Live Entertainment Platforms Comprehensive Study by Type (APP, Website), Streaming Service Type (Cable/Satellite, Online Streaming, Digital Antenna), Age Range (Below 18, 18-30, 30-50, Above 50) Players and Region - Global Market Outlook to 2026

Live Entertainment Platforms Market by XX Submarkets | Forecast Years 2022-2027  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Industry Background:
A live entertainment platform is an on-demand online entertainment source for TV shows, movies and other streaming media. For example, think of things like Hulu, Netflix, Amazon Prime Video, Vimeo, and Sundance. And while these may not be in the same league as, say, a YouTube, by this explanation, websites like Facebook, Instagram, Crackle, and Internet Archive are also examples of streaming platforms. In the Age of Technology, people are increasingly giving up on television and turning to online sources. In fact, this will be the first year that people will spend more time online than they spend watching television.This growth is primarily driven by Rising Adoption of Over-the-Top (OTT) Services and Increasing Demand for High-Definition (HD) & Ultra-High-Definition (UHD) Content Production & Transmission.

Globally, a noticeable market trend is evident Implementation of Artificial Intelligence (AI) & Machine Learning (ML) in Broadcasting Equipment. Major Vendors, such as Amazon(Twitch) (United States), Facebook (United States), Twitter (United States), Google (Youtube) (United States), AfreeecaTV (South Korea), KT(Skylife) (Sout Korea), Naver(V Live) (South Korea), SINA (South Korea), Yandex(YouNow) (Russia), Inke (China), Tencent(Douyu TV) (China) and Xiaomi (China) etc have either set up their manufacturing facilities or are planning to start new provision in the dominated region in the upcoming years.

Market Drivers
  • Rising Adoption of Over-the-Top (OTT) Services
  • Increasing Demand for High-Definition (HD) & Ultra-High-Definition (UHD) Content Production & Transmission

Market Trend
  • Implementation of Artificial Intelligence (AI) & Machine Learning (ML) in Broadcasting Equipment

Restraints
  • High Cost of Equipment

Opportunities
Increasing Adoption in Developing Region

AMA Research follow a focused and realistic research framework that provides the ability to study the crucial market dynamics in several regions across the world. Moreover, an in-depth assessment is mostly conducted by our analysts on geographical regions to provide clients and businesses the opportunity to dominate in niche markets and expand in emerging markets across the globe. This market research study also showcase the spontaneously changing Vendors landscape impacting the growth of the market. Furthermore, our market researchers extensively analyse the products and services offered by multiple players competing to increase their market share and presence.

Customization in the Report
AMA Research features not only specific market forecasts, but also include significant value-added commentary on:
- Market Trends
- Technological Trends and Innovations
- Market Maturity Indicators
- Growth Drivers and Constraints
- New Entrants into the Market & Entry/Exit Barriers
- To Seize Powerful Market Opportunities
- Identify Key Business Segments, Market Proposition & Gap Analysis

Against this Challenging Backdrop, Live Entertainment Platforms Study Sheds Light on
— The Live Entertainment Platforms Market status quo and key characteristics. To end this, Analyst at AMA organize and took survey of the Live Entertainment Platforms industry Vendors. The resultant snapshot serves as a basis for understanding why and how the industry can be expected to change.
— Where Live Entertainment Platforms industry is heading and what are the top priorities. Insights are drawn from financial analysis, the survey and interviews with key executives and industry experts.
— How every company in this diverse set of Vendors can best navigate the emerging competition landscape and follow a strategy that helps them position to hold value they currently claim, or capture the new addressable opportunity.

Report Objectives / Segmentation Covered

By Type
  • APP
  • Website
By Streaming Service Type
  • Cable/Satellite
  • Online Streaming
  • Digital Antenna

