MMORPG and Web3/Web 3 MMO Comprehensive Study by Type (MMO Role Play Games (MMORPG), MMO First Person Shooter (MMOFPS), MMO Real-time Strategy (MMORTS), Other), Gaming Platform (Windows, Mac, Android, IOS, Others), Model (Pay to Play Model, Buy to Play Model, Free to Play Model, Freemium Model), Device Type (Mobile, PC, Game Consoles, Other) Players and Region - Global Market Outlook to 2030

MMORPG and Web3/Web 3 MMO Market by XX Submarkets | Forecast Years 2024-2030  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Global MMORPG and Web3/Web 3 MMO Market Overview:
The MMORPG and Web3 gaming landscape is evolving rapidly, driven by the integration of blockchain technology and decentralized finance. As traditional MMORPGs like "World of Warcraft" and "Final Fantasy XIV" continue to thrive, a new wave of Web3 games is emerging, leveraging NFTs and play-to-earn models to create unique economic ecosystems. Titles such as "Axie Infinity" and "The Sandbox" have demonstrated the potential for players to earn real-world value through in-game assets and governance tokens, attracting a diverse audience of both gamers and investors. The market is witnessing a shift towards greater player ownership, where in-game items and characters can be traded or sold across platforms, fostering a sense of community and investment. However, challenges remain, including regulatory scrutiny, sustainability concerns, and the need for robust gameplay to retain users. As development teams increasingly focus on user experience alongside blockchain integration, the potential for innovative gameplay mechanics and immersive worlds continues to grow. Overall, the MMORPG and Web3 MMO market represents a dynamic intersection of gaming, finance, and technology, with the potential to redefine how players engage with virtual environments and each other.

AttributesDetails
Study Period2018-2030
Base Year2023
Forecast Period2024-2030
Historical Period2018-2023
UnitValue (USD Million)
Customization ScopeAvail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility


Influencing Trend:
Non-fungible tokens are becoming mainstream in gaming, allowing for unique collectibles and in-game items. and Games are increasingly focusing on allowing assets to be used across different titles and platforms.

Market Growth Drivers:
Players seek ownership of in-game assets, leading to increased interest in blockchain technology. and Decentralized governance models empower players, fostering stronger communities.

Challenges:
Striking the right balance between engaging gameplay and monetization strategies can be difficult. and Maintaining long-term interest in games, particularly in a rapidly changing market, poses a challenge.

Restraints:
Uncertain regulations surrounding cryptocurrencies and NFTs can hinder market growth. and Hacking and scams related to digital assets pose significant threats to user trust.

Opportunities:
Opportunities exist for blending traditional MMORPG mechanics with Web3 elements to enhance engagement. and Partnerships between gaming studios and blockchain companies can lead to innovative product offerings.

Competitive Landscape:

Some of the key players profiled in the report are Activision Blizzard, Electronic Arts, Tencent Holdings, NetEase Games, Riot Games, Valve, Bandai Namco Holdings, Square Enix, NCsoft Corporation, Nexon, Ubisoft Entertainment SA, Amazon Game Studios and Jagex Limited. Considering Market by Gaming Platform, the sub-segment i.e. Windows will boost the MMORPG and Web3/Web 3 MMO market. Considering Market by Model, the sub-segment i.e. Pay to Play Model will boost the MMORPG and Web3/Web 3 MMO market. Considering Market by Device Type, the sub-segment i.e. Mobile will boost the MMORPG and Web3/Web 3 MMO market.

What Can be Explored with the MMORPG and Web3/Web 3 MMO Market Study
 Gain Market Understanding
 Identify Growth Opportunities
 Analyze and Measure the Global MMORPG and Web3/Web 3 MMO Market by Identifying Investment across various Industry Verticals
 Understand the Trends that will drive Future Changes in MMORPG and Web3/Web 3 MMO
 Understand the Competitive Scenario
- Track Right Markets
- Identify the Right Verticals

Research Methodology:
The top-down and bottom-up approaches are used to estimate and validate the size of the Global MMORPG and Web3/Web 3 MMO market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in MMORPG and Web3/Web 3 MMO market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.

