Esport Agency Service Market Scope
The global esport agency service market is expected to grow during the forecasted period due to the growing digitalization and increasing online streaming platforms along with its popularity among youngsters. Eports is all about electronic sports competition including athletics, as well as club gaming using video games. The esport agency provides various services like creating products, training, sponsorship, marketing, making client relations, contract negotiation, event production, manages the player's social media, etc. However, the frequent legal issues happening regarding the export agency service market might hinder the market growth.
Stakrn Agency (France), Ader Inc. (United States), Pillar Sports Management LLC (United States), Kairos Esports (United Kindom), NewGen Agency (Turkey), BITZER (Germany), Evolved Talent Agency LLC (United States), Qwatti Esport (Ireland), Upfluence Inc. (United States) and Torque Esports Corp (Canada) are some of the key players that are part of study coverage.
About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.
Segmentation Overview
The study have segmented the market of Global Esport Agency Service market by Type (Training, Sponsorship, Marketing, Contract Negotiation, Event Production and Players Social Media Management), by Application (Match Agent and Player Intermediary) and Region with country level break-up.
On the basis of geography, the market of Esport Agency Service has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
On 22nd October 2019, The Torque Esports Corp. announced the signing of the letter of intent to acquire UMG Media Ltd. which is an arm's length transaction combining two highly complementary businesses in esports and gaming space. This combination expected to create a significant esports company that can operate in number of key areas.
"The UK Gambling Commission has published a discussion paper outlining the need for stringent gambling regulations to be imposed on eSports, which fall in line with the regulations that conventional sports are subject to. Mainstream bookmakers offer markets on various e-sporting events; however, they are usually confined to the large ‘end-of-season’ tournaments such as the LoL World Championships or the DotA Invitational."
Market Trend
- The Emergence of Online Streaming Services over the Period
- The popularity of Esport Agency Services in the United States
- Rising Prevalence of In-game Advertising
Market Drivers
- Growing Internet and Digitalisation Across the World
- Demand for Esports Among Youngsters
Opportunities
- The Increasing Investment in Esport Industry
- Gowing Advertising and Branding Services of Esport Agency
Restraints
- Problems with Health Issues Associated with Esports Players will Hamper the Esport Agency Service Market
Challenges
- Legal Regulatory Issues Associated with Esport Agency Service Market
Key Target Audience
Esport Agency Service Providers, Agency Investors, Regulatory Bodies, Industry Associations, Esport Players and Others