About Handheld Game Console
A handheld game console is smaller than home video game consoles as it consists of a screen, speakers, and the controller in one unit itself. It is a compact and portable video game console to enhance the gaming experience. It can be carried and played anywhere and is widely used by kids and adults. It comes with a 3D Screen and LCD Screen and can be operated in 2DS, 3DS, DS, and other platforms.
Attributes | Details |
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Study Period | 2018-2030 |
Base Year | 2023 |
Unit | Value (USD Million) |
The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.
Nintendo Co., Ltd. (Japan), Sony Group Corporation (PlayStation Vita) (Japan), Nvidia Corporation (United States), Atari (United States), NEC Corp (Japan), Nokia Corporation (Finland), Sega Corporation (Japan), Bandai Co., Ltd. (Japan), Game Consoles Worldwide (United States) and LeapFrog Enterprises, Inc. (United States) are some of the key players that are part of study coverage.
Segmentation Overview
AMA Research has segmented the market of Global Handheld Game Console market by Type (3D Screen and LCD Screen) and Region.
On the basis of geography, the market of Handheld Game Console has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Sales Channel, the sub-segment i.e. Online will boost the Handheld Game Console market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Patform, the sub-segment i.e. 2DS will boost the Handheld Game Console market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by End User, the sub-segment i.e. Children will boost the Handheld Game Console market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
Influencing Trend:
Rising Consumption of Handheld Game Console Among Kids and Adults
Market Growth Drivers:
Growing Digitalization and Online Gaming Industry and Demand for the Gaming Console for Smooth and Efficient Gaming Experience
Challenges:
Uncertain Technical Issues with the Battery and Graphics in Handheld Game Console
Restraints:
Presence of Counterfeit Low Aukity Handheld Game Console in the Market
Opportunities:
Technological Upgradation in the Handheld Game Console and Surging Spendings of Adults on Handheld Game Console
Market Leaders and their expansionary development strategies
In August 2020, Nintendo has looked into including more computing power and 4K graphics in the new Switch model, according to a Bloomberg report. The Japanese gaming giant has flourished during the coronavirus pandemic thanks to the popularity of Animal Crossing: New Horizons,
On 25th March 2021, American multinational corporation Qualcomm, which was earlier said to be working on a brand of gaming smartphones, will now reportedly be developing a handheld console of its own that will be powered specifically by the upcoming Android 12. This portable gaming console will strongly resemble the Nintendo Switch, but it will run on Android and house a Snapdragon chipset.
Key Target Audience
Handheld Game Console Manufacturers, Handheld Game Console International Traders, Handheld Game Console Distributors and Suppliers, Research and Development Institutes, Potential Investor, Regulatory Bodies and Others
About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.
Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.
The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.