Virtual Camera Comprehensive Study by Type (Professional Level Camera, Consumer Level Camera), Application (Media Application, Real Estate Application, Online Travel Application, Others) Players and Region - Global Market Outlook to 2026

Virtual Camera Market by XX Submarkets | Forecast Years 2022-2027  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Global Virtual Camera Market Overview:
With the enthusiasm of virtual games, the technology and related researchers are upbringing more and more intensity to the 3d world of virtual games. and The virtual camera is one of the biggest spirits for the gaming world to get the warmth effect to the passion, and with this Global Virtual Camera Market is expanding with various scopes of growth with promising forecasts. Some of the players profiled in the study are Gopro (United States), Facebook (United States), NextVR (United States), Kodak (United States), Ritz Camera (United States), Nokia (Finland), Samsung (South Korea), LG (South Korea), Sony (Japan), Olympus (Japan), Ricoh (Japan), Nikon (Japan), Upano (Greece) and Insta360 (China).

On the basis of geography, the market of Virtual Camera has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

Market Growth Drivers
  • Rise In Investments By Big Organizations In The Technology And A Platform For Boosting End-User Experience
  • Growing Demand For 3D/360 Content In Entertainment and Ar/Vr Application
  • Increasing Application of Volumetric Technology In Multiple End-User Industries

Influencing Trend
  • Emergence of Artificial Technology

Restraints
  • High Cost Associated With Virtual Camera

Opportunities
  • Rising Acceptance of Technology and Development of Advanced Technologies
  • Increase in Filmmaking and Journalism
  • Growing Requirement For Volumetric Video Technology In Event and Creative Advertisement

Challenges
  • Lack of Standardization In 3D Content Creation


Go Pro purchased Kolor, a French Company that specializes in virtual reality software.


Target Audience:
Virtual Camera Manufacturers, Virtual Camera Distributors/Traders/Wholesalers, Virtual Camera Subcomponent Manufacturers, Industry Association and Downstream Vendors

Major Objectives Focused through this Study
• To define, describe, and forecast the Global Virtual Camera market on the basis of product [Professional Level Camera and Consumer Level Camera] , application [Media Application, Real Estate Application, Online Travel Application and Others], key regions and end user
• To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
• To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
• Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
• To provide market size for various segments of the Virtual Camera market with respect to major geographies, namely, South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico)
• To strategically profile the key players and analyzing their market shares and core competencies in the Virtual Camera industry
• To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market

Available Customization:
Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**. Additionally, the Vendors which are also part of the research are Jaunt (United States), 360Fly Inc. (United States) and Sphericam, Inc. (United States).
** Confirmation on availability of data would be informed prior purchase

While framing the research framework, major and emerging players operating in the Virtual Camera market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, analyst team keeps preparing set of questionnaires and after getting appointee list; the target audience are then tapped and segregated with various mediums and channels that are feasible for making connection that includes email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey etc.

Report Objectives / Segmentation Covered

By Type
  • Professional Level Camera
  • Consumer Level Camera
By Application
  • Media Application
  • Real Estate Application
  • Online Travel Application
  • Others
By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Rise In Investments By Big Organizations In The Technology And A Platform For Boosting End-User Experience
      • 3.2.2. Growing Demand For 3D/360 Content In Entertainment and Ar/Vr Application
      • 3.2.3. Increasing Application of Volumetric Technology In Multiple End-User Industries
    • 3.3. Market Challenges
      • 3.3.1. Lack of Standardization In 3D Content Creation
    • 3.4. Market Trends
      • 3.4.1. Emergence of Artificial Technology
