. Youths
      • 5.2.6. Global Multiplayer Online Battle Arena Games Region
        • 5.2.6.1. South America
          • 5.2.6.1.1. Brazil
          • 5.2.6.1.2. Argentina
          • 5.2.6.1.3. Rest of South America
        • 5.2.6.2. Asia Pacific
          • 5.2.6.2.1. China
          • 5.2.6.2.2. Japan
          • 5.2.6.2.3. India
          • 5.2.6.2.4. South Korea
          • 5.2.6.2.5. Taiwan
          • 5.2.6.2.6. Australia
          • 5.2.6.2.7. Rest of Asia-Pacific
        • 5.2.6.3. Europe
          • 5.2.6.3.1. Germany
          • 5.2.6.3.2. France
          • 5.2.6.3.3. Italy
          • 5.2.6.3.4. United Kingdom
          • 5.2.6.3.5. Netherlands
          • 5.2.6.3.6. Rest of Europe
        • 5.2.6.4. MEA
          • 5.2.6.4.1. Middle East
          • 5.2.6.4.2. Africa
        • 5.2.6.5. North America
          • 5.2.6.5.1. United States
          • 5.2.6.5.2. Canada
          • 5.2.6.5.3. Mexico
  • 6. Multiplayer Online Battle Arena Games: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Blizzard Entertainment (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Epic Games (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. WeMade Entertainment (South Korea)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Electronic Arts (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Riot Games (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Netease (China)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Ubisoft (France)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Tecent (China)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Creative Assembly Sofia (Bulgaria)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Netmarble (South Korea)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Stillfront Group (Sweden)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
      • 6.4.12. Ronimo Games (Netherlands)
        • 6.4.12.1. Business Overview
        • 6.4.12.2. Products/Services Offerings
        • 6.4.12.3. Financial Analysis
        • 6.4.12.4. SWOT Analysis
  • 7. Global Multiplayer Online Battle Arena Games Sale, by Type, Application, Platform, Deployment, End User and Region (value) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global Multiplayer Online Battle Arena Games (Value)
      • 7.2.1. Global Multiplayer Online Battle Arena Games by: Type (Value)
        • 7.2.1.1. PC
        • 7.2.1.2. Mobile
      • 7.2.2. Global Multiplayer Online Battle Arena Games by: Application (Value)
        • 7.2.2.1. Entertainment
        • 7.2.2.2. E-Sports Competition
      • 7.2.3. Global Multiplayer Online Battle Arena Games by: Platform (Value)
        • 7.2.3.1. Windows
        • 7.2.3.2. IOS
        • 7.2.3.3. Linux
        • 7.2.3.4. Android
      • 7.2.4. Global Multiplayer Online Battle Arena Games by: Deployment (Value)
        • 7.2.4.1. On-Premises
        • 7.2.4.2. Cloud-Based
      • 7.2.5. Global Multiplayer Online Battle Arena Games by: End User (Value)
        • 7.2.5.1. Children
        • 7.2.5.2. Youths
      • 7.2.6. Global Multiplayer Online Battle Arena Games Region
        • 7.2.6.1. South America
          • 7.2.6.1.1. Brazil
          • 7.2.6.1.2. Argentina
          • 7.2.6.1.3. Rest of South America
        • 7.2.6.2. Asia Pacific
          • 7.2.6.2.1. China
          • 7.2.6.2.2. Japan
          • 7.2.6.2.3. India
          • 7.2.6.2.4. South Korea
          • 7.2.6.2.5. Taiwan
          • 7.2.6.2.6. Australia
          • 7.2.6.2.7. Rest of Asia-Pacific
        • 7.2.6.3. Europe
          • 7.2.6.3.1. Germany
          • 7.2.6.3.2. France
          • 7.2.6.3.3. Italy
          • 7.2.6.3.4. United Kingdom
          • 7.2.6.3.5. Netherlands
          • 7.2.6.3.6. Rest of Europe
        • 7.2.6.4. MEA
          • 7.2.6.4.1. Middle East
          • 7.2.6.4.2. Africa
        • 7.2.6.5. North America
          • 7.2.6.5.1. United States
          • 7.2.6.5.2. Canada
          • 7.2.6.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Multiplayer Online Battle Arena Games: by Type(USD Million)
  • Table 2. Multiplayer Online Battle Arena Games PC , by Region USD Million (2018-2023)
  • Table 3. Multiplayer Online Battle Arena Games Mobile , by Region USD Million (2018-2023)
  • Table 4. Multiplayer Online Battle Arena Games: by Application(USD Million)
  • Table 5. Multiplayer Online Battle Arena Games Entertainment , by Region USD Million (2018-2023)
  • Table 6. Multiplayer Online Battle Arena Games E-Sports Competition , by Region USD Million (2018-2023)
  • Table 7. Multiplayer Online Battle Arena Games: by Platform(USD Million)
  • Table 8. Multiplayer Online Battle Arena Games Windows , by Region USD Million (2018-2023)
  • Table 9. Multiplayer Online Battle Arena Games IOS , by Region USD Million (2018-2023)
  • Table 10. Multiplayer Online Battle Arena Games Linux , by Region USD Million (2018-2023)
  • Table 11. Multiplayer Online Battle Arena Games Android , by Region USD Million (2018-2023)
  • Table 12. Multiplayer Online Battle Arena Games: by Deployment(USD Million)
  • Table 13. Multiplayer Online Battle Arena Games On-Premises , by Region USD Million (2018-2023)
  • Table 14. Multiplayer Online Battle Arena Games Cloud-Based , by Region USD Million (2018-2023)
  • Table 15. Multiplayer Online Battle Arena Games: by End User(USD Million)
  • Table 16. Multiplayer Online Battle Arena Games Children , by Region USD Million (2018-2023)
  • Table 17. Multiplayer Online Battle Arena Games Youths , by Region USD Million (2018-2023)
  • Table 18. South America Multiplayer Online Battle Arena Games, by Country USD Million (2018-2023)
  • Table 19. South America Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 20. South America Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 21. South America Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 22. South America Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 23. South America Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 24. Brazil Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 25. Brazil Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 26. Brazil Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 27. Brazil Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 28. Brazil Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 29. Argentina Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 30. Argentina Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 31. Argentina Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 32. Argentina Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 33. Argentina Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 34. Rest of South America Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 35. Rest of South America Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 36. Rest of South America Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 37. Rest of South America Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 38. Rest of South America Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 39. Asia Pacific Multiplayer Online Battle Arena Games, by Country USD Million (2018-2023)
