About Graphics Processing Unit
A graphics processing unit is a chip or electronic circuit which allows the rendering the 2D and 3D display of graphics, images, animations and video on an electronics device such as laptops, desktop, etc. The GPU helps in providing smooth graphics for better customer experiences especially in gaming, video editing, or content creation applications. There are types of graphic processing units namely discrete, integrated, and hybrid GPU, and it operated by using the method known as parallel processing which means it handles multiple processors.
Attributes | Details |
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Study Period | 2018-2030 |
Base Year | 2023 |
Unit | Value (USD Million) |
Competition among existing players is due to the Graphics Processing Unit market share occupied by leading players. The industry leader is engaged in offering innovative and superior quality products to cater to the ever-growing demand for Graphics Processing Unit market. The companies are implementing strategic activities such as acquisitions and mergers along with collaboration with companies in other industries to aid them in improving sustenance and maintaining their competitive advantage. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.
Intel Corporation (United States), Nvidia Corporation (United States), Broadcom Inc. (United States), Imagination Technologies Group plc (United Kingdom), Qualcomm (United States), SAPPHIRE Technology Limited (Hong Kong), ZOTAC (Hong Kong), VeriSilicon (China) and Silicon Integrated Systems Corp. (Taiwan) are some of the key players that are part of study coverage.
Segmentation Overview
AMA Research has segmented the market of Global Graphics Processing Unit market by Type (Discrete GPU, Integrated GPU and Hybrid GPU), Application (Gaming, Video Editing, Machine Learning and Others) and Region.
On the basis of geography, the market of Graphics Processing Unit has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Distribution Channel, the sub-segment i.e. Offline Retail will boost the Graphics Processing Unit market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Device, the sub-segment i.e. Desktops will boost the Graphics Processing Unit market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
Influencing Trend:
Integration of Features Supporting the Virtual reality and Animation based Games and Technological Advancements in the Graphics Processing Unit
Market Growth Drivers:
Need for the ratio of Arithematic Operation to Memory Operations in Any Computing Activities and Growing Demand for Heavy Graphic Games
Challenges:
Troubleshooting and Supportability Related Problems with Graphics Processing Unit
Restraints:
High-Cost Investment in the Device with Graphics Processing Unit
Opportunities:
Surging Content Creation and Video Editing Activities will Boost the Graphics Processing Unit Market
Market Leaders and their expansionary development strategies
In September 2020, NVIDIA and SoftBank Group Corp. announced a definitive agreement under which NVIDIA has acquired Arm Limited from SBG and the SoftBank Vision Fund (together, “SoftBank”) in a transaction valued at USD 40 billion. The transaction is expected to be immediately accretive to NVIDIA’s non-GAAP gross margin and non-GAAP earnings per share.
In September 2020, NVIDIA acquired Arm for USD 40 Billion, Creating World’s Premier Computing Company for the Age of AI. NVIDIA will expand Arm’s R&D presence in Cambridge, UK, by establishing a world-class AI research and education center, and building an Arm/NVIDIA-powered AI supercomputer for groundbreaking research NVIDIA will continue Arm’s open-licensing model and customer neutrality and expand Arm’s IP licensing portfolio with NVIDIA technology
Key Target Audience
Graphics Processing Unit Manufacturers, Graphics Processing Unit International Traders, Graphics Processing Unit Distributors and Suppliers, Research and Development Institutes, Potential Investors, Regulatory Bodies and Others
About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.
Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.
The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.