About Vocabulary Builder App
Vocabulary Builder Apps that help learn new words while having fun on phone. This app will improve vocabulary in no time, from Scrabble-style games with pals to flashcard quizzes. Vocabulary builder apps use examples from famous quotes, movies, songs, and more to help learn new words. Additionally, an app that helps learn new words via short quizzes and games. Vocabulary apps can help to expand mastery of any language, thus building users’ confidence and increasing standing among their peers. When listening to and memorizing how new words are pronounced, the visuals and engaging phrases in the movies and songs keep the young learners motivated. Furthermore, because they listen to native speakers' pronunciations on a regular basis, their speaking skills might grow spontaneously.
Attributes | Details |
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Study Period | 2018-2030 |
Base Year | 2023 |
Unit | Value (USD Million) |
The market for vocabulary builder apps is fragmented with the presence of many players. Leading players can adopt strategies like a merger, acquisition, expansion, and new product launch to gain share within the market. Owing to booming industrialization & urbanization, there are growing prospects for new players to enter the market. Analyst at AMA Research estimates that United States Players will contribute the maximum growth to Global Vocabulary Builder App market throughout the forecasted period. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.
Vocab1 (United States), WordUp (England), Magoosh (United States), Quizlet (United States), Memrise Inc. (United Kingdom), Vocabulary.com, Inc., (United States), Anki (United States), Vocabador LLC (United States), Zynga with Friends (United States) and Blue Ox Family Games, Inc. (Canada) are some of the key players that are part of study coverage.
Segmentation Overview
AMA Research has segmented the market of Global Vocabulary Builder App market by Type (Dictionary, Games and Others), Application (IOS and Android) and Region.
On the basis of geography, the market of Vocabulary Builder App has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
Influencing Trend:
Increasing Adoption of English Learning in Asia-Pacific and Technological advancement in the existing learning apps
Market Growth Drivers:
Demand for the Faster and Efficient Language Learning Including Speaking, Writing, and Reading and The Prevalence of the English Language as it is Most Widely Spoken Language Worldwide
Challenges:
New technology in a particular domain
Restraints:
Availability of a Large Number of Free Based Vocabulary builder apps
Opportunities:
Growing Digitalisation and Network Connectivity and Growth in research and development and subsequent technological advancements for adaptors
In June 2021-Chatterbug, an online language learning system founded by the co-founders of GitHub has released Streams, a mobile app that presents an altogether new approach to learning a language: video-based language immersion that is both interesting and effective. Streams emphasize the notion that language is much more than merely learning words and translations, in contrast to existing language apps that prioritize vocabulary memorization. Its immersive method is based on how a kid learns language: by listening to and engaging with actual people.
Key Target Audience
Vocabulary Builder App Providers, New Entrants/Investors, Government Regulatory and Research Organizations and End-Use Industry
About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.
Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.
The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.