Report Objectives / Segmentation Covered

By Type
  • MMO Role Play Games (MMORPG)
  • MMO First Person Shooter (MMOFPS)
  • MMO Real-time Strategy (MMORTS)
  • Other
By Gaming Platform
  • Windows
  • Mac
  • Android
  • IOS
  • Others

By Model
  • Pay to Play Model
  • Buy to Play Model
  • Free to Play Model
  • Freemium Model

By Device Type
  • Mobile
  • PC
  • Game Consoles
  • Other

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Players seek ownership of in-game assets, leading to increased interest in blockchain technology.
      • 3.2.2. Decentralized governance models empower players, fostering stronger communities.
    • 3.3. Market Challenges
      • 3.3.1. Striking the right balance between engaging gameplay and monetization strategies can be difficult.
      • 3.3.2. Maintaining long-term interest in games, particularly in a rapidly changing market, poses a challenge.
    • 3.4. Market Trends
      • 3.4.1. Non-fungible tokens are becoming mainstream in gaming, allowing for unique collectibles and in-game items.
      • 3.4.2. Games are increasingly focusing on allowing assets to be used across different titles and platforms.
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global MMORPG and Web3/Web 3 MMO, by Type, Gaming Platform, Model, Device Type and Region (value) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global MMORPG and Web3/Web 3 MMO (Value)
      • 5.2.1. Global MMORPG and Web3/Web 3 MMO by: Type (Value)
        • 5.2.1.1. MMO Role Play Games (MMORPG)
        • 5.2.1.2. MMO First Person Shooter (MMOFPS)
        • 5.2.1.3. MMO Real-time Strategy (MMORTS)
        • 5.2.1.4. Other
      • 5.2.2. Global MMORPG and Web3/Web 3 MMO by: Gaming Platform (Value)
        • 5.2.2.1. Windows
        • 5.2.2.2. Mac
        • 5.2.2.3. Android
        • 5.2.2.4. IOS
        • 5.2.2.5. Others
      • 5.2.3. Global MMORPG and Web3/Web 3 MMO by: Model (Value)
        • 5.2.3.1. Pay to Play Model
        • 5.2.3.2. Buy to Play Model
        • 5.2.3.3. Free to Play Model
        • 5.2.3.4. Freemium Model
      • 5.2.4. Global MMORPG and Web3/Web 3 MMO by: Device Type (Value)
        • 5.2.4.1. Mobile
        • 5.2.4.2. PC
        • 5.2.4.3. Game Consoles
        • 5.2.4.4. Other
      • 5.2.5. Global MMORPG and Web3/Web 3 MMO Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
  • 6. MMORPG and Web3/Web 3 MMO: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Activision Blizzard
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Electronic Arts
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Tencent Holdings
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. NetEase Games
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Riot Games
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Valve
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Bandai Namco Holdings
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Square Enix
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. NCsoft Corporation
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Nexon
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Ubisoft Entertainment SA
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
      • 6.4.12. Amazon Game Studios
        • 6.4.12.1. Business Overview
        • 6.4.12.2. Products/Services Offerings
        • 6.4.12.3. Financial Analysis
        • 6.4.12.4. SWOT Analysis
      • 6.4.13. Jagex Limited
        • 6.4.13.1. Business Overview
        • 6.4.13.2. Products/Services Offerings
        • 6.4.13.3. Financial Analysis
        • 6.4.13.4. SWOT Analysis
  • 7. Global MMORPG and Web3/Web 3 MMO Sale, by Type, Gaming Platform, Model, Device Type and Region (value) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global MMORPG and Web3/Web 3 MMO (Value)
      • 7.2.1. Global MMORPG and Web3/Web 3 MMO by: Type (Value)
        • 7.2.1.1. MMO Role Play Games (MMORPG)
        • 7.2.1.2. MMO First Person Shooter (MMOFPS)
        • 7.2.1.3. MMO Real-time Strategy (MMORTS)
        • 7.2.1.4. Other
      • 7.2.2. Global MMORPG and Web3/Web 3 MMO by: Gaming Platform (Value)
        • 7.2.2.1. Windows
        • 7.2.2.2. Mac
        • 7.2.2.3. Android
        • 7.2.2.4. IOS
        • 7.2.2.5. Others
      • 7.2.3. Global MMORPG and Web3/Web 3 MMO by: Model (Value)
        • 7.2.3.1. Pay to Play Model
        • 7.2.3.2. Buy to Play Model
        • 7.2.3.3. Free to Play Model
        • 7.2.3.4. Freemium Model
      • 7.2.4. Global MMORPG and Web3/Web 3 MMO by: Device Type (Value)
        • 7.2.4.1. Mobile
        • 7.2.4.2. PC
        • 7.2.4.3. Game Consoles
        • 7.2.4.4. Other
      • 7.2.5. Global MMORPG and Web3/Web 3 MMO Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. MMORPG and Web3/Web 3 MMO: by Type(USD Million)
  • Table 2. MMORPG and Web3/Web 3 MMO MMO Role Play Games (MMORPG) , by Region USD Million (2018-2023)
  • Table 3. MMORPG and Web3/Web 3 MMO MMO First Person Shooter (MMOFPS) , by Region USD Million (2018-2023)
  • Table 4. MMORPG and Web3/Web 3 MMO MMO Real-time Strategy (MMORTS) , by Region USD Million (2018-2023)
  • Table 5. MMORPG and Web3/Web 3 MMO Other , by Region USD Million (2018-2023)
  • Table 6. MMORPG and Web3/Web 3 MMO: by Gaming Platform(USD Million)
  • Table 7. MMORPG and Web3/Web 3 MMO Windows , by Region USD Million (2018-2023)
  • Table 8. MMORPG and Web3/Web 3 MMO Mac , by Region USD Million (2018-2023)
  • Table 9. MMORPG and Web3/Web 3 MMO Android , by Region USD Million (2018-2023)
  • Table 10. MMORPG and Web3/Web 3 MMO IOS , by Region USD Million (2018-2023)
  • Table 11. MMORPG and Web3/Web 3 MMO Others , by Region USD Million (2018-2023)
  • Table 12. MMORPG and Web3/Web 3 MMO: by Model(USD Million)
  • Table 13. MMORPG and Web3/Web 3 MMO Pay to Play Model , by Region USD Million (2018-2023)