By Age Range
  • Below 18
  • 18-30
  • 30-50
  • Above 50

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Rising Adoption of Over-the-Top (OTT) Services
      • 3.2.2. Increasing Demand for High-Definition (HD) & Ultra-High-Definition (UHD) Content Production & Transmission
    • 3.3. Market Trends
      • 3.3.1. Implementation of Artificial Intelligence (AI) & Machine Learning (ML) in Broadcasting Equipment
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Live Entertainment Platforms, by Type, Streaming Service Type, Age Range and Region (value and price ) (2015-2020)
    • 5.1. Introduction
    • 5.2. Global Live Entertainment Platforms (Value)
      • 5.2.1. Global Live Entertainment Platforms by: Type (Value)
        • 5.2.1.1. APP
        • 5.2.1.2. Website
      • 5.2.2. Global Live Entertainment Platforms by: Streaming Service Type (Value)
        • 5.2.2.1. Cable/Satellite
        • 5.2.2.2. Online Streaming
        • 5.2.2.3. Digital Antenna
      • 5.2.3. Global Live Entertainment Platforms by: Age Range (Value)
        • 5.2.3.1. Below 18
        • 5.2.3.2. 18-30
        • 5.2.3.3. 30-50
        • 5.2.3.4. Above 50
      • 5.2.4. Global Live Entertainment Platforms Region
        • 5.2.4.1. South America
          • 5.2.4.1.1. Brazil
          • 5.2.4.1.2. Argentina
          • 5.2.4.1.3. Rest of South America
        • 5.2.4.2. Asia Pacific
          • 5.2.4.2.1. China
          • 5.2.4.2.2. Japan
          • 5.2.4.2.3. India
          • 5.2.4.2.4. South Korea
          • 5.2.4.2.5. Taiwan
          • 5.2.4.2.6. Australia
          • 5.2.4.2.7. Rest of Asia-Pacific
        • 5.2.4.3. Europe
          • 5.2.4.3.1. Germany
          • 5.2.4.3.2. France
          • 5.2.4.3.3. Italy
          • 5.2.4.3.4. United Kingdom
          • 5.2.4.3.5. Netherlands
          • 5.2.4.3.6. Rest of Europe
        • 5.2.4.4. MEA
          • 5.2.4.4.1. Middle East
          • 5.2.4.4.2. Africa
        • 5.2.4.5. North America
          • 5.2.4.5.1. United States
          • 5.2.4.5.2. Canada
          • 5.2.4.5.3. Mexico
    • 5.3. Global Live Entertainment Platforms (Price)
      • 5.3.1. Global Live Entertainment Platforms by: Type (Price)
  • 6. Live Entertainment Platforms: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2020)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Amazon(Twitch) (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Facebook (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Twitter (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Google (Youtube) (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. AfreeecaTV (South Korea)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. KT(Skylife) (Sout Korea)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Naver(V Live) (South Korea)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. SINA (South Korea)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Yandex(YouNow) (Russia)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Inke (China)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Tencent(Douyu TV) (China)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
      • 6.4.12. Xiaomi (China)
        • 6.4.12.1. Business Overview
        • 6.4.12.2. Products/Services Offerings
        • 6.4.12.3. Financial Analysis
        • 6.4.12.4. SWOT Analysis
  • 7. Global Live Entertainment Platforms Sale, by Type, Streaming Service Type, Age Range and Region (value and price ) (2021-2026)
    • 7.1. Introduction
    • 7.2. Global Live Entertainment Platforms (Value)
      • 7.2.1. Global Live Entertainment Platforms by: Type (Value)
        • 7.2.1.1. APP
        • 7.2.1.2. Website
      • 7.2.2. Global Live Entertainment Platforms by: Streaming Service Type (Value)
        • 7.2.2.1. Cable/Satellite
        • 7.2.2.2. Online Streaming
        • 7.2.2.3. Digital Antenna
      • 7.2.3. Global Live Entertainment Platforms by: Age Range (Value)
        • 7.2.3.1. Below 18
        • 7.2.3.2. 18-30
        • 7.2.3.3. 30-50
        • 7.2.3.4. Above 50
      • 7.2.4. Global Live Entertainment Platforms Region
        • 7.2.4.1. South America
          • 7.2.4.1.1. Brazil
          • 7.2.4.1.2. Argentina
          • 7.2.4.1.3. Rest of South America
        • 7.2.4.2. Asia Pacific
          • 7.2.4.2.1. China
          • 7.2.4.2.2. Japan
          • 7.2.4.2.3. India
          • 7.2.4.2.4. South Korea
          • 7.2.4.2.5. Taiwan
          • 7.2.4.2.6. Australia
          • 7.2.4.2.7. Rest of Asia-Pacific
        • 7.2.4.3. Europe
          • 7.2.4.3.1. Germany
          • 7.2.4.3.2. France
          • 7.2.4.3.3. Italy
          • 7.2.4.3.4. United Kingdom
          • 7.2.4.3.5. Netherlands
          • 7.2.4.3.6. Rest of Europe
        • 7.2.4.4. MEA
          • 7.2.4.4.1. Middle East
          • 7.2.4.4.2. Africa
        • 7.2.4.5. North America
          • 7.2.4.5.1. United States
          • 7.2.4.5.2. Canada
          • 7.2.4.5.3. Mexico
    • 7.3. Global Live Entertainment Platforms (Price)
      • 7.3.1. Global Live Entertainment Platforms by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Live Entertainment Platforms: by Type(USD Million)
  • Table 2. Live Entertainment Platforms APP , by Region USD Million (2015-2020)
  • Table 3. Live Entertainment Platforms Website , by Region USD Million (2015-2020)
  • Table 4. Live Entertainment Platforms: by Streaming Service Type(USD Million)
  • Table 5. Live Entertainment Platforms Cable/Satellite , by Region USD Million (2015-2020)
  • Table 6. Live Entertainment Platforms Online Streaming , by Region USD Million (2015-2020)
  • Table 7. Live Entertainment Platforms Digital Antenna , by Region USD Million (2015-2020)
  • Table 8. Live Entertainment Platforms: by Age Range(USD Million)
  • Table 9. Live Entertainment Platforms Below 18 , by Region USD Million (2015-2020)
  • Table 10. Live Entertainment Platforms 18-30 , by Region USD Million (2015-2020)
  • Table 11. Live Entertainment Platforms 30-50 , by Region USD Million (2015-2020)
  • Table 12. Live Entertainment Platforms Above 50 , by Region USD Million (2015-2020)
  • Table 13. South America Live Entertainment Platforms, by Country USD Million (2015-2020)