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Virtual Camera, by Type, Application and Region (value, volume and price ) (2015-2020)
    • 5.1. Introduction
    • 5.2. Global Virtual Camera (Value)
      • 5.2.1. Global Virtual Camera by: Type (Value)
        • 5.2.1.1. Professional Level Camera
        • 5.2.1.2. Consumer Level Camera
      • 5.2.2. Global Virtual Camera by: Application (Value)
        • 5.2.2.1. Media Application
        • 5.2.2.2. Real Estate Application
        • 5.2.2.3. Online Travel Application
        • 5.2.2.4. Others
      • 5.2.3. Global Virtual Camera Region
        • 5.2.3.1. South America
          • 5.2.3.1.1. Brazil
          • 5.2.3.1.2. Argentina
          • 5.2.3.1.3. Rest of South America
        • 5.2.3.2. Asia Pacific
          • 5.2.3.2.1. China
          • 5.2.3.2.2. Japan
          • 5.2.3.2.3. India
          • 5.2.3.2.4. South Korea
          • 5.2.3.2.5. Taiwan
          • 5.2.3.2.6. Australia
          • 5.2.3.2.7. Rest of Asia-Pacific
        • 5.2.3.3. Europe
          • 5.2.3.3.1. Germany
          • 5.2.3.3.2. France
          • 5.2.3.3.3. Italy
          • 5.2.3.3.4. United Kingdom
          • 5.2.3.3.5. Netherlands
          • 5.2.3.3.6. Rest of Europe
        • 5.2.3.4. MEA
          • 5.2.3.4.1. Middle East
          • 5.2.3.4.2. Africa
        • 5.2.3.5. North America
          • 5.2.3.5.1. United States
          • 5.2.3.5.2. Canada
          • 5.2.3.5.3. Mexico
    • 5.3. Global Virtual Camera (Volume)
      • 5.3.1. Global Virtual Camera by: Type (Volume)
        • 5.3.1.1. Professional Level Camera
        • 5.3.1.2. Consumer Level Camera
      • 5.3.2. Global Virtual Camera by: Application (Volume)
        • 5.3.2.1. Media Application
        • 5.3.2.2. Real Estate Application
        • 5.3.2.3. Online Travel Application
        • 5.3.2.4. Others
      • 5.3.3. Global Virtual Camera Region
        • 5.3.3.1. South America
          • 5.3.3.1.1. Brazil
          • 5.3.3.1.2. Argentina
          • 5.3.3.1.3. Rest of South America
        • 5.3.3.2. Asia Pacific
          • 5.3.3.2.1. China
          • 5.3.3.2.2. Japan
          • 5.3.3.2.3. India
          • 5.3.3.2.4. South Korea
          • 5.3.3.2.5. Taiwan
          • 5.3.3.2.6. Australia
          • 5.3.3.2.7. Rest of Asia-Pacific
        • 5.3.3.3. Europe
          • 5.3.3.3.1. Germany
          • 5.3.3.3.2. France
          • 5.3.3.3.3. Italy
          • 5.3.3.3.4. United Kingdom
          • 5.3.3.3.5. Netherlands
          • 5.3.3.3.6. Rest of Europe
        • 5.3.3.4. MEA
          • 5.3.3.4.1. Middle East
          • 5.3.3.4.2. Africa
        • 5.3.3.5. North America
          • 5.3.3.5.1. United States
          • 5.3.3.5.2. Canada
          • 5.3.3.5.3. Mexico
    • 5.4. Global Virtual Camera (Price)
      • 5.4.1. Global Virtual Camera by: Type (Price)
  • 6. Virtual Camera: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2020)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Gopro (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Facebook (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. NextVR (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Kodak (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Ritz Camera (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Nokia (Finland)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Samsung (South Korea)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. LG (South Korea)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Sony (Japan)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Olympus (Japan)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Ricoh (Japan)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
      • 6.4.12. Nikon (Japan)
        • 6.4.12.1. Business Overview
        • 6.4.12.2. Products/Services Offerings
        • 6.4.12.3. Financial Analysis
        • 6.4.12.4. SWOT Analysis
      • 6.4.13. Upano (Greece)
        • 6.4.13.1. Business Overview
        • 6.4.13.2. Products/Services Offerings
        • 6.4.13.3. Financial Analysis
        • 6.4.13.4. SWOT Analysis
      • 6.4.14. Insta360 (China)
        • 6.4.14.1. Business Overview
        • 6.4.14.2. Products/Services Offerings
        • 6.4.14.3. Financial Analysis
        • 6.4.14.4. SWOT Analysis
  • 7. Global Virtual Camera Sale, by Type, Application and Region (value, volume and price ) (2021-2026)
    • 7.1. Introduction
    • 7.2. Global Virtual Camera (Value)
      • 7.2.1. Global Virtual Camera by: Type (Value)
        • 7.2.1.1. Professional Level Camera
        • 7.2.1.2. Consumer Level Camera
      • 7.2.2. Global Virtual Camera by: Application (Value)
