Digital Effects Services Comprehensive Study by Type (CGI, Compositing, Motion Capture), Application (Movies, Television, Gaming, Others), Services (Animation (2D and 3D), Compositing, Rotoscoping, Matte Paintings, Green Scene Extraction, 3D modelling), Organization (Entertainment/media companies, Filmmakers, Advertising Agencies, Videographers) Players and Region - Global Market Outlook to 2028

Digital Effects Services Market by XX Submarkets | Forecast Years 2023-2028  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
About Digital Effects Services
Digital Effects Services refer to different results that are brought to a movie or video that can't be received at some stage in live- motion shot. They are generally used to create environments, objects, animals, and creatures that appear real. These Digital Effects are broadly used in TV, movies, gaming, advertisements, and others. They are a very vital phase of film making as they alternate they assist them to create consequences that appeal to the viewers. Some of the one of a kind sorts of Digital Effects are simulation FX, action capture, 3D scanning, notion art, matte painting, and others. VFX with CGI is broadly used to produce movies, commercials, games, and tv shows.

AttributesDetails
Study Period2018-2028
Base Year2022
UnitValue (USD Million)


The market is seeing moderate market players, by seeing huge growth in this market the key leading vendors are highly focusing towards the production technologies, efficiency enhancement and product life. There is various growth opportunity in this market which is captured by leading players via tracking the ongoing process enhancement and huge invest in market growth strategies. Analyst at AMA Research estimates that United States Players will contribute the maximum growth to Global Digital Effects Services market throughout the forecasted period. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

Deluxe Entertainment Services Group Inc. (United States), Digital Domain Holdings Ltd. (United States), Digital Idea Corp. (South Korea), Eastman Kodak Co. (United States), Rodeo FX Inc. (Canada), Sony Corp. (Japan), Technicolor SA (France), The Walt Disney Co. (United States), Animal Logic (Australia) and Pixar (United States) are some of the key players that are part of study coverage. Additionally, the Players which are also part of the research coverage are Framestore Ltd. (United Kingdom) and Hydraulx VFX Ltd. (United States).

Segmentation Overview
AMA Research has segmented the market of Global Digital Effects Services market by Type (CGI, Compositing and Motion Capture), Application (Movies, Television, Gaming and Others) and Region.



On the basis of geography, the market of Digital Effects Services has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Services, the sub-segment i.e. Animation (2D and 3D) will boost the Digital Effects Services market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Organization , the sub-segment i.e. Entertainment/media companies will boost the Digital Effects Services market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Influencing Trend:
Development New Innovation in Digital Effects Services for New Experiences like Augmented Reality

Market Growth Drivers:
Increasing use of Digital Video Streaming Outlets like Amazon Prime Video, Netflix, high-quality Content, and VFX

Challenges:
Storage Issues for Digital Effects Services

Restraints:
High Investment Costs and Lack of Skilled and Trained Professionals

Opportunities:
Growing Adoption of VFX Technology in the Film

Market Leaders and their expansionary development strategies
August 2022, Cinesite, a full-service visual effects & animation company has acquired a FX3X, a long-time visual effects studio with offices in Skopje and Belgrade in the Balkans. The acquisition will add a deep roster of talent in creative VFX supervision and production management and significantly increase the Cinesite’s global capacity.
June 2023,Rodeo FX, an international visual effects studio and renowned partner of the most prominent film and television studios in the world, has launched of its fifth international studio.


Key Target Audience
Digital Effects Services Developer, Venture Capitalists and Private Equity Firms, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.

Report Objectives / Segmentation Covered

By Type
  • CGI
  • Compositing
  • Motion Capture
By Application
  • Movies
  • Television
  • Gaming
  • Others
By Services
  • Animation (2D and 3D)
  • Compositing
  • Rotoscoping
  • Matte Paintings
  • Green Scene Extraction
  • 3D modelling

By Organization
  • Entertainment/media companies
  • Filmmakers
  • Advertising Agencies
  • Videographers