  • Table 40. Asia Pacific Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 41. Asia Pacific Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 42. Asia Pacific Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 43. Asia Pacific Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 44. Asia Pacific Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 45. China Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 46. China Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 47. China Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 48. China Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 49. China Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 50. Japan Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 51. Japan Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 52. Japan Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 53. Japan Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 54. Japan Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 55. India Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 56. India Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 57. India Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 58. India Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 59. India Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 60. South Korea Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 61. South Korea Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 62. South Korea Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 63. South Korea Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 64. South Korea Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 65. Taiwan Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 66. Taiwan Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 67. Taiwan Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 68. Taiwan Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 69. Taiwan Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 70. Australia Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 71. Australia Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 72. Australia Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 73. Australia Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 74. Australia Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 75. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 76. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 77. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 78. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 79. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 80. Europe Multiplayer Online Battle Arena Games, by Country USD Million (2018-2023)
  • Table 81. Europe Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 82. Europe Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 83. Europe Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 84. Europe Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 85. Europe Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 86. Germany Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 87. Germany Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 88. Germany Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 89. Germany Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 90. Germany Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 91. France Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 92. France Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 93. France Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 94. France Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 95. France Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 96. Italy Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 97. Italy Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 98. Italy Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 99. Italy Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 100. Italy Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 101. United Kingdom Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 102. United Kingdom Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 103. United Kingdom Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 104. United Kingdom Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 105. United Kingdom Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 106. Netherlands Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 107. Netherlands Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 108. Netherlands Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 109. Netherlands Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 110. Netherlands Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 111. Rest of Europe Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 112. Rest of Europe Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 113. Rest of Europe Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 114. Rest of Europe Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 115. Rest of Europe Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 116. MEA Multiplayer Online Battle Arena Games, by Country USD Million (2018-2023)
  • Table 117. MEA Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 118. MEA Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 119. MEA Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 120. MEA Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 121. MEA Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 122. Middle East Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 123. Middle East Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 124. Middle East Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 125. Middle East Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 126. Middle East Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 127. Africa Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 128. Africa Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 129. Africa Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 130. Africa Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 131. Africa Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 132. North America Multiplayer Online Battle Arena Games, by Country USD Million (2018-2023)