  • Table 14. South America Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 15. South America Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 16. South America Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 17. Brazil Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 18. Brazil Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 19. Brazil Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 20. Argentina Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 21. Argentina Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 22. Argentina Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 23. Rest of South America Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 24. Rest of South America Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 25. Rest of South America Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 26. Asia Pacific Live Entertainment Platforms, by Country USD Million (2015-2020)
  • Table 27. Asia Pacific Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 28. Asia Pacific Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 29. Asia Pacific Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 30. China Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 31. China Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 32. China Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 33. Japan Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 34. Japan Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 35. Japan Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 36. India Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 37. India Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 38. India Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 39. South Korea Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 40. South Korea Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 41. South Korea Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 42. Taiwan Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 43. Taiwan Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 44. Taiwan Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 45. Australia Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 46. Australia Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 47. Australia Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 48. Rest of Asia-Pacific Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 49. Rest of Asia-Pacific Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 50. Rest of Asia-Pacific Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 51. Europe Live Entertainment Platforms, by Country USD Million (2015-2020)
  • Table 52. Europe Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 53. Europe Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 54. Europe Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 55. Germany Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 56. Germany Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 57. Germany Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 58. France Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 59. France Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 60. France Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 61. Italy Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 62. Italy Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 63. Italy Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 64. United Kingdom Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 65. United Kingdom Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 66. United Kingdom Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 67. Netherlands Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 68. Netherlands Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 69. Netherlands Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 70. Rest of Europe Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 71. Rest of Europe Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 72. Rest of Europe Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 73. MEA Live Entertainment Platforms, by Country USD Million (2015-2020)
  • Table 74. MEA Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 75. MEA Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 76. MEA Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 77. Middle East Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 78. Middle East Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 79. Middle East Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 80. Africa Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 81. Africa Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 82. Africa Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 83. North America Live Entertainment Platforms, by Country USD Million (2015-2020)
  • Table 84. North America Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 85. North America Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 86. North America Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 87. United States Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 88. United States Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 89. United States Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 90. Canada Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 91. Canada Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 92. Canada Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 93. Mexico Live Entertainment Platforms, by Type USD Million (2015-2020)
  • Table 94. Mexico Live Entertainment Platforms, by Streaming Service Type USD Million (2015-2020)
  • Table 95. Mexico Live Entertainment Platforms, by Age Range USD Million (2015-2020)
  • Table 96. Live Entertainment Platforms: by Type(USD/Units)
  • Table 97. Company Basic Information, Sales Area and Its Competitors
  • Table 98. Company Basic Information, Sales Area and Its Competitors
  • Table 99. Company Basic Information, Sales Area and Its Competitors
  • Table 100. Company Basic Information, Sales Area and Its Competitors
  • Table 101. Company Basic Information, Sales Area and Its Competitors
  • Table 102. Company Basic Information, Sales Area and Its Competitors
  • Table 103. Company Basic Information, Sales Area and Its Competitors
  • Table 104. Company Basic Information, Sales Area and Its Competitors
