What is Gaming Hardware Market Scope?
Gaming is a fast growing industry and higher gaming graphics is resulting into increasing demand for upgraded gaming hardware. Gaming hardware comprises of consoles, joysticks, and other gaming peripherals such as headsets, mice, keyboard, etc. Gaming Consoles are expected to account for one of the largest market share. The increasing penetration of online gaming platforms fuelled with large number of young demographics opens up huge window of opportunity for growth of the gaming hardware market. Gaming industry is expected to become bigger than streaming platforms and music platforms industry over the next decade. Geographically, Asia Pacific is expected to emerge as the biggest market because of large young population and rising per capita income in the region.
The Gaming Hardware market study is being classified by Type (Joysticks, Headsets, Gaming Consoles, Keyboard, Mice, Virtual Reality Glasses and Others), by Application (PC (Personal Computer) and Laptop, TV (Television) and Smartphone) and major geographies with country level break-up.
Analysts at AMA predicts that Players from United States will contribute to the maximum growth of Global Gaming Hardware market throughout the predicted period.
Sony Corporation (United States), Microsoft Corporation (United States), Hewlett-Packard Company (United States), Corsair Gaming, Inc. (United States), HTC Corporation (Taiwan), Nintendo Co., Ltd. (Japan), Micro-Star International Co., Ltd. (Taiwan), Acer Inc. (Taiwan), AsusTek Computer Inc. (Taiwan) and Logitech International S.A. (Switzerland) are some of the key players profiled in the study. Additionally, the Players which are also part of the research are Facebook Technologies, LLC (United States), NZXT (United States) and Razer Inc. (United States).
Segmentation Analysis
Analyst at AMA have segmented the market study of Global Gaming Hardware market by Type, Application and Region.
On the basis of geography, the market of Gaming Hardware has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
Market Influencers and their development strategies
In 2021, HP Inc., the multinational IT Company manufacturing several computer hardware has announced plans to acquire HyperX, which is the gaming division of Kingston Technology Company. The two companies signed a definitive agreement of acquisition regarding the same. HP looks to capitalise on HyperX’s growing market and further help them innovate and advance their gaming peripherals using HP’s expertise in computer hardware development.
In 2020, Corsair Gaming, Inc., a US based world renowned gaming peripherals and hardware manufacturer has announced filling for a USD 100 million IPO. The company has high hopes to raise capital from the market to invest in innovation and development of new product as well as expand in other less-penetrated markets. The company is looked upon as emerging growth company.
Influencing Market Trend
- Gaming Console Accounts for One of Largest Market Share
Market Drivers
- Presence of Large Number of Young Demographics
- Advancement in Game Technology and Graphics
- Increasing Penetration of Online Gaming Platforms
- Increase in Disposable Income
- Change in Lifestyle due to Increasing Urbanisation
Opportunities
- Virtual Reality Glasses have Huge Potential, especially Complemented with Emergence of 5G Technology
Restraints
- High Import Duty in Certain Countries limits the Growth of the Gaming Hardware Market in those Countries
Challenges
- The Emergence of Cheaper Chinese Alternatives
Key Target Audience
Gaming Hardware Manufacturers, Suppliers and Distributors, Component Suppliers, New Entrants/Investors, Venture Capitalists and Private Equity Firms, End-Use Industries and Others
Customization available in this Study:
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