  • Table 133. North America Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 134. North America Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 135. North America Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 136. North America Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 137. North America Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 138. United States Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 139. United States Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 140. United States Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 141. United States Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 142. United States Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 143. Canada Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 144. Canada Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 145. Canada Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 146. Canada Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 147. Canada Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 148. Mexico Multiplayer Online Battle Arena Games, by Type USD Million (2018-2023)
  • Table 149. Mexico Multiplayer Online Battle Arena Games, by Application USD Million (2018-2023)
  • Table 150. Mexico Multiplayer Online Battle Arena Games, by Platform USD Million (2018-2023)
  • Table 151. Mexico Multiplayer Online Battle Arena Games, by Deployment USD Million (2018-2023)
  • Table 152. Mexico Multiplayer Online Battle Arena Games, by End User USD Million (2018-2023)
  • Table 153. Company Basic Information, Sales Area and Its Competitors
  • Table 154. Company Basic Information, Sales Area and Its Competitors
  • Table 155. Company Basic Information, Sales Area and Its Competitors
  • Table 156. Company Basic Information, Sales Area and Its Competitors
  • Table 157. Company Basic Information, Sales Area and Its Competitors
  • Table 158. Company Basic Information, Sales Area and Its Competitors
  • Table 159. Company Basic Information, Sales Area and Its Competitors
  • Table 160. Company Basic Information, Sales Area and Its Competitors
  • Table 161. Company Basic Information, Sales Area and Its Competitors
  • Table 162. Company Basic Information, Sales Area and Its Competitors
  • Table 163. Company Basic Information, Sales Area and Its Competitors
  • Table 164. Company Basic Information, Sales Area and Its Competitors
  • Table 165. Multiplayer Online Battle Arena Games: by Type(USD Million)
  • Table 166. Multiplayer Online Battle Arena Games PC , by Region USD Million (2025-2030)
  • Table 167. Multiplayer Online Battle Arena Games Mobile , by Region USD Million (2025-2030)
  • Table 168. Multiplayer Online Battle Arena Games: by Application(USD Million)
  • Table 169. Multiplayer Online Battle Arena Games Entertainment , by Region USD Million (2025-2030)
  • Table 170. Multiplayer Online Battle Arena Games E-Sports Competition , by Region USD Million (2025-2030)
  • Table 171. Multiplayer Online Battle Arena Games: by Platform(USD Million)
  • Table 172. Multiplayer Online Battle Arena Games Windows , by Region USD Million (2025-2030)
  • Table 173. Multiplayer Online Battle Arena Games IOS , by Region USD Million (2025-2030)
  • Table 174. Multiplayer Online Battle Arena Games Linux , by Region USD Million (2025-2030)
  • Table 175. Multiplayer Online Battle Arena Games Android , by Region USD Million (2025-2030)
  • Table 176. Multiplayer Online Battle Arena Games: by Deployment(USD Million)
  • Table 177. Multiplayer Online Battle Arena Games On-Premises , by Region USD Million (2025-2030)
  • Table 178. Multiplayer Online Battle Arena Games Cloud-Based , by Region USD Million (2025-2030)
  • Table 179. Multiplayer Online Battle Arena Games: by End User(USD Million)
  • Table 180. Multiplayer Online Battle Arena Games Children , by Region USD Million (2025-2030)
  • Table 181. Multiplayer Online Battle Arena Games Youths , by Region USD Million (2025-2030)
  • Table 182. South America Multiplayer Online Battle Arena Games, by Country USD Million (2025-2030)
  • Table 183. South America Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 184. South America Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 185. South America Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 186. South America Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 187. South America Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 188. Brazil Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 189. Brazil Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 190. Brazil Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 191. Brazil Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 192. Brazil Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 193. Argentina Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 194. Argentina Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 195. Argentina Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 196. Argentina Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 197. Argentina Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 198. Rest of South America Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 199. Rest of South America Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 200. Rest of South America Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 201. Rest of South America Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 202. Rest of South America Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 203. Asia Pacific Multiplayer Online Battle Arena Games, by Country USD Million (2025-2030)
