Amusement Rides Market Scope
An amusement ride is any device, or combination of devices or elements, that carries, conveys, or directs one or more people along, around, over, or through a fixed or restricted route or within a defined area, primarily for amusement or entertainment. There are many types of amusement rides addressed in this market including all “dry” mobile amusement rides (i.e., water slides and similar amusements are excluded) except inflatable rides, coin-operated rides, or attractions that are typically found in restaurants and shopping centers, alpine slides,3 mechanical bulls, and playground equipment. Rider-directed amusement rides, such as go-carts and bumper cars, and many more. For instance, according to National Electronic Injury Surveillance System (NEISS) estimates that about 2,800 to 4,300 non-occupational emergency-room-treated injuries were associated with mobile amusement rides each year from 1997 through 2020. Furthermore, the rapid technological advancement in the manufacturing of the amusement rides is the main factor that propelling the growth of the market over the forecast period.
Attributes | Details |
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Study Period | 2016-2026 |
Base Year | 2020 |
Unit | Value (USD Million) |
Key Companies Profiled | Antonio Zamperla S.p.A (Italy), Chance Rides (United States), Fabbri Group (Italy), Parkash Amusements (India), Gerstlauer Amusement Rides GmbH (Germany), Vekoma Rides Manufacturing B.V (Netherlands), Sinorides1992 (China), Hamindia (India), RES GmbH (Germany), Majestic Manufacturing Inc (United States), Swonder Amusement Rides Co., Ltd, Guangzhou Jason Amusement Equipment Co., Ltd, Dynamic Attractions (Canada), Guangdong Jinma Entertainment Corp., Ltd (China) and Others |
CAGR | % |
A Large number of the local and major manufacturers are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches as well as new technology, and collaborations as their preferred strategies. The local and major players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Several companies are operating in the market to provide customers with better offers with various features & unique offerings. The market is a partially fragmented market with the presence of several market players and local players.
Antonio Zamperla S.p.A (Italy), Chance Rides (United States), Fabbri Group (Italy), Parkash Amusements (India), Gerstlauer Amusement Rides GmbH (Germany), Vekoma Rides Manufacturing B.V (Netherlands), Sinorides1992 (China), Hamindia (India), RES GmbH (Germany), Majestic Manufacturing Inc (United States), Swonder Amusement Rides Co., Ltd, Guangzhou Jason Amusement Equipment Co., Ltd, Dynamic Attractions (Canada), Guangdong Jinma Entertainment Corp., Ltd (China) and Others are some of the key players that are part of study coverage.
About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.
Segmentation Overview
The study have segmented the market of Global Amusement Rides market , by Application (Indoor Rides and Outdoor Rides) and Region with country level break-up.
On the basis of geography, the market of Amusement Rides has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
region held largest market share in the year 2020.
On December 2021 Palace Entertainment, a subsidiary of Parques Reunidos, which is one of the leading global operators of amusement parks with more than 60 different attraction assets around the world, has announces its acquisition of Adventureland Resort in Altoona, Iowa. The main aim of this acquisition is to expand its portfolio
Market Trend
- Technological advancement in Amusement Rides such as automotive hydraulic rides with less manual operation is the main trending factor during the forecast period
Market Drivers
- Rising demand Amusement/Theme Park industry is dominated by few players globally due to high entry-level barriers as developing a new Amusement & Theme park or adding new attractions and rides to the current park requires major capital investment.
Opportunities
- Rising popularity among the public is the main factor that is Creating Opportunities for the Amusement Rides market
Restraints
- The cost of raw materials is the main factor that is hampering the market growth over the forecast period
Challenges
- Amusement/Theme parks face competition within themselves as attendance purely depends on visitors’ interest, intellectual property rights of major brands, special rides, or park areas related to the currently popular theme,s or pivoting beloved films and characters. Moreover, another mode of leisure also competes with this industry.
Key Target Audience
Regulatory Authorities, New Entrants/Investors, Strategic Business Planners, Governments/Council, OEM (Original Equipment Manufacturer), Raw Material Supplier and End-use Industry