GameFi Token Comprehensive Study by Type (In-game Currency, Governance Currency), Application (Game, Investment) Players and Region - Global Market Outlook to 2030

GameFi Token Market by XX Submarkets | Forecast Years 2024-2030 | CAGR: 28.5%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
About GameFi Token
GameFi tokens are cryptocurrencies available on play to earn video games which uses Blockchain technology and are fueled by cryptocurrencies and NFTs. The tokens are designed to work as full-fledge cryptocurrencies. That means players can theoretically convert in-game winnings into cash on a slew of decentralized exchanges. GameFi tokens share the volatility common to cryptocurrencies not pegged to a traditional currency.

AttributesDetails
Study Period2018-2030
Base Year2023
UnitValue (USD Million)
CAGR28.5%


Global GameFi Token is a fragmented market due to the presence of various players. The players are investing more in mergers and acquisitions to enhance their market presence. The companies are planning strategic activities like partnerships, mergers, and acquisitions which will help them to sustain in the market and maintain their competitive edge. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

Decentraland (Argentina), PIXOWL INC. (United States), TRON (China), Sky Mavis (Vietnam), Gala Games (Japan), Enjin (Singapore), Defi Kingdoms (United States), Illuvium (Australia), Binance Labs (China) and WIN NFT HORSE are some of the key players that are part of study coverage.

Segmentation Overview
AMA Research has segmented the market of Global GameFi Token market by Type (In-game Currency and Governance Currency), Application (Game and Investment) and Region.



On the basis of geography, the market of GameFi Token has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

Influencing Trend:
Popularity of GameFi over the Globe

Market Growth Drivers:
Increasing Investment in Blockchain Gaming

Restraints:
GameFi Items are more expensive than Traditional Games

Opportunities:
Growing Innovation in Cryptocurrency Trends

Market Leaders and their expansionary development strategies
In June 2023, Digital Entertainment Asset Pte. Ltd. (DEA), a Singapore-based global blockchain entertainment company and owner of the popular PlayMining GameFi platform, has announced a partnership with Oasys, a blockchain gaming platform from Japan.
On 1st November 2021, TRON's Fist GameFi Project WIN NFT HORSE announced the launched the first IGO in a collaboration with Binance NFT through blind box sales. WIN NFT HORSE has incorporated more mechanisms to shower players with opportunities to earn profits during the game.


Key Target Audience
GameFi Token Developer, New Entrants, Regulatory Bodies, Potential Investors, Research and Development Institutes and Others

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.