  • Table 204. Asia Pacific Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 205. Asia Pacific Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 206. Asia Pacific Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 207. Asia Pacific Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 208. Asia Pacific Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 209. China Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 210. China Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 211. China Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 212. China Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 213. China Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 214. Japan Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 215. Japan Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 216. Japan Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 217. Japan Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 218. Japan Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 219. India Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 220. India Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 221. India Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 222. India Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 223. India Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 224. South Korea Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 225. South Korea Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 226. South Korea Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 227. South Korea Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 228. South Korea Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 229. Taiwan Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 230. Taiwan Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 231. Taiwan Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 232. Taiwan Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 233. Taiwan Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 234. Australia Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 235. Australia Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 236. Australia Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 237. Australia Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 238. Australia Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 239. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 240. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 241. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 242. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 243. Rest of Asia-Pacific Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 244. Europe Multiplayer Online Battle Arena Games, by Country USD Million (2025-2030)
  • Table 245. Europe Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 246. Europe Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 247. Europe Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 248. Europe Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 249. Europe Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 250. Germany Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 251. Germany Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 252. Germany Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 253. Germany Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 254. Germany Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 255. France Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 256. France Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 257. France Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 258. France Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 259. France Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 260. Italy Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 261. Italy Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 262. Italy Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 263. Italy Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 264. Italy Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 265. United Kingdom Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 266. United Kingdom Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 267. United Kingdom Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 268. United Kingdom Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 269. United Kingdom Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 270. Netherlands Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 271. Netherlands Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 272. Netherlands Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 273. Netherlands Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 274. Netherlands Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 275. Rest of Europe Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 276. Rest of Europe Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 277. Rest of Europe Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 278. Rest of Europe Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 279. Rest of Europe Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 280. MEA Multiplayer Online Battle Arena Games, by Country USD Million (2025-2030)
  • Table 281. MEA Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 282. MEA Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 283. MEA Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 284. MEA Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 285. MEA Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 286. Middle East Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 287. Middle East Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 288. Middle East Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 289. Middle East Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 290. Middle East Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 291. Africa Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 292. Africa Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 293. Africa Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 294. Africa Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 295. Africa Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 296. North America Multiplayer Online Battle Arena Games, by Country USD Million (2025-2030)
  • Table 297. North America Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 298. North America Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 299. North America Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 300. North America Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 301. North America Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 302. United States Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 303. United States Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 304. United States Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 305. United States Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 306. United States Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 307. Canada Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 308. Canada Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 309. Canada Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 310. Canada Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 311. Canada Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 312. Mexico Multiplayer Online Battle Arena Games, by Type USD Million (2025-2030)