        • 7.2.2.1. Media Application
        • 7.2.2.2. Real Estate Application
        • 7.2.2.3. Online Travel Application
        • 7.2.2.4. Others
      • 7.2.3. Global Virtual Camera Region
        • 7.2.3.1. South America
          • 7.2.3.1.1. Brazil
          • 7.2.3.1.2. Argentina
          • 7.2.3.1.3. Rest of South America
        • 7.2.3.2. Asia Pacific
          • 7.2.3.2.1. China
          • 7.2.3.2.2. Japan
          • 7.2.3.2.3. India
          • 7.2.3.2.4. South Korea
          • 7.2.3.2.5. Taiwan
          • 7.2.3.2.6. Australia
          • 7.2.3.2.7. Rest of Asia-Pacific
        • 7.2.3.3. Europe
          • 7.2.3.3.1. Germany
          • 7.2.3.3.2. France
          • 7.2.3.3.3. Italy
          • 7.2.3.3.4. United Kingdom
          • 7.2.3.3.5. Netherlands
          • 7.2.3.3.6. Rest of Europe
        • 7.2.3.4. MEA
          • 7.2.3.4.1. Middle East
          • 7.2.3.4.2. Africa
        • 7.2.3.5. North America
          • 7.2.3.5.1. United States
          • 7.2.3.5.2. Canada
          • 7.2.3.5.3. Mexico
    • 7.3. Global Virtual Camera (Volume)
      • 7.3.1. Global Virtual Camera by: Type (Volume)
        • 7.3.1.1. Professional Level Camera
        • 7.3.1.2. Consumer Level Camera
      • 7.3.2. Global Virtual Camera by: Application (Volume)
        • 7.3.2.1. Media Application
        • 7.3.2.2. Real Estate Application
        • 7.3.2.3. Online Travel Application
        • 7.3.2.4. Others
      • 7.3.3. Global Virtual Camera Region
        • 7.3.3.1. South America
          • 7.3.3.1.1. Brazil
          • 7.3.3.1.2. Argentina
          • 7.3.3.1.3. Rest of South America
        • 7.3.3.2. Asia Pacific
          • 7.3.3.2.1. China
          • 7.3.3.2.2. Japan
          • 7.3.3.2.3. India
          • 7.3.3.2.4. South Korea
          • 7.3.3.2.5. Taiwan
          • 7.3.3.2.6. Australia
          • 7.3.3.2.7. Rest of Asia-Pacific
        • 7.3.3.3. Europe
          • 7.3.3.3.1. Germany
          • 7.3.3.3.2. France
          • 7.3.3.3.3. Italy
          • 7.3.3.3.4. United Kingdom
          • 7.3.3.3.5. Netherlands
          • 7.3.3.3.6. Rest of Europe
        • 7.3.3.4. MEA
          • 7.3.3.4.1. Middle East
          • 7.3.3.4.2. Africa
        • 7.3.3.5. North America
          • 7.3.3.5.1. United States
          • 7.3.3.5.2. Canada
          • 7.3.3.5.3. Mexico
    • 7.4. Global Virtual Camera (Price)
      • 7.4.1. Global Virtual Camera by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Virtual Camera: by Type(USD Million)
  • Table 2. Virtual Camera Professional Level Camera , by Region USD Million (2015-2020)
  • Table 3. Virtual Camera Consumer Level Camera , by Region USD Million (2015-2020)
  • Table 4. Virtual Camera: by Application(USD Million)
  • Table 5. Virtual Camera Media Application , by Region USD Million (2015-2020)
  • Table 6. Virtual Camera Real Estate Application , by Region USD Million (2015-2020)
  • Table 7. Virtual Camera Online Travel Application , by Region USD Million (2015-2020)
  • Table 8. Virtual Camera Others , by Region USD Million (2015-2020)
  • Table 9. South America Virtual Camera, by Country USD Million (2015-2020)
  • Table 10. South America Virtual Camera, by Type USD Million (2015-2020)
  • Table 11. South America Virtual Camera, by Application USD Million (2015-2020)
  • Table 12. Brazil Virtual Camera, by Type USD Million (2015-2020)
  • Table 13. Brazil Virtual Camera, by Application USD Million (2015-2020)
  • Table 14. Argentina Virtual Camera, by Type USD Million (2015-2020)
  • Table 15. Argentina Virtual Camera, by Application USD Million (2015-2020)
  • Table 16. Rest of South America Virtual Camera, by Type USD Million (2015-2020)
  • Table 17. Rest of South America Virtual Camera, by Application USD Million (2015-2020)
  • Table 18. Asia Pacific Virtual Camera, by Country USD Million (2015-2020)
  • Table 19. Asia Pacific Virtual Camera, by Type USD Million (2015-2020)
  • Table 20. Asia Pacific Virtual Camera, by Application USD Million (2015-2020)
  • Table 21. China Virtual Camera, by Type USD Million (2015-2020)
  • Table 22. China Virtual Camera, by Application USD Million (2015-2020)
  • Table 23. Japan Virtual Camera, by Type USD Million (2015-2020)
  • Table 24. Japan Virtual Camera, by Application USD Million (2015-2020)
  • Table 25. India Virtual Camera, by Type USD Million (2015-2020)
  • Table 26. India Virtual Camera, by Application USD Million (2015-2020)
  • Table 27. South Korea Virtual Camera, by Type USD Million (2015-2020)
  • Table 28. South Korea Virtual Camera, by Application USD Million (2015-2020)