Report Objectives / Segmentation Covered

By Type
  • In-game Currency
  • Governance Currency
By Application
  • Game
  • Investment
By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing Investment in Blockchain Gaming
    • 3.3. Market Trends
      • 3.3.1. Popularity of GameFi over the Globe
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global GameFi Token, by Type, Application and Region (value and price ) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global GameFi Token (Value)
      • 5.2.1. Global GameFi Token by: Type (Value)
        • 5.2.1.1. In-game Currency
        • 5.2.1.2. Governance Currency
      • 5.2.2. Global GameFi Token by: Application (Value)
        • 5.2.2.1. Game
        • 5.2.2.2. Investment
      • 5.2.3. Global GameFi Token Region
        • 5.2.3.1. South America
          • 5.2.3.1.1. Brazil
          • 5.2.3.1.2. Argentina
          • 5.2.3.1.3. Rest of South America
        • 5.2.3.2. Asia Pacific
          • 5.2.3.2.1. China
          • 5.2.3.2.2. Japan
          • 5.2.3.2.3. India
          • 5.2.3.2.4. South Korea
          • 5.2.3.2.5. Australia
          • 5.2.3.2.6. Rest of Asia-Pacific
        • 5.2.3.3. Europe
          • 5.2.3.3.1. Germany
          • 5.2.3.3.2. France
          • 5.2.3.3.3. Italy
          • 5.2.3.3.4. United Kingdom
          • 5.2.3.3.5. Netherlands
          • 5.2.3.3.6. Rest of Europe
        • 5.2.3.4. MEA
          • 5.2.3.4.1. Middle East
          • 5.2.3.4.2. Africa
        • 5.2.3.5. North America
          • 5.2.3.5.1. United States
          • 5.2.3.5.2. Canada
          • 5.2.3.5.3. Mexico
    • 5.3. Global GameFi Token (Price)
      • 5.3.1. Global GameFi Token by: Type (Price)
  • 6. GameFi Token: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Decentraland (Argentina)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. PIXOWL INC. (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. TRON (China)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Sky Mavis (Vietnam)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Gala Games (Japan)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Enjin (Singapore)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Defi Kingdoms (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Illuvium (Australia)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Binance Labs (China)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. WIN NFT HORSE
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global GameFi Token Sale, by Type, Application and Region (value and price ) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global GameFi Token (Value)
      • 7.2.1. Global GameFi Token by: Type (Value)
        • 7.2.1.1. In-game Currency
        • 7.2.1.2. Governance Currency
      • 7.2.2. Global GameFi Token by: Application (Value)
        • 7.2.2.1. Game
        • 7.2.2.2. Investment
      • 7.2.3. Global GameFi Token Region
        • 7.2.3.1. South America
          • 7.2.3.1.1. Brazil
          • 7.2.3.1.2. Argentina
          • 7.2.3.1.3. Rest of South America
        • 7.2.3.2. Asia Pacific
          • 7.2.3.2.1. China
          • 7.2.3.2.2. Japan
          • 7.2.3.2.3. India
          • 7.2.3.2.4. South Korea
          • 7.2.3.2.5. Australia
          • 7.2.3.2.6. Rest of Asia-Pacific
        • 7.2.3.3. Europe
          • 7.2.3.3.1. Germany
          • 7.2.3.3.2. France
          • 7.2.3.3.3. Italy
          • 7.2.3.3.4. United Kingdom
          • 7.2.3.3.5. Netherlands
          • 7.2.3.3.6. Rest of Europe
        • 7.2.3.4. MEA
          • 7.2.3.4.1. Middle East
          • 7.2.3.4.2. Africa
        • 7.2.3.5. North America
          • 7.2.3.5.1. United States
          • 7.2.3.5.2. Canada
          • 7.2.3.5.3. Mexico
    • 7.3. Global GameFi Token (Price)
      • 7.3.1. Global GameFi Token by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. GameFi Token: by Type(USD Million)
  • Table 2. GameFi Token In-game Currency , by Region USD Million (2018-2023)
  • Table 3. GameFi Token Governance Currency , by Region USD Million (2018-2023)
  • Table 4. GameFi Token: by Application(USD Million)
  • Table 5. GameFi Token Game , by Region USD Million (2018-2023)
  • Table 6. GameFi Token Investment , by Region USD Million (2018-2023)
  • Table 7. South America GameFi Token, by Country USD Million (2018-2023)
  • Table 8. South America GameFi Token, by Type USD Million (2018-2023)