  • Table 14. MMORPG and Web3/Web 3 MMO Buy to Play Model , by Region USD Million (2018-2023)
  • Table 15. MMORPG and Web3/Web 3 MMO Free to Play Model , by Region USD Million (2018-2023)
  • Table 16. MMORPG and Web3/Web 3 MMO Freemium Model , by Region USD Million (2018-2023)
  • Table 17. MMORPG and Web3/Web 3 MMO: by Device Type(USD Million)
  • Table 18. MMORPG and Web3/Web 3 MMO Mobile , by Region USD Million (2018-2023)
  • Table 19. MMORPG and Web3/Web 3 MMO PC , by Region USD Million (2018-2023)
  • Table 20. MMORPG and Web3/Web 3 MMO Game Consoles , by Region USD Million (2018-2023)
  • Table 21. MMORPG and Web3/Web 3 MMO Other , by Region USD Million (2018-2023)
  • Table 22. South America MMORPG and Web3/Web 3 MMO, by Country USD Million (2018-2023)
  • Table 23. South America MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 24. South America MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 25. South America MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 26. South America MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 27. Brazil MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 28. Brazil MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 29. Brazil MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 30. Brazil MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 31. Argentina MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 32. Argentina MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 33. Argentina MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 34. Argentina MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 35. Rest of South America MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 36. Rest of South America MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 37. Rest of South America MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 38. Rest of South America MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 39. Asia Pacific MMORPG and Web3/Web 3 MMO, by Country USD Million (2018-2023)
  • Table 40. Asia Pacific MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 41. Asia Pacific MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 42. Asia Pacific MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 43. Asia Pacific MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 44. China MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 45. China MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 46. China MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 47. China MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 48. Japan MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 49. Japan MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 50. Japan MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 51. Japan MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 52. India MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 53. India MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 54. India MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 55. India MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 56. South Korea MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 57. South Korea MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 58. South Korea MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 59. South Korea MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 60. Taiwan MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 61. Taiwan MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 62. Taiwan MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 63. Taiwan MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 64. Australia MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 65. Australia MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 66. Australia MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 67. Australia MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 68. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 69. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 70. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 71. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 72. Europe MMORPG and Web3/Web 3 MMO, by Country USD Million (2018-2023)
  • Table 73. Europe MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 74. Europe MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 75. Europe MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 76. Europe MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 77. Germany MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 78. Germany MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 79. Germany MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 80. Germany MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 81. France MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 82. France MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 83. France MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 84. France MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 85. Italy MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 86. Italy MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 87. Italy MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 88. Italy MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 89. United Kingdom MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 90. United Kingdom MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 91. United Kingdom MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 92. United Kingdom MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 93. Netherlands MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 94. Netherlands MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 95. Netherlands MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 96. Netherlands MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 97. Rest of Europe MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 98. Rest of Europe MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 99. Rest of Europe MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 100. Rest of Europe MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 101. MEA MMORPG and Web3/Web 3 MMO, by Country USD Million (2018-2023)
  • Table 102. MEA MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 103. MEA MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 104. MEA MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 105. MEA MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 106. Middle East MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 107. Middle East MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 108. Middle East MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 109. Middle East MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 110. Africa MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 111. Africa MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 112. Africa MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 113. Africa MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 114. North America MMORPG and Web3/Web 3 MMO, by Country USD Million (2018-2023)
  • Table 115. North America MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 116. North America MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 117. North America MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 118. North America MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 119. United States MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 120. United States MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 121. United States MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 122. United States MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 123. Canada MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 124. Canada MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 125. Canada MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 126. Canada MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 127. Mexico MMORPG and Web3/Web 3 MMO, by Type USD Million (2018-2023)
  • Table 128. Mexico MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2018-2023)
  • Table 129. Mexico MMORPG and Web3/Web 3 MMO, by Model USD Million (2018-2023)
  • Table 130. Mexico MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2018-2023)
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. Company Basic Information, Sales Area and Its Competitors
  • Table 136. Company Basic Information, Sales Area and Its Competitors
  • Table 137. Company Basic Information, Sales Area and Its Competitors
  • Table 138. Company Basic Information, Sales Area and Its Competitors
  • Table 139. Company Basic Information, Sales Area and Its Competitors
  • Table 140. Company Basic Information, Sales Area and Its Competitors
  • Table 141. Company Basic Information, Sales Area and Its Competitors
  • Table 142. Company Basic Information, Sales Area and Its Competitors
  • Table 143. Company Basic Information, Sales Area and Its Competitors
  • Table 144. MMORPG and Web3/Web 3 MMO: by Type(USD Million)
  • Table 145. MMORPG and Web3/Web 3 MMO MMO Role Play Games (MMORPG) , by Region USD Million (2025-2030)
  • Table 146. MMORPG and Web3/Web 3 MMO MMO First Person Shooter (MMOFPS) , by Region USD Million (2025-2030)
  • Table 147. MMORPG and Web3/Web 3 MMO MMO Real-time Strategy (MMORTS) , by Region USD Million (2025-2030)
  • Table 148. MMORPG and Web3/Web 3 MMO Other , by Region USD Million (2025-2030)
  • Table 149. MMORPG and Web3/Web 3 MMO: by Gaming Platform(USD Million)
  • Table 150. MMORPG and Web3/Web 3 MMO Windows , by Region USD Million (2025-2030)
  • Table 151. MMORPG and Web3/Web 3 MMO Mac , by Region USD Million (2025-2030)
  • Table 152. MMORPG and Web3/Web 3 MMO Android , by Region USD Million (2025-2030)
  • Table 153. MMORPG and Web3/Web 3 MMO IOS , by Region USD Million (2025-2030)
  • Table 154. MMORPG and Web3/Web 3 MMO Others , by Region USD Million (2025-2030)
  • Table 155. MMORPG and Web3/Web 3 MMO: by Model(USD Million)
  • Table 156. MMORPG and Web3/Web 3 MMO Pay to Play Model , by Region USD Million (2025-2030)
  • Table 157. MMORPG and Web3/Web 3 MMO Buy to Play Model , by Region USD Million (2025-2030)
  • Table 158. MMORPG and Web3/Web 3 MMO Free to Play Model , by Region USD Million (2025-2030)
  • Table 159. MMORPG and Web3/Web 3 MMO Freemium Model , by Region USD Million (2025-2030)
  • Table 160. MMORPG and Web3/Web 3 MMO: by Device Type(USD Million)
  • Table 161. MMORPG and Web3/Web 3 MMO Mobile , by Region USD Million (2025-2030)
  • Table 162. MMORPG and Web3/Web 3 MMO PC , by Region USD Million (2025-2030)
  • Table 163. MMORPG and Web3/Web 3 MMO Game Consoles , by Region USD Million (2025-2030)
  • Table 164. MMORPG and Web3/Web 3 MMO Other , by Region USD Million (2025-2030)
  • Table 165. South America MMORPG and Web3/Web 3 MMO, by Country USD Million (2025-2030)
  • Table 166. South America MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 167. South America MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 168. South America MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 169. South America MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 170. Brazil MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 171. Brazil MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 172. Brazil MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 173. Brazil MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 174. Argentina MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 175. Argentina MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 176. Argentina MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 177. Argentina MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 178. Rest of South America MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 179. Rest of South America MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 180. Rest of South America MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 181. Rest of South America MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 182. Asia Pacific MMORPG and Web3/Web 3 MMO, by Country USD Million (2025-2030)
  • Table 183. Asia Pacific MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 184. Asia Pacific MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 185. Asia Pacific MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 186. Asia Pacific MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 187. China MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 188. China MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 189. China MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 190. China MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 191. Japan MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 192. Japan MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 193. Japan MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 194. Japan MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 195. India MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 196. India MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 197. India MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 198. India MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 199. South Korea MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 200. South Korea MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 201. South Korea MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 202. South Korea MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 203. Taiwan MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 204. Taiwan MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 205. Taiwan MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 206. Taiwan MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 207. Australia MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 208. Australia MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 209. Australia MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 210. Australia MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 211. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 212. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 213. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 214. Rest of Asia-Pacific MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 215. Europe MMORPG and Web3/Web 3 MMO, by Country USD Million (2025-2030)
  • Table 216. Europe MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 217. Europe MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 218. Europe MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 219. Europe MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 220. Germany MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 221. Germany MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 222. Germany MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 223. Germany MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 224. France MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 225. France MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 226. France MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 227. France MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 228. Italy MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 229. Italy MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 230. Italy MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 231. Italy MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 232. United Kingdom MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 233. United Kingdom MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 234. United Kingdom MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 235. United Kingdom MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 236. Netherlands MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 237. Netherlands MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 238. Netherlands MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 239. Netherlands MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 240. Rest of Europe MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 241. Rest of Europe MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 242. Rest of Europe MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 243. Rest of Europe MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 244. MEA MMORPG and Web3/Web 3 MMO, by Country USD Million (2025-2030)
  • Table 245. MEA MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 246. MEA MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 247. MEA MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 248. MEA MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 249. Middle East MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 250. Middle East MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 251. Middle East MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 252. Middle East MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 253. Africa MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 254. Africa MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 255. Africa MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 256. Africa MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 257. North America MMORPG and Web3/Web 3 MMO, by Country USD Million (2025-2030)
  • Table 258. North America MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 259. North America MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 260. North America MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 261. North America MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 262. United States MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 263. United States MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 264. United States MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 265. United States MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 266. Canada MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 267. Canada MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 268. Canada MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 269. Canada MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 270. Mexico MMORPG and Web3/Web 3 MMO, by Type USD Million (2025-2030)
  • Table 271. Mexico MMORPG and Web3/Web 3 MMO, by Gaming Platform USD Million (2025-2030)
  • Table 272. Mexico MMORPG and Web3/Web 3 MMO, by Model USD Million (2025-2030)
  • Table 273. Mexico MMORPG and Web3/Web 3 MMO, by Device Type USD Million (2025-2030)
  • Table 274. Research Programs/Design for This Report
  • Table 275. Key Data Information from Secondary Sources
  • Table 276. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global MMORPG and Web3/Web 3 MMO: by Type USD Million (2018-2023)
  • Figure 5. Global MMORPG and Web3/Web 3 MMO: by Gaming Platform USD Million (2018-2023)
  • Figure 6. Global MMORPG and Web3/Web 3 MMO: by Model USD Million (2018-2023)
  • Figure 7. Global MMORPG and Web3/Web 3 MMO: by Device Type USD Million (2018-2023)
  • Figure 8. South America MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 9. Asia Pacific MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 10. Europe MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 11. MEA MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 12. North America MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 13. Global MMORPG and Web3/Web 3 MMO share by Players 2023 (%)
  • Figure 14. Global MMORPG and Web3/Web 3 MMO share by Players (Top 3) 2023(%)
  • Figure 15. Global MMORPG and Web3/Web 3 MMO share by Players (Top 5) 2023(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Activision Blizzard Revenue, Net Income and Gross profit
  • Figure 18. Activision Blizzard Revenue: by Geography 2023
  • Figure 19. Electronic Arts Revenue, Net Income and Gross profit
  • Figure 20. Electronic Arts Revenue: by Geography 2023
  • Figure 21. Tencent Holdings Revenue, Net Income and Gross profit
  • Figure 22. Tencent Holdings Revenue: by Geography 2023
  • Figure 23. NetEase Games Revenue, Net Income and Gross profit
  • Figure 24. NetEase Games Revenue: by Geography 2023
  • Figure 25. Riot Games Revenue, Net Income and Gross profit
  • Figure 26. Riot Games Revenue: by Geography 2023
  • Figure 27. Valve Revenue, Net Income and Gross profit
  • Figure 28. Valve Revenue: by Geography 2023
  • Figure 29. Bandai Namco Holdings Revenue, Net Income and Gross profit
  • Figure 30. Bandai Namco Holdings Revenue: by Geography 2023
  • Figure 31. Square Enix Revenue, Net Income and Gross profit
  • Figure 32. Square Enix Revenue: by Geography 2023
  • Figure 33. NCsoft Corporation Revenue, Net Income and Gross profit
  • Figure 34. NCsoft Corporation Revenue: by Geography 2023
  • Figure 35. Nexon Revenue, Net Income and Gross profit
  • Figure 36. Nexon Revenue: by Geography 2023
  • Figure 37. Ubisoft Entertainment SA Revenue, Net Income and Gross profit
  • Figure 38. Ubisoft Entertainment SA Revenue: by Geography 2023
  • Figure 39. Amazon Game Studios Revenue, Net Income and Gross profit
  • Figure 40. Amazon Game Studios Revenue: by Geography 2023
  • Figure 41. Jagex Limited Revenue, Net Income and Gross profit
  • Figure 42. Jagex Limited Revenue: by Geography 2023
  • Figure 43. Global MMORPG and Web3/Web 3 MMO: by Type USD Million (2025-2030)
  • Figure 44. Global MMORPG and Web3/Web 3 MMO: by Gaming Platform USD Million (2025-2030)
  • Figure 45. Global MMORPG and Web3/Web 3 MMO: by Model USD Million (2025-2030)
  • Figure 46. Global MMORPG and Web3/Web 3 MMO: by Device Type USD Million (2025-2030)
  • Figure 47. South America MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 48. Asia Pacific MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 49. Europe MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 50. MEA MMORPG and Web3/Web 3 MMO Share (%), by Country
  • Figure 51. North America MMORPG and Web3/Web 3 MMO Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Activision Blizzard
  • Electronic Arts
  • Tencent Holdings
  • NetEase Games
  • Riot Games
  • Valve
  • Bandai Namco Holdings
  • Square Enix
  • NCsoft Corporation
  • Nexon
  • Ubisoft Entertainment SA
  • Amazon Game Studios
  • Jagex Limited
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Oct 2024 201 Pages 54 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

Top performing companies in the Global MMORPG and Web3/Web 3 MMO market are Activision Blizzard, Electronic Arts, Tencent Holdings, NetEase Games, Riot Games, Valve, Bandai Namco Holdings, Square Enix, NCsoft Corporation, Nexon, Ubisoft Entertainment SA, Amazon Game Studios and Jagex Limited, to name a few.
"Non-fungible tokens are becoming mainstream in gaming, allowing for unique collectibles and in-game items. " is seen as one of major influencing trends for MMORPG and Web3/Web 3 MMO Market during projected period 2023-2030.
MMO Role Play Games (MMORPG) segment in Global market to hold robust market share owing to "Players seek ownership of in-game assets, leading to increased interest in blockchain technology. ".

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