  • Table 105. Company Basic Information, Sales Area and Its Competitors
  • Table 106. Company Basic Information, Sales Area and Its Competitors
  • Table 107. Company Basic Information, Sales Area and Its Competitors
  • Table 108. Company Basic Information, Sales Area and Its Competitors
  • Table 109. Live Entertainment Platforms: by Type(USD Million)
  • Table 110. Live Entertainment Platforms APP , by Region USD Million (2021-2026)
  • Table 111. Live Entertainment Platforms Website , by Region USD Million (2021-2026)
  • Table 112. Live Entertainment Platforms: by Streaming Service Type(USD Million)
  • Table 113. Live Entertainment Platforms Cable/Satellite , by Region USD Million (2021-2026)
  • Table 114. Live Entertainment Platforms Online Streaming , by Region USD Million (2021-2026)
  • Table 115. Live Entertainment Platforms Digital Antenna , by Region USD Million (2021-2026)
  • Table 116. Live Entertainment Platforms: by Age Range(USD Million)
  • Table 117. Live Entertainment Platforms Below 18 , by Region USD Million (2021-2026)
  • Table 118. Live Entertainment Platforms 18-30 , by Region USD Million (2021-2026)
  • Table 119. Live Entertainment Platforms 30-50 , by Region USD Million (2021-2026)
  • Table 120. Live Entertainment Platforms Above 50 , by Region USD Million (2021-2026)
  • Table 121. South America Live Entertainment Platforms, by Country USD Million (2021-2026)
  • Table 122. South America Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 123. South America Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 124. South America Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 125. Brazil Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 126. Brazil Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 127. Brazil Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 128. Argentina Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 129. Argentina Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 130. Argentina Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 131. Rest of South America Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 132. Rest of South America Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 133. Rest of South America Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 134. Asia Pacific Live Entertainment Platforms, by Country USD Million (2021-2026)
  • Table 135. Asia Pacific Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 136. Asia Pacific Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 137. Asia Pacific Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 138. China Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 139. China Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 140. China Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 141. Japan Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 142. Japan Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 143. Japan Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 144. India Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 145. India Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 146. India Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 147. South Korea Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 148. South Korea Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 149. South Korea Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 150. Taiwan Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 151. Taiwan Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 152. Taiwan Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 153. Australia Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 154. Australia Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 155. Australia Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 156. Rest of Asia-Pacific Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 157. Rest of Asia-Pacific Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 158. Rest of Asia-Pacific Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 159. Europe Live Entertainment Platforms, by Country USD Million (2021-2026)
  • Table 160. Europe Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 161. Europe Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 162. Europe Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 163. Germany Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 164. Germany Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 165. Germany Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 166. France Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 167. France Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 168. France Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 169. Italy Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 170. Italy Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 171. Italy Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 172. United Kingdom Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 173. United Kingdom Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 174. United Kingdom Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 175. Netherlands Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 176. Netherlands Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 177. Netherlands Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 178. Rest of Europe Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 179. Rest of Europe Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 180. Rest of Europe Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 181. MEA Live Entertainment Platforms, by Country USD Million (2021-2026)
  • Table 182. MEA Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 183. MEA Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 184. MEA Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 185. Middle East Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 186. Middle East Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 187. Middle East Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 188. Africa Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 189. Africa Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 190. Africa Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 191. North America Live Entertainment Platforms, by Country USD Million (2021-2026)