  • Table 9. South America GameFi Token, by Application USD Million (2018-2023)
  • Table 10. Brazil GameFi Token, by Type USD Million (2018-2023)
  • Table 11. Brazil GameFi Token, by Application USD Million (2018-2023)
  • Table 12. Argentina GameFi Token, by Type USD Million (2018-2023)
  • Table 13. Argentina GameFi Token, by Application USD Million (2018-2023)
  • Table 14. Rest of South America GameFi Token, by Type USD Million (2018-2023)
  • Table 15. Rest of South America GameFi Token, by Application USD Million (2018-2023)
  • Table 16. Asia Pacific GameFi Token, by Country USD Million (2018-2023)
  • Table 17. Asia Pacific GameFi Token, by Type USD Million (2018-2023)
  • Table 18. Asia Pacific GameFi Token, by Application USD Million (2018-2023)
  • Table 19. China GameFi Token, by Type USD Million (2018-2023)
  • Table 20. China GameFi Token, by Application USD Million (2018-2023)
  • Table 21. Japan GameFi Token, by Type USD Million (2018-2023)
  • Table 22. Japan GameFi Token, by Application USD Million (2018-2023)
  • Table 23. India GameFi Token, by Type USD Million (2018-2023)
  • Table 24. India GameFi Token, by Application USD Million (2018-2023)
  • Table 25. South Korea GameFi Token, by Type USD Million (2018-2023)
  • Table 26. South Korea GameFi Token, by Application USD Million (2018-2023)
  • Table 27. Australia GameFi Token, by Type USD Million (2018-2023)
  • Table 28. Australia GameFi Token, by Application USD Million (2018-2023)
  • Table 29. Rest of Asia-Pacific GameFi Token, by Type USD Million (2018-2023)
  • Table 30. Rest of Asia-Pacific GameFi Token, by Application USD Million (2018-2023)
  • Table 31. Europe GameFi Token, by Country USD Million (2018-2023)
  • Table 32. Europe GameFi Token, by Type USD Million (2018-2023)
  • Table 33. Europe GameFi Token, by Application USD Million (2018-2023)
  • Table 34. Germany GameFi Token, by Type USD Million (2018-2023)
  • Table 35. Germany GameFi Token, by Application USD Million (2018-2023)
  • Table 36. France GameFi Token, by Type USD Million (2018-2023)
  • Table 37. France GameFi Token, by Application USD Million (2018-2023)
  • Table 38. Italy GameFi Token, by Type USD Million (2018-2023)
  • Table 39. Italy GameFi Token, by Application USD Million (2018-2023)
  • Table 40. United Kingdom GameFi Token, by Type USD Million (2018-2023)
  • Table 41. United Kingdom GameFi Token, by Application USD Million (2018-2023)
  • Table 42. Netherlands GameFi Token, by Type USD Million (2018-2023)
  • Table 43. Netherlands GameFi Token, by Application USD Million (2018-2023)
  • Table 44. Rest of Europe GameFi Token, by Type USD Million (2018-2023)
  • Table 45. Rest of Europe GameFi Token, by Application USD Million (2018-2023)
  • Table 46. MEA GameFi Token, by Country USD Million (2018-2023)
  • Table 47. MEA GameFi Token, by Type USD Million (2018-2023)
  • Table 48. MEA GameFi Token, by Application USD Million (2018-2023)
  • Table 49. Middle East GameFi Token, by Type USD Million (2018-2023)
  • Table 50. Middle East GameFi Token, by Application USD Million (2018-2023)
  • Table 51. Africa GameFi Token, by Type USD Million (2018-2023)
  • Table 52. Africa GameFi Token, by Application USD Million (2018-2023)
  • Table 53. North America GameFi Token, by Country USD Million (2018-2023)
  • Table 54. North America GameFi Token, by Type USD Million (2018-2023)
  • Table 55. North America GameFi Token, by Application USD Million (2018-2023)
  • Table 56. United States GameFi Token, by Type USD Million (2018-2023)
  • Table 57. United States GameFi Token, by Application USD Million (2018-2023)
  • Table 58. Canada GameFi Token, by Type USD Million (2018-2023)
  • Table 59. Canada GameFi Token, by Application USD Million (2018-2023)
  • Table 60. Mexico GameFi Token, by Type USD Million (2018-2023)
  • Table 61. Mexico GameFi Token, by Application USD Million (2018-2023)
  • Table 62. GameFi Token: by Type(USD/Units)
  • Table 63. Company Basic Information, Sales Area and Its Competitors
  • Table 64. Company Basic Information, Sales Area and Its Competitors
  • Table 65. Company Basic Information, Sales Area and Its Competitors
  • Table 66. Company Basic Information, Sales Area and Its Competitors
  • Table 67. Company Basic Information, Sales Area and Its Competitors
  • Table 68. Company Basic Information, Sales Area and Its Competitors