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing use of Digital Video Streaming Outlets like Amazon Prime Video, Netflix, high-quality Content, and VFX
    • 3.3. Market Challenges
      • 3.3.1. Storage Issues for Digital Effects Services
    • 3.4. Market Trends
      • 3.4.1. Development New Innovation in Digital Effects Services for New Experiences like Augmented Reality
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Digital Effects Services, by Type, Application, Services, Organization and Region (value) (2017-2022)
    • 5.1. Introduction
    • 5.2. Global Digital Effects Services (Value)
      • 5.2.1. Global Digital Effects Services by: Type (Value)
        • 5.2.1.1. CGI
        • 5.2.1.2. Compositing
        • 5.2.1.3. Motion Capture
      • 5.2.2. Global Digital Effects Services by: Application (Value)
        • 5.2.2.1. Movies
        • 5.2.2.2. Television
        • 5.2.2.3. Gaming
        • 5.2.2.4. Others
      • 5.2.3. Global Digital Effects Services by: Services (Value)
        • 5.2.3.1. Animation (2D and 3D)
        • 5.2.3.2. Compositing
        • 5.2.3.3. Rotoscoping
        • 5.2.3.4. Matte Paintings
        • 5.2.3.5. Green Scene Extraction
        • 5.2.3.6. 3D modelling
      • 5.2.4. Global Digital Effects Services Region
        • 5.2.4.1. South America
          • 5.2.4.1.1. Brazil
          • 5.2.4.1.2. Argentina
          • 5.2.4.1.3. Rest of South America
        • 5.2.4.2. Asia Pacific
          • 5.2.4.2.1. China
          • 5.2.4.2.2. Japan
          • 5.2.4.2.3. India
          • 5.2.4.2.4. South Korea
          • 5.2.4.2.5. Taiwan
          • 5.2.4.2.6. Australia
          • 5.2.4.2.7. Rest of Asia-Pacific
        • 5.2.4.3. Europe
          • 5.2.4.3.1. Germany
          • 5.2.4.3.2. France
          • 5.2.4.3.3. Italy
          • 5.2.4.3.4. United Kingdom
          • 5.2.4.3.5. Netherlands
          • 5.2.4.3.6. Rest of Europe
        • 5.2.4.4. MEA
          • 5.2.4.4.1. Middle East
          • 5.2.4.4.2. Africa
        • 5.2.4.5. North America
          • 5.2.4.5.1. United States
          • 5.2.4.5.2. Canada
          • 5.2.4.5.3. Mexico
  • 6. Digital Effects Services: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2022)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Deluxe Entertainment Services Group Inc. (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Digital Domain Holdings Ltd. (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Digital Idea Corp. (South Korea)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Eastman Kodak Co. (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Rodeo FX Inc. (Canada)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Sony Corp. (Japan)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Technicolor SA (France)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. The Walt Disney Co. (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Animal Logic (Australia)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Pixar (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Digital Effects Services Sale, by Type, Application, Services, Organization and Region (value) (2023-2028)
    • 7.1. Introduction
    • 7.2. Global Digital Effects Services (Value)
      • 7.2.1. Global Digital Effects Services by: Type (Value)
        • 7.2.1.1. CGI
        • 7.2.1.2. Compositing
        • 7.2.1.3. Motion Capture
      • 7.2.2. Global Digital Effects Services by: Application (Value)
        • 7.2.2.1. Movies
        • 7.2.2.2. Television
        • 7.2.2.3. Gaming
        • 7.2.2.4. Others
      • 7.2.3. Global Digital Effects Services by: Services (Value)
        • 7.2.3.1. Animation (2D and 3D)
        • 7.2.3.2. Compositing
        • 7.2.3.3. Rotoscoping
        • 7.2.3.4. Matte Paintings
        • 7.2.3.5. Green Scene Extraction
        • 7.2.3.6. 3D modelling
      • 7.2.4. Global Digital Effects Services Region
        • 7.2.4.1. South America
          • 7.2.4.1.1. Brazil
          • 7.2.4.1.2. Argentina
          • 7.2.4.1.3. Rest of South America
        • 7.2.4.2. Asia Pacific
          • 7.2.4.2.1. China
          • 7.2.4.2.2. Japan
          • 7.2.4.2.3. India
          • 7.2.4.2.4. South Korea
          • 7.2.4.2.5. Taiwan
          • 7.2.4.2.6. Australia
          • 7.2.4.2.7. Rest of Asia-Pacific
        • 7.2.4.3. Europe
          • 7.2.4.3.1. Germany
          • 7.2.4.3.2. France
          • 7.2.4.3.3. Italy
          • 7.2.