In App Advertising Market Scope
The In-App Advertising is defined as an effective platform where mobile publishers used to deliver monetization strategy and the App developer get paid to serve advertisement within their mobile App. The evolving and dynamic in the app advertising sector changed significantly in the past few years due to the result of mobile adoption, plus social and new technology development. Companies are adopting in-app advertising to focus on a large market, boost their brand visibility, and improve lead generation, Further, market players are focusing on technological advancement in the in-app advertising technologies and increasing demand for the vital marketing channels expected to drive the market growth over the forecasted period.
According to AMA, the Global In App Advertising market is expected to see growth rate of 20.3%Global In-App Advertising market is highly fragmented in nature owing to the presence of a large number of market players across the globe. Various market strategies including partnership, collaborations, expansions and setting up of new facilities are expected to be used by these market players in order to increase their market share and strengthen market position in the global market over the forecast period. Research Analyst at AMA estimates that United States Players will contribute to the maximum growth of Global In App Advertising market throughout the predicted period.
Tapjoy, Inc. (United States), Google AdMob (United States), BYYD Inc. (United Kingdom), Flurry, Inc. (United States), Tune, Inc. (United States), Verizon Wireless (United States), Amobee, Inc. (United States), InMobi (India), Facebook, Inc. (United States), Apple (United States), Phone Valley (France) and Affle (India) are some of the key players that are part of study coverage. Additionally, the Players which are also part of the research are Mobile Dream Factory (Spain), Glispa GmbH (Germany), One by AOL (United States) and Chartboost (United States).
Segmentation Overview
The study have segmented the market of Global In App Advertising market by Type (Banner Ads, Interstitials Ads, Rich Media Ads, Video Ads and Native Ads), by Application (Gaming, Social, Online Shopping, News and Others) and Region with country level break-up.
On the basis of geography, the market of In App Advertising has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Spain, Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
Influencing Trend:
Growing Trend of Online Gaming and Rising Popularity of E-Commerce Websites
Market Growth Drivers:
Increasing Smartphone Penetration and Emergence of Social Media
Challenges:
Lack of Awareness in the Emerging Economies
Restraints:
Technical Hindrance Associated With In-App Advertising and Location and Privacy Concerns
Opportunities:
Increasing Number of Smart Phone Applications Downloads and Rising Demand from the Developing Economies
Market Leaders and their Expansionary Development Strategies
In June 2021, Affle to acquire mobile marketing firm shares up over 1%. The company, however, did not disclose the financial details of the transaction. In a regulatory filing, the company said that Affle (India) Ltd through its subsidiaries, has approved 100% acquisition of Jampp, a leading programmatic mobile marketing company. Jampp is a global platform that started in 2013 in Latin America (LATAM) and its largest teams continue to be based there.
In February 2019, Verizon launched two new mobile Native Ads features namely touch points and playable Ads as a part of Moments Ads Suite that used to offers supporting gaming advertisers and e-commerce platforms with high conversation rates.
All advertising offers for in-app purchase, and commercial content in these apps must comply with all applicable laws and regulations (including any relevant self-regulatory or industry guidelines). Google Play reserves the right to reject, remove or suspend apps for overly aggressive commercial tactics. Ad format requirements should offer for in-app purchases must not have deceptive content or be designed in a way that will result in inadvertent clicks from child users. The following are prohibited. Disruptive ads, including ads that take up the entire screen or interfere with normal use and do not provide a clear means to dismiss the ad (e.g. Ad walls). Ads that interfere with normal app use or gameplay that are not closeable after 5 seconds. Ads that do not interfere with normal app use or gameplay may persist for more than 5 seconds (e.g. video content with integrated ads).
Key Target Audience
In-App Advertising Providers, Technology Providers, Potential Investors, Government and Research Organizations, Trade Associations and Industry Bodies, Research Organizations, and Consulting Firms and Others
About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from the total available market.