  • Table 29. Taiwan Virtual Camera, by Type USD Million (2015-2020)
  • Table 30. Taiwan Virtual Camera, by Application USD Million (2015-2020)
  • Table 31. Australia Virtual Camera, by Type USD Million (2015-2020)
  • Table 32. Australia Virtual Camera, by Application USD Million (2015-2020)
  • Table 33. Rest of Asia-Pacific Virtual Camera, by Type USD Million (2015-2020)
  • Table 34. Rest of Asia-Pacific Virtual Camera, by Application USD Million (2015-2020)
  • Table 35. Europe Virtual Camera, by Country USD Million (2015-2020)
  • Table 36. Europe Virtual Camera, by Type USD Million (2015-2020)
  • Table 37. Europe Virtual Camera, by Application USD Million (2015-2020)
  • Table 38. Germany Virtual Camera, by Type USD Million (2015-2020)
  • Table 39. Germany Virtual Camera, by Application USD Million (2015-2020)
  • Table 40. France Virtual Camera, by Type USD Million (2015-2020)
  • Table 41. France Virtual Camera, by Application USD Million (2015-2020)
  • Table 42. Italy Virtual Camera, by Type USD Million (2015-2020)
  • Table 43. Italy Virtual Camera, by Application USD Million (2015-2020)
  • Table 44. United Kingdom Virtual Camera, by Type USD Million (2015-2020)
  • Table 45. United Kingdom Virtual Camera, by Application USD Million (2015-2020)
  • Table 46. Netherlands Virtual Camera, by Type USD Million (2015-2020)
  • Table 47. Netherlands Virtual Camera, by Application USD Million (2015-2020)
  • Table 48. Rest of Europe Virtual Camera, by Type USD Million (2015-2020)
  • Table 49. Rest of Europe Virtual Camera, by Application USD Million (2015-2020)
  • Table 50. MEA Virtual Camera, by Country USD Million (2015-2020)
  • Table 51. MEA Virtual Camera, by Type USD Million (2015-2020)
  • Table 52. MEA Virtual Camera, by Application USD Million (2015-2020)
  • Table 53. Middle East Virtual Camera, by Type USD Million (2015-2020)
  • Table 54. Middle East Virtual Camera, by Application USD Million (2015-2020)
  • Table 55. Africa Virtual Camera, by Type USD Million (2015-2020)
  • Table 56. Africa Virtual Camera, by Application USD Million (2015-2020)
  • Table 57. North America Virtual Camera, by Country USD Million (2015-2020)
  • Table 58. North America Virtual Camera, by Type USD Million (2015-2020)
  • Table 59. North America Virtual Camera, by Application USD Million (2015-2020)
  • Table 60. United States Virtual Camera, by Type USD Million (2015-2020)
  • Table 61. United States Virtual Camera, by Application USD Million (2015-2020)
  • Table 62. Canada Virtual Camera, by Type USD Million (2015-2020)
  • Table 63. Canada Virtual Camera, by Application USD Million (2015-2020)
  • Table 64. Mexico Virtual Camera, by Type USD Million (2015-2020)
  • Table 65. Mexico Virtual Camera, by Application USD Million (2015-2020)
  • Table 66. Virtual Camera Sales: by Type(K Unit)
  • Table 67. Virtual Camera Sales Professional Level Camera , by Region K Unit (2015-2020)
  • Table 68. Virtual Camera Sales Consumer Level Camera , by Region K Unit (2015-2020)
  • Table 69. Virtual Camera Sales: by Application(K Unit)
  • Table 70. Virtual Camera Sales Media Application , by Region K Unit (2015-2020)
  • Table 71. Virtual Camera Sales Real Estate Application , by Region K Unit (2015-2020)
  • Table 72. Virtual Camera Sales Online Travel Application , by Region K Unit (2015-2020)
  • Table 73. Virtual Camera Sales Others , by Region K Unit (2015-2020)
  • Table 74. South America Virtual Camera Sales, by Country K Unit (2015-2020)
  • Table 75. South America Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 76. South America Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 77. Brazil Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 78. Brazil Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 79. Argentina Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 80. Argentina Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 81. Rest of South America Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 82. Rest of South America Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 83. Asia Pacific Virtual Camera Sales, by Country K Unit (2015-2020)