  • Table 192. North America Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 193. North America Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 194. North America Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 195. United States Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 196. United States Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 197. United States Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 198. Canada Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 199. Canada Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 200. Canada Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 201. Mexico Live Entertainment Platforms, by Type USD Million (2021-2026)
  • Table 202. Mexico Live Entertainment Platforms, by Streaming Service Type USD Million (2021-2026)
  • Table 203. Mexico Live Entertainment Platforms, by Age Range USD Million (2021-2026)
  • Table 204. Live Entertainment Platforms: by Type(USD/Units)
  • Table 205. Research Programs/Design for This Report
  • Table 206. Key Data Information from Secondary Sources
  • Table 207. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Live Entertainment Platforms: by Type USD Million (2015-2020)
  • Figure 5. Global Live Entertainment Platforms: by Streaming Service Type USD Million (2015-2020)
  • Figure 6. Global Live Entertainment Platforms: by Age Range USD Million (2015-2020)
  • Figure 7. South America Live Entertainment Platforms Share (%), by Country
  • Figure 8. Asia Pacific Live Entertainment Platforms Share (%), by Country
  • Figure 9. Europe Live Entertainment Platforms Share (%), by Country
  • Figure 10. MEA Live Entertainment Platforms Share (%), by Country
  • Figure 11. North America Live Entertainment Platforms Share (%), by Country
  • Figure 12. Global Live Entertainment Platforms: by Type USD/Units (2015-2020)
  • Figure 13. Global Live Entertainment Platforms share by Players 2020 (%)
  • Figure 14. Global Live Entertainment Platforms share by Players (Top 3) 2020(%)
  • Figure 15. Global Live Entertainment Platforms share by Players (Top 5) 2020(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Amazon(Twitch) (United States) Revenue, Net Income and Gross profit
  • Figure 18. Amazon(Twitch) (United States) Revenue: by Geography 2020
  • Figure 19. Facebook (United States) Revenue, Net Income and Gross profit
  • Figure 20. Facebook (United States) Revenue: by Geography 2020
  • Figure 21. Twitter (United States) Revenue, Net Income and Gross profit
  • Figure 22. Twitter (United States) Revenue: by Geography 2020
  • Figure 23. Google (Youtube) (United States) Revenue, Net Income and Gross profit
  • Figure 24. Google (Youtube) (United States) Revenue: by Geography 2020
  • Figure 25. AfreeecaTV (South Korea) Revenue, Net Income and Gross profit
  • Figure 26. AfreeecaTV (South Korea) Revenue: by Geography 2020
  • Figure 27. KT(Skylife) (Sout Korea) Revenue, Net Income and Gross profit
  • Figure 28. KT(Skylife) (Sout Korea) Revenue: by Geography 2020
  • Figure 29. Naver(V Live) (South Korea) Revenue, Net Income and Gross profit
  • Figure 30. Naver(V Live) (South Korea) Revenue: by Geography 2020
  • Figure 31. SINA (South Korea) Revenue, Net Income and Gross profit
  • Figure 32. SINA (South Korea) Revenue: by Geography 2020
  • Figure 33. Yandex(YouNow) (Russia) Revenue, Net Income and Gross profit
  • Figure 34. Yandex(YouNow) (Russia) Revenue: by Geography 2020
  • Figure 35. Inke (China) Revenue, Net Income and Gross profit
  • Figure 36. Inke (China) Revenue: by Geography 2020
  • Figure 37. Tencent(Douyu TV) (China) Revenue, Net Income and Gross profit
  • Figure 38. Tencent(Douyu TV) (China) Revenue: by Geography 2020
  • Figure 39. Xiaomi (China) Revenue, Net Income and Gross profit
  • Figure 40. Xiaomi (China) Revenue: by Geography 2020
  • Figure 41. Global Live Entertainment Platforms: by Type USD Million (2021-2026)
  • Figure 42. Global Live Entertainment Platforms: by Streaming Service Type USD Million (2021-2026)
  • Figure 43. Global Live Entertainment Platforms: by Age Range USD Million (2021-2026)
  • Figure 44. South America Live Entertainment Platforms Share (%), by Country
  • Figure 45. Asia Pacific Live Entertainment Platforms Share (%), by Country
  • Figure 46. Europe Live Entertainment Platforms Share (%), by Country
  • Figure 47. MEA Live Entertainment Platforms Share (%), by Country
  • Figure 48. North America Live Entertainment Platforms Share (%), by Country
  • Figure 49. Global Live Entertainment Platforms: by Type USD/Units (2021-2026)
List of companies from research coverage that are profiled in the study
  • Amazon(Twitch) (United States)
  • Facebook (United States)
  • Twitter (United States)
  • Google (Youtube) (United States)
  • AfreeecaTV (South Korea)
  • KT(Skylife) (Sout Korea)
  • Naver(V Live) (South Korea)
  • SINA (South Korea)
  • Yandex(YouNow) (Russia)
  • Inke (China)
  • Tencent(Douyu TV) (China)
  • Xiaomi (China)
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Historical year: 2016-2020; Base year: 2020; Forecast period: 2021 to 2026
Companies that are profiled in Global Live Entertainment Platforms Market are Amazon(Twitch) (United States), Facebook (United States), Twitter (United States), Google (Youtube) (United States), AfreeecaTV (South Korea), KT(Skylife) (Sout Korea), Naver(V Live) (South Korea), SINA (South Korea), Yandex(YouNow) (Russia), Inke (China), Tencent(Douyu TV) (China) and Xiaomi (China) etc.
A live entertainment platform is an on-demand online entertainment source for TV shows, movies and other streaming media. For example, think of things like Hulu, Netflix, Amazon Prime Video, Vimeo, and Sundance. And while these may not be in the same league as, say, a YouTube, by this explanation, websites like Facebook, Instagram, Crackle, and Internet Archive are also examples of streaming platforms. In the Age of Technology, people are increasingly giving up on television and turning to online sources. In fact, this will be the first year that people will spend more time online than they spend watching television.

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