Global Data Gloves Market Overview:
A data glove is a glove like interactive device which is worn on the hand which facilitates tactile sensing and fine-motion control in robotics and virtual reality. Data gloves captures the actions of motion in hand and in figure by help of sensors used in it. Data glove mostly used in electromechanical devices and haptics technology. The data gloves are made up from the sensors to provide the inputs to the systems.
Attributes | Details |
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Study Period | 2018-2028 |
Base Year | 2022 |
Forecast Period | 2023-2028 |
Historical Period | 2018-2022 |
Unit | Value (USD Million) |
Customization Scope | Avail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility |
Influencing Trend:
Emerging Trends of Haptic technology
Market Growth Drivers:
Rising Adoption of Virtual Reality (VR) Devices and Changing Lifestyle and Fashion Trend
Challenges:
Problems associated in sensation of interacting with both free space and constrained space
Restraints:
High Cost product.
Opportunities:
Rising Consumer Inclination towards Virtual Reality
Competitive Landscape:
The rising number of players expected to enter the global market is predicted to enhance the competition level as well as encourage the growth of the overall market in the near future. Players are anticipated to focus on the development of new compounds, which is likely to encourage the growth of the global market throughout the forecast period
Some of the key players profiled in the report are Manus Machinae BV (Netherlands), Neurodigital Technologies, S.L. (Spain), Vivoxie S. de R.L. de C.V. (Mexico), Dexta Robotics (China), Noitom International Inc. (United States), BeBop Sensors (United States), Dexta Robotics (China), exiii Inc. (China), HaptX Inc. (United States) and Microndigital Corp (Canada). Additionally, following companies can also be profiled that are part of our coverage like Senseglove (Netherlands), Sensoryx AG (Switzerland) and TESLASUIT (London). Analyst at AMA Research see United States Vendors to retain maximum share of Global Data Gloves market by 2028. Considering Market by End User Industry, the sub-segment i.e. Gaming will boost the Data Gloves market. Considering Market by Distribution Channel, the sub-segment i.e. Online will boost the Data Gloves market.
Latest Market Insights:
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What Can be Explored with the Data Gloves Market Study
Gain Market Understanding
Identify Growth Opportunities
Analyze and Measure the Global Data Gloves Market by Identifying Investment across various Industry Verticals
Understand the Trends that will drive Future Changes in Data Gloves
Understand the Competitive Scenario
- Track Right Markets
- Identify the Right Verticals
Research Methodology:
The top-down and bottom-up approaches are used to estimate and validate the size of the Global Data Gloves market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Data Gloves market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Gaming Gloves Manufacturers, Potential Technology Investors, Regulatory & Government Bodies, Downstream Vendors, End Users and Other.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.