  • Table 84. Asia Pacific Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 85. Asia Pacific Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 86. China Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 87. China Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 88. Japan Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 89. Japan Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 90. India Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 91. India Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 92. South Korea Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 93. South Korea Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 94. Taiwan Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 95. Taiwan Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 96. Australia Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 97. Australia Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 98. Rest of Asia-Pacific Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 99. Rest of Asia-Pacific Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 100. Europe Virtual Camera Sales, by Country K Unit (2015-2020)
  • Table 101. Europe Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 102. Europe Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 103. Germany Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 104. Germany Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 105. France Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 106. France Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 107. Italy Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 108. Italy Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 109. United Kingdom Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 110. United Kingdom Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 111. Netherlands Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 112. Netherlands Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 113. Rest of Europe Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 114. Rest of Europe Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 115. MEA Virtual Camera Sales, by Country K Unit (2015-2020)
  • Table 116. MEA Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 117. MEA Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 118. Middle East Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 119. Middle East Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 120. Africa Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 121. Africa Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 122. North America Virtual Camera Sales, by Country K Unit (2015-2020)
  • Table 123. North America Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 124. North America Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 125. United States Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 126. United States Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 127. Canada Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 128. Canada Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 129. Mexico Virtual Camera Sales, by Type K Unit (2015-2020)
  • Table 130. Mexico Virtual Camera Sales, by Application K Unit (2015-2020)
  • Table 131. Virtual Camera: by Type(USD/Units)
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. Company Basic Information, Sales Area and Its Competitors
  • Table 136. Company Basic Information, Sales Area and Its Competitors
  • Table 137. Company Basic Information, Sales Area and Its Competitors
  • Table 138. Company Basic Information, Sales Area and Its Competitors
  • Table 139. Company Basic Information, Sales Area and Its Competitors
  • Table 140. Company Basic Information, Sales Area and Its Competitors
  • Table 141. Company Basic Information, Sales Area and Its Competitors
  • Table 142. Company Basic Information, Sales Area and Its Competitors
  • Table 143. Company Basic Information, Sales Area and Its Competitors
  • Table 144. Company Basic Information, Sales Area and Its Competitors
  • Table 145. Company Basic Information, Sales Area and Its Competitors
  • Table 146. Virtual Camera: by Type(USD Million)
  • Table 147. Virtual Camera Professional Level Camera , by Region USD Million (2021-2026)
  • Table 148. Virtual Camera Consumer Level Camera , by Region USD Million (2021-2026)
  • Table 149. Virtual Camera: by Application(USD Million)
  • Table 150. Virtual Camera Media Application , by Region USD Million (2021-2026)
  • Table 151. Virtual Camera Real Estate Application , by Region USD Million (2021-2026)
  • Table 152. Virtual Camera Online Travel Application , by Region USD Million (2021-2026)
  • Table 153. Virtual Camera Others , by Region USD Million (2021-2026)
  • Table 154. South America Virtual Camera, by Country USD Million (2021-2026)
  • Table 155. South America Virtual Camera, by Type USD Million (2021-2026)
  • Table 156. South America Virtual Camera, by Application USD Million (2021-2026)