  • Table 313. Mexico Multiplayer Online Battle Arena Games, by Application USD Million (2025-2030)
  • Table 314. Mexico Multiplayer Online Battle Arena Games, by Platform USD Million (2025-2030)
  • Table 315. Mexico Multiplayer Online Battle Arena Games, by Deployment USD Million (2025-2030)
  • Table 316. Mexico Multiplayer Online Battle Arena Games, by End User USD Million (2025-2030)
  • Table 317. Research Programs/Design for This Report
  • Table 318. Key Data Information from Secondary Sources
  • Table 319. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Multiplayer Online Battle Arena Games: by Type USD Million (2018-2023)
  • Figure 5. Global Multiplayer Online Battle Arena Games: by Application USD Million (2018-2023)
  • Figure 6. Global Multiplayer Online Battle Arena Games: by Platform USD Million (2018-2023)
  • Figure 7. Global Multiplayer Online Battle Arena Games: by Deployment USD Million (2018-2023)
  • Figure 8. Global Multiplayer Online Battle Arena Games: by End User USD Million (2018-2023)
  • Figure 9. South America Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 10. Asia Pacific Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 11. Europe Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 12. MEA Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 13. North America Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 14. Global Multiplayer Online Battle Arena Games share by Players 2023 (%)
  • Figure 15. Global Multiplayer Online Battle Arena Games share by Players (Top 3) 2023(%)
  • Figure 16. Global Multiplayer Online Battle Arena Games share by Players (Top 5) 2023(%)
  • Figure 17. BCG Matrix for key Companies
  • Figure 18. Blizzard Entertainment (United States) Revenue, Net Income and Gross profit
  • Figure 19. Blizzard Entertainment (United States) Revenue: by Geography 2023
  • Figure 20. Epic Games (United States) Revenue, Net Income and Gross profit
  • Figure 21. Epic Games (United States) Revenue: by Geography 2023
  • Figure 22. WeMade Entertainment (South Korea) Revenue, Net Income and Gross profit
  • Figure 23. WeMade Entertainment (South Korea) Revenue: by Geography 2023
  • Figure 24. Electronic Arts (United States) Revenue, Net Income and Gross profit
  • Figure 25. Electronic Arts (United States) Revenue: by Geography 2023
  • Figure 26. Riot Games (United States) Revenue, Net Income and Gross profit
  • Figure 27. Riot Games (United States) Revenue: by Geography 2023
  • Figure 28. Netease (China) Revenue, Net Income and Gross profit
  • Figure 29. Netease (China) Revenue: by Geography 2023
  • Figure 30. Ubisoft (France) Revenue, Net Income and Gross profit
  • Figure 31. Ubisoft (France) Revenue: by Geography 2023
  • Figure 32. Tecent (China) Revenue, Net Income and Gross profit
  • Figure 33. Tecent (China) Revenue: by Geography 2023
  • Figure 34. Creative Assembly Sofia (Bulgaria) Revenue, Net Income and Gross profit
  • Figure 35. Creative Assembly Sofia (Bulgaria) Revenue: by Geography 2023
  • Figure 36. Netmarble (South Korea) Revenue, Net Income and Gross profit
  • Figure 37. Netmarble (South Korea) Revenue: by Geography 2023
  • Figure 38. Stillfront Group (Sweden) Revenue, Net Income and Gross profit
  • Figure 39. Stillfront Group (Sweden) Revenue: by Geography 2023
  • Figure 40. Ronimo Games (Netherlands) Revenue, Net Income and Gross profit
  • Figure 41. Ronimo Games (Netherlands) Revenue: by Geography 2023
  • Figure 42. Global Multiplayer Online Battle Arena Games: by Type USD Million (2025-2030)
  • Figure 43. Global Multiplayer Online Battle Arena Games: by Application USD Million (2025-2030)
  • Figure 44. Global Multiplayer Online Battle Arena Games: by Platform USD Million (2025-2030)
  • Figure 45. Global Multiplayer Online Battle Arena Games: by Deployment USD Million (2025-2030)
  • Figure 46. Global Multiplayer Online Battle Arena Games: by End User USD Million (2025-2030)
  • Figure 47. South America Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 48. Asia Pacific Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 49. Europe Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 50. MEA Multiplayer Online Battle Arena Games Share (%), by Country
  • Figure 51. North America Multiplayer Online Battle Arena Games Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Blizzard Entertainment (United States)
  • Epic Games (United States)
  • WeMade Entertainment (South Korea)
  • Electronic Arts (United States)
  • Riot Games (United States)
  • Netease (China)
  • Ubisoft (France)
  • Tecent (China)
  • Creative Assembly Sofia (Bulgaria)
  • Netmarble (South Korea)
  • Stillfront Group (Sweden)
  • Ronimo Games (Netherlands)
Additional players considered in the study are as follows:
Gungho Online Entertainment (Japan) , King (Sweden) , Konami (Japan) , Webzen (South Korea) , Jagex (United Kingdom) , Ncsoft (South Korea)
Select User Access Type

Key Highlights of Report


Apr 2024 219 Pages 88 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The prominent players of Global Multiplayer Online Battle Arena Games market are Blizzard Entertainment (United States), Epic Games (United States), WeMade Entertainment (South Korea), Electronic Arts (United States), Riot Games (United States), Netease (China), Ubisoft (France), Tecent (China), Creative Assembly Sofia (Bulgaria), Netmarble (South Korea), Stillfront Group (Sweden) and Ronimo Games (Netherlands).
In this highly competitive & fast evolving Multiplayer Online Battle Arena Games industry, the top strategic priorities would remain consistent like innovation, R&D, and M&A.
Entertainment and E-Sports Competition are the potential customers of Multiplayer Online Battle Arena Games industry.
The Global Multiplayer Online Battle Arena Games market is expected to see a growth of 9.3% during projected year 2023 to 2030.

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