  • Table 69. Company Basic Information, Sales Area and Its Competitors
  • Table 70. Company Basic Information, Sales Area and Its Competitors
  • Table 71. Company Basic Information, Sales Area and Its Competitors
  • Table 72. Company Basic Information, Sales Area and Its Competitors
  • Table 73. GameFi Token: by Type(USD Million)
  • Table 74. GameFi Token In-game Currency , by Region USD Million (2025-2030)
  • Table 75. GameFi Token Governance Currency , by Region USD Million (2025-2030)
  • Table 76. GameFi Token: by Application(USD Million)
  • Table 77. GameFi Token Game , by Region USD Million (2025-2030)
  • Table 78. GameFi Token Investment , by Region USD Million (2025-2030)
  • Table 79. South America GameFi Token, by Country USD Million (2025-2030)
  • Table 80. South America GameFi Token, by Type USD Million (2025-2030)
  • Table 81. South America GameFi Token, by Application USD Million (2025-2030)
  • Table 82. Brazil GameFi Token, by Type USD Million (2025-2030)
  • Table 83. Brazil GameFi Token, by Application USD Million (2025-2030)
  • Table 84. Argentina GameFi Token, by Type USD Million (2025-2030)
  • Table 85. Argentina GameFi Token, by Application USD Million (2025-2030)
  • Table 86. Rest of South America GameFi Token, by Type USD Million (2025-2030)
  • Table 87. Rest of South America GameFi Token, by Application USD Million (2025-2030)
  • Table 88. Asia Pacific GameFi Token, by Country USD Million (2025-2030)
  • Table 89. Asia Pacific GameFi Token, by Type USD Million (2025-2030)
  • Table 90. Asia Pacific GameFi Token, by Application USD Million (2025-2030)
  • Table 91. China GameFi Token, by Type USD Million (2025-2030)
  • Table 92. China GameFi Token, by Application USD Million (2025-2030)
  • Table 93. Japan GameFi Token, by Type USD Million (2025-2030)
  • Table 94. Japan GameFi Token, by Application USD Million (2025-2030)
  • Table 95. India GameFi Token, by Type USD Million (2025-2030)
  • Table 96. India GameFi Token, by Application USD Million (2025-2030)
  • Table 97. South Korea GameFi Token, by Type USD Million (2025-2030)
  • Table 98. South Korea GameFi Token, by Application USD Million (2025-2030)
  • Table 99. Australia GameFi Token, by Type USD Million (2025-2030)
  • Table 100. Australia GameFi Token, by Application USD Million (2025-2030)
  • Table 101. Rest of Asia-Pacific GameFi Token, by Type USD Million (2025-2030)
  • Table 102. Rest of Asia-Pacific GameFi Token, by Application USD Million (2025-2030)
  • Table 103. Europe GameFi Token, by Country USD Million (2025-2030)
  • Table 104. Europe GameFi Token, by Type USD Million (2025-2030)
  • Table 105. Europe GameFi Token, by Application USD Million (2025-2030)
  • Table 106. Germany GameFi Token, by Type USD Million (2025-2030)
  • Table 107. Germany GameFi Token, by Application USD Million (2025-2030)
  • Table 108. France GameFi Token, by Type USD Million (2025-2030)
  • Table 109. France GameFi Token, by Application USD Million (2025-2030)
  • Table 110. Italy GameFi Token, by Type USD Million (2025-2030)
  • Table 111. Italy GameFi Token, by Application USD Million (2025-2030)
  • Table 112. United Kingdom GameFi Token, by Type USD Million (2025-2030)
  • Table 113. United Kingdom GameFi Token, by Application USD Million (2025-2030)
  • Table 114. Netherlands GameFi Token, by Type USD Million (2025-2030)
  • Table 115. Netherlands GameFi Token, by Application USD Million (2025-2030)
  • Table 116. Rest of Europe GameFi Token, by Type USD Million (2025-2030)
  • Table 117. Rest of Europe GameFi Token, by Application USD Million (2025-2030)
  • Table 118. MEA GameFi Token, by Country USD Million (2025-2030)
  • Table 119. MEA GameFi Token, by Type USD Million (2025-2030)
  • Table 120. MEA GameFi Token, by Application USD Million (2025-2030)
  • Table 121. Middle East GameFi Token, by Type USD Million (2025-2030)
  • Table 122. Middle East GameFi Token, by Application USD Million (2025-2030)
  • Table 123. Africa GameFi Token, by Type USD Million (2025-2030)
  • Table 124. Africa GameFi Token, by Application USD Million (2025-2030)
  • Table 125. North America GameFi Token, by Country USD Million (2025-2030)
  • Table 126. North America GameFi Token, by Type USD Million (2025-2030)
  • Table 127. North America GameFi Token, by Application USD Million (2025-2030)
  • Table 128. United States GameFi Token, by Type USD Million (2025-2030)
  • Table 129. United States GameFi Token, by Application USD Million (2025-2030)
  • Table 130. Canada GameFi Token, by Type USD Million (2025-2030)
  • Table 131. Canada GameFi Token, by Application USD Million (2025-2030)
  • Table 132. Mexico GameFi Token, by Type USD Million (2025-2030)
  • Table 133. Mexico GameFi Token, by Application USD Million (2025-2030)
  • Table 134. GameFi Token: by Type(USD/Units)
  • Table 135. Research Programs/Design for This Report
  • Table 136. Key Data Information from Secondary Sources
  • Table 137. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global GameFi Token: by Type USD Million (2018-2023)
  • Figure 5. Global GameFi Token: by Application USD Million (2018-2023)
  • Figure 6. South America GameFi Token Share (%), by Country
  • Figure 7. Asia Pacific GameFi Token Share (%), by Country
  • Figure 8. Europe GameFi Token Share (%), by Country
  • Figure 9. MEA GameFi Token Share (%), by Country
  • Figure 10. North America GameFi Token Share (%), by Country
  • Figure 11. Global GameFi Token: by Type USD/Units (2018-2023)
  • Figure 12. Global GameFi Token share by Players 2023 (%)
  • Figure 13. Global GameFi Token share by Players (Top 3) 2023(%)
  • Figure 14. Global GameFi Token share by Players (Top 5) 2023(%)
  • Figure 15. BCG Matrix for key Companies
  • Figure 16. Decentraland (Argentina) Revenue, Net Income and Gross profit
  • Figure 17. Decentraland (Argentina) Revenue: by Geography 2023
  • Figure 18. PIXOWL INC. (United States) Revenue, Net Income and Gross profit
  • Figure 19. PIXOWL INC. (United States) Revenue: by Geography 2023
  • Figure 20. TRON (China) Revenue, Net Income and Gross profit
  • Figure 21. TRON (China) Revenue: by Geography 2023
  • Figure 22. Sky Mavis (Vietnam) Revenue, Net Income and Gross profit
  • Figure 23. Sky Mavis (Vietnam) Revenue: by Geography 2023
  • Figure 24. Gala Games (Japan) Revenue, Net Income and Gross profit
  • Figure 25. Gala Games (Japan) Revenue: by Geography 2023
  • Figure 26. Enjin (Singapore) Revenue, Net Income and Gross profit
  • Figure 27. Enjin (Singapore) Revenue: by Geography 2023
  • Figure 28. Defi Kingdoms (United States) Revenue, Net Income and Gross profit
  • Figure 29. Defi Kingdoms (United States) Revenue: by Geography 2023
  • Figure 30. Illuvium (Australia) Revenue, Net Income and Gross profit
  • Figure 31. Illuvium (Australia) Revenue: by Geography 2023
  • Figure 32. Binance Labs (China) Revenue, Net Income and Gross profit
  • Figure 33. Binance Labs (China) Revenue: by Geography 2023
  • Figure 34. WIN NFT HORSE Revenue, Net Income and Gross profit
  • Figure 35. WIN NFT HORSE Revenue: by Geography 2023
  • Figure 36. Global GameFi Token: by Type USD Million (2025-2030)
  • Figure 37. Global GameFi Token: by Application USD Million (2025-2030)
  • Figure 38. South America GameFi Token Share (%), by Country
  • Figure 39. Asia Pacific GameFi Token Share (%), by Country
  • Figure 40. Europe GameFi Token Share (%), by Country
  • Figure 41. MEA GameFi Token Share (%), by Country
  • Figure 42. North America GameFi Token Share (%), by Country
  • Figure 43. Global GameFi Token: by Type USD/Units (2025-2030)
List of companies from research coverage that are profiled in the study
  • Decentraland (Argentina)
  • PIXOWL INC. (United States)
  • TRON (China)
  • Sky Mavis (Vietnam)
  • Gala Games (Japan)
  • Enjin (Singapore)
  • Defi Kingdoms (United States)
  • Illuvium (Australia)
  • Binance Labs (China)
  • WIN NFT HORSE
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Feb 2024 202 Pages 92 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The standard version of the report profiles players such as Decentraland (Argentina), PIXOWL INC. (United States), TRON (China), Sky Mavis (Vietnam), Gala Games (Japan), Enjin (Singapore), Defi Kingdoms (United States), Illuvium (Australia), Binance Labs (China) and WIN NFT HORSE etc.
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.
"Popularity of GameFi over the Globe" is seen as one of major influencing trends for GameFi Token Market during projected period 2023-2030.
The GameFi Token market study includes a random mix of players, including both market leaders and some top growing emerging players. Connect with our sales executive to get a complete company list in our research coverage.

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