  • Table 157. Brazil Virtual Camera, by Type USD Million (2021-2026)
  • Table 158. Brazil Virtual Camera, by Application USD Million (2021-2026)
  • Table 159. Argentina Virtual Camera, by Type USD Million (2021-2026)
  • Table 160. Argentina Virtual Camera, by Application USD Million (2021-2026)
  • Table 161. Rest of South America Virtual Camera, by Type USD Million (2021-2026)
  • Table 162. Rest of South America Virtual Camera, by Application USD Million (2021-2026)
  • Table 163. Asia Pacific Virtual Camera, by Country USD Million (2021-2026)
  • Table 164. Asia Pacific Virtual Camera, by Type USD Million (2021-2026)
  • Table 165. Asia Pacific Virtual Camera, by Application USD Million (2021-2026)
  • Table 166. China Virtual Camera, by Type USD Million (2021-2026)
  • Table 167. China Virtual Camera, by Application USD Million (2021-2026)
  • Table 168. Japan Virtual Camera, by Type USD Million (2021-2026)
  • Table 169. Japan Virtual Camera, by Application USD Million (2021-2026)
  • Table 170. India Virtual Camera, by Type USD Million (2021-2026)
  • Table 171. India Virtual Camera, by Application USD Million (2021-2026)
  • Table 172. South Korea Virtual Camera, by Type USD Million (2021-2026)
  • Table 173. South Korea Virtual Camera, by Application USD Million (2021-2026)
  • Table 174. Taiwan Virtual Camera, by Type USD Million (2021-2026)
  • Table 175. Taiwan Virtual Camera, by Application USD Million (2021-2026)
  • Table 176. Australia Virtual Camera, by Type USD Million (2021-2026)
  • Table 177. Australia Virtual Camera, by Application USD Million (2021-2026)
  • Table 178. Rest of Asia-Pacific Virtual Camera, by Type USD Million (2021-2026)
  • Table 179. Rest of Asia-Pacific Virtual Camera, by Application USD Million (2021-2026)
  • Table 180. Europe Virtual Camera, by Country USD Million (2021-2026)
  • Table 181. Europe Virtual Camera, by Type USD Million (2021-2026)
  • Table 182. Europe Virtual Camera, by Application USD Million (2021-2026)
  • Table 183. Germany Virtual Camera, by Type USD Million (2021-2026)
  • Table 184. Germany Virtual Camera, by Application USD Million (2021-2026)
  • Table 185. France Virtual Camera, by Type USD Million (2021-2026)
  • Table 186. France Virtual Camera, by Application USD Million (2021-2026)
  • Table 187. Italy Virtual Camera, by Type USD Million (2021-2026)
  • Table 188. Italy Virtual Camera, by Application USD Million (2021-2026)
  • Table 189. United Kingdom Virtual Camera, by Type USD Million (2021-2026)
  • Table 190. United Kingdom Virtual Camera, by Application USD Million (2021-2026)
  • Table 191. Netherlands Virtual Camera, by Type USD Million (2021-2026)
  • Table 192. Netherlands Virtual Camera, by Application USD Million (2021-2026)
  • Table 193. Rest of Europe Virtual Camera, by Type USD Million (2021-2026)
  • Table 194. Rest of Europe Virtual Camera, by Application USD Million (2021-2026)
  • Table 195. MEA Virtual Camera, by Country USD Million (2021-2026)
  • Table 196. MEA Virtual Camera, by Type USD Million (2021-2026)
  • Table 197. MEA Virtual Camera, by Application USD Million (2021-2026)
  • Table 198. Middle East Virtual Camera, by Type USD Million (2021-2026)
  • Table 199. Middle East Virtual Camera, by Application USD Million (2021-2026)
  • Table 200. Africa Virtual Camera, by Type USD Million (2021-2026)
  • Table 201. Africa Virtual Camera, by Application USD Million (2021-2026)
  • Table 202. North America Virtual Camera, by Country USD Million (2021-2026)
  • Table 203. North America Virtual Camera, by Type USD Million (2021-2026)
  • Table 204. North America Virtual Camera, by Application USD Million (2021-2026)
  • Table 205. United States Virtual Camera, by Type USD Million (2021-2026)
  • Table 206. United States Virtual Camera, by Application USD Million (2021-2026)
  • Table 207. Canada Virtual Camera, by Type USD Million (2021-2026)
  • Table 208. Canada Virtual Camera, by Application USD Million (2021-2026)
  • Table 209. Mexico Virtual Camera, by Type USD Million (2021-2026)
  • Table 210. Mexico Virtual Camera, by Application USD Million (2021-2026)
  • Table 211. Virtual Camera Sales: by Type(K Unit)
  • Table 212. Virtual Camera Sales Professional Level Camera , by Region K Unit (2021-2026)
  • Table 213. Virtual Camera Sales Consumer Level Camera , by Region K Unit (2021-2026)
  • Table 214. Virtual Camera Sales: by Application(K Unit)
  • Table 215. Virtual Camera Sales Media Application , by Region K Unit (2021-2026)
  • Table 216. Virtual Camera Sales Real Estate Application , by Region K Unit (2021-2026)
  • Table 217. Virtual Camera Sales Online Travel Application , by Region K Unit (2021-2026)
  • Table 218. Virtual Camera Sales Others , by Region K Unit (2021-2026)
  • Table 219. South America Virtual Camera Sales, by Country K Unit (2021-2026)
  • Table 220. South America Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 221. South America Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 222. Brazil Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 223. Brazil Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 224. Argentina Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 225. Argentina Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 226. Rest of South America Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 227. Rest of South America Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 228. Asia Pacific Virtual Camera Sales, by Country K Unit (2021-2026)
  • Table 229. Asia Pacific Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 230. Asia Pacific Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 231. China Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 232. China Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 233. Japan Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 234. Japan Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 235. India Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 236. India Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 237. South Korea Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 238. South Korea Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 239. Taiwan Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 240. Taiwan Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 241. Australia Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 242. Australia Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 243. Rest of Asia-Pacific Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 244. Rest of Asia-Pacific Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 245. Europe Virtual Camera Sales, by Country K Unit (2021-2026)
  • Table 246. Europe Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 247. Europe Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 248. Germany Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 249. Germany Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 250. France Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 251. France Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 252. Italy Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 253. Italy Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 254. United Kingdom Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 255. United Kingdom Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 256. Netherlands Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 257. Netherlands Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 258. Rest of Europe Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 259. Rest of Europe Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 260. MEA Virtual Camera Sales, by Country K Unit (2021-2026)
  • Table 261. MEA Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 262. MEA Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 263. Middle East Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 264. Middle East Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 265. Africa Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 266. Africa Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 267. North America Virtual Camera Sales, by Country K Unit (2021-2026)
  • Table 268. North America Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 269. North America Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 270. United States Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 271. United States Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 272. Canada Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 273. Canada Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 274. Mexico Virtual Camera Sales, by Type K Unit (2021-2026)
  • Table 275. Mexico Virtual Camera Sales, by Application K Unit (2021-2026)
  • Table 276. Virtual Camera: by Type(USD/Units)
  • Table 277. Research Programs/Design for This Report
  • Table 278. Key Data Information from Secondary Sources
  • Table 279. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Virtual Camera: by Type USD Million (2015-2020)
  • Figure 5. Global Virtual Camera: by Application USD Million (2015-2020)
  • Figure 6. South America Virtual Camera Share (%), by Country
  • Figure 7. Asia Pacific Virtual Camera Share (%), by Country
  • Figure 8. Europe Virtual Camera Share (%), by Country
  • Figure 9. MEA Virtual Camera Share (%), by Country
  • Figure 10. North America Virtual Camera Share (%), by Country
  • Figure 11. Global Virtual Camera: by Type K Unit (2015-2020)
  • Figure 12. Global Virtual Camera: by Application K Unit (2015-2020)
  • Figure 13. South America Virtual Camera Share (%), by Country
  • Figure 14. Asia Pacific Virtual Camera Share (%), by Country
  • Figure 15. Europe Virtual Camera Share (%), by Country
  • Figure 16. MEA Virtual Camera Share (%), by Country
  • Figure 17. North America Virtual Camera Share (%), by Country
  • Figure 18. Global Virtual Camera: by Type USD/Units (2015-2020)
  • Figure 19. Global Virtual Camera share by Players 2020 (%)
  • Figure 20. Global Virtual Camera share by Players (Top 3) 2020(%)
  • Figure 21. Global Virtual Camera share by Players (Top 5) 2020(%)
  • Figure 22. BCG Matrix for key Companies
  • Figure 23. Gopro (United States) Revenue, Net Income and Gross profit
  • Figure 24. Gopro (United States) Revenue: by Geography 2020
  • Figure 25. Facebook (United States) Revenue, Net Income and Gross profit
  • Figure 26. Facebook (United States) Revenue: by Geography 2020
  • Figure 27. NextVR (United States) Revenue, Net Income and Gross profit
  • Figure 28. NextVR (United States) Revenue: by Geography 2020
  • Figure 29. Kodak (United States) Revenue, Net Income and Gross profit
  • Figure 30. Kodak (United States) Revenue: by Geography 2020
  • Figure 31. Ritz Camera (United States) Revenue, Net Income and Gross profit
  • Figure 32. Ritz Camera (United States) Revenue: by Geography 2020
  • Figure 33. Nokia (Finland) Revenue, Net Income and Gross profit
  • Figure 34. Nokia (Finland) Revenue: by Geography 2020
  • Figure 35. Samsung (South Korea) Revenue, Net Income and Gross profit
  • Figure 36. Samsung (South Korea) Revenue: by Geography 2020
  • Figure 37. LG (South Korea) Revenue, Net Income and Gross profit
  • Figure 38. LG (South Korea) Revenue: by Geography 2020
  • Figure 39. Sony (Japan) Revenue, Net Income and Gross profit
  • Figure 40. Sony (Japan) Revenue: by Geography 2020
  • Figure 41. Olympus (Japan) Revenue, Net Income and Gross profit
  • Figure 42. Olympus (Japan) Revenue: by Geography 2020
  • Figure 43. Ricoh (Japan) Revenue, Net Income and Gross profit
  • Figure 44. Ricoh (Japan) Revenue: by Geography 2020
  • Figure 45. Nikon (Japan) Revenue, Net Income and Gross profit
  • Figure 46. Nikon (Japan) Revenue: by Geography 2020
  • Figure 47. Upano (Greece) Revenue, Net Income and Gross profit
  • Figure 48. Upano (Greece) Revenue: by Geography 2020
  • Figure 49. Insta360 (China) Revenue, Net Income and Gross profit
  • Figure 50. Insta360 (China) Revenue: by Geography 2020
  • Figure 51. Global Virtual Camera: by Type USD Million (2021-2026)
  • Figure 52. Global Virtual Camera: by Application USD Million (2021-2026)
  • Figure 53. South America Virtual Camera Share (%), by Country
  • Figure 54. Asia Pacific Virtual Camera Share (%), by Country
  • Figure 55. Europe Virtual Camera Share (%), by Country
  • Figure 56. MEA Virtual Camera Share (%), by Country
  • Figure 57. North America Virtual Camera Share (%), by Country
  • Figure 58. Global Virtual Camera: by Type K Unit (2021-2026)
  • Figure 59. Global Virtual Camera: by Application K Unit (2021-2026)
  • Figure 60. South America Virtual Camera Share (%), by Country
  • Figure 61. Asia Pacific Virtual Camera Share (%), by Country
  • Figure 62. Europe Virtual Camera Share (%), by Country
  • Figure 63. MEA Virtual Camera Share (%), by Country
  • Figure 64. North America Virtual Camera Share (%), by Country
  • Figure 65. Global Virtual Camera: by Type USD/Units (2021-2026)
List of companies from research coverage that are profiled in the study
  • Gopro (United States)
  • Facebook (United States)
  • NextVR (United States)
  • Kodak (United States)
  • Ritz Camera (United States)
  • Nokia (Finland)
  • Samsung (South Korea)
  • LG (South Korea)
  • Sony (Japan)
  • Olympus (Japan)
  • Ricoh (Japan)
  • Nikon (Japan)
  • Upano (Greece)
  • Insta360 (China)
Additional players considered in the study are as follows:
Jaunt (United States) , 360Fly Inc. (United States) , Sphericam, Inc. (United States)
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May 2021 245 Pages 73 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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