What is Online Multiplayer Video Game Market?
The global online multiplayer video game market is expected to grow at a significant pace during the forecast period, according to the AMA study. Introduction of online mobile gaming apps and inreasing global smartphone & internet penetration are expected to be some of the major factors aiding into the growth for the market. Moreover, the market is expected to witness a high growth FY 2020 due to the demand generated from increased number of online gamers due to the lockdown of different regions & shutting down of commercial operations across different sectors.
The market study is being classified by Type (Cloud-based and Web Based), by Application (MMO, MMOS, MMORPG, MMORTS, MMOFPS, MOBA and Others) and major geographies with country level break-up.
Amazon (United States), Apple Inc. (United States), Baidu (China), Bethesda Softworks (United States), Bluehole (South Korea), ByteDance (China), Facebook (United States), Hulu (United States), Microsoft (United States), NCSoft (South Korea), Netflix (United States), NetEase Inc. (China), Nintendo (Japan), Tencent (China), Ubisoft (France) and Vivendi (France) are some of the key players profiled in the study.
The vendors in this market are majorly focusing on developing innovative products and solutions in order to cater to the market's demands to remain competitive in the global market. According to the recent global industry crisis due to outbreak of COVID-19 which has led to increased time investment by individuals for online gaming is expected to be one of the major drivers for the vendors of this market leading to huge demand for online multiplayer video games across the world. Research Analyst at AMA predicts that United States Players will contribute to the maximum growth of Global Online Multiplayer Video Game market throughout the predicted period.
Segment Analysis
Analyst at AMA have segmented the market study of Global Online Multiplayer Video Game market by Type, Application and Region.
On the basis of geography, the market of Online Multiplayer Video Game has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
Market Drivers
- Introduction of Online Mobile Gaming Apps
- Increasing Smartphones & Internet Penetration
Market Trend
- Growing Adoption of Virtual Reality in Online Multiplayer Games
Restraints
- Availability of Open Source Platforms
Opportunities
- Opportunities in the Asia Pacific Region
- Demand for Real-Time Personalization can Create Huge Opportunities for the Market Vendors During the Forecast Period
Challenges
Stringent Government Regulations Regarding Lock-Down of Cities & Shutting Down of Corporate Sector Operations Across Different Industries Across the World Due to the COVID-19 Pandemic is Impacting the Demand for Online Multiplayer Video Games
Analyst Comment
Since the COVID-19 virus outbreak in December 2019, the disease has spread to more than 200 countries across the world along with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will affect the online multiplayer video game market in 2020. The demand for online multiplayer games across the world has been witnessing a significant rise in number of gamers across the world due to lockdown of different regions in order to avoid the spread of COVID-19.