Market Snapshot:
The rising number of mobile and smartphone users has led to an increase in the demand for digital education. The mobile learning market has led to an increase in opportunities for traditional educational institutes and enhancements and strengthened the integration between device makers and content suppliers. Mobile learning a system of learning that occurs through multiple contexts via both content and social interactions using one’s own personal device. Technology in the mobile learning industry has played a significant role in enabling students and educators to interact with the upcoming learning opportunities, thus enabling them to have a richer learning experience.
Highlights from Mobile E-learning Market Study
Attributes | Details |
---|
Study Period | 2018-2030 |
Base Year | 2023 |
High Growth Market | Asia Pacific |
Largest Market | North America |
Unit | Value (USD Million) |
CAGR | 24.78% |
The key Players profiled in the report are IBM Corporation (United States), Dell Inc. (United States), SAP AG (Germany), Skillsoft (United States), Citrix Systems Inc (United States), Upside Learning (India), AT&T (United States), Promethean (United States) and Cisco Systems Inc. (United States).
Geographic Breakdown and Segment Analysis
The Global Mobile E-learning market presents a comprehensive analysis of the Mobile E-learning market by end-user/application (In-Class Learning, Simulation-Based Learning, Corporate Learning and Online-on-the job training), and by geography (North America, South America, Europe, Asia-Pacific and MEA) along with country level break-up. This section of our report presents a realistic picture of the Global Mobile E-learning industry. Investors and Players can easily understand the inherent opportunities and challenges for their products in geographical region of interest. For instance, while the North America holds majority of market share of the Mobile E-learning market, the Europe has emerged as a crucial market for several Mobile E-learning brands.
Analyst at AMA have segmented the market study of Global Mobile E-learning market by Type, Application and Region.
Influencing Trend:
The Rise in Deployments of Tablets in Educational Institutions and Increasing Demand for Digital Education
Market Growth Drivers:
Increasing Mobile as well as Smartphone Penetration Rates and Improved Integration Between Device Makers and Content Suppliers
Challenges:
Budget Constraints Related to Technology Infrastructure
Restraints:
Increasing Cost Associated With Equipment, Connectivity, and Maintenance and Lack of Digital Clarity Among End Users
Opportunities:
Evolving New Opportunities for Traditional Educational Institutions, Increasing Perspective in Emerging Nations and Collaborations With Mobile Banking and Mobile Health Initiatives
Market Developments Activities:
In May 2022, Camp K12, an ed-tech firm establishing a global online school for 21st-century skills, launched Hatch Kids, a metaverse and AR/VR creative platform for young learners. Hatch Kids is a free online 3D creative platform for children aged 6 to 18 that allows them to design, write, and publish 3D games, AR apps, interactive VR environments, and metaverse experiences.
In May 2020, Promethean, an international education technology company, has introduced new features to its ActivPanel Elements Series, supplying advancements that are available, simple to use, and safe. It additional features to reduce the workloads of both teachers and IT leaders by incorporating with online storage accounts such as Google Drive and Microsoft OneDrive, that provide quick access and flash memory of content throughout lessons and at residence.
The companies are exploring the market by adopting expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions across the globe to avail of a competitive advantage through combined collaborations.
Key Target Audience
Mobile E-learning Providers, Government Regulatory Bodies, Private Research Organizations, Government Research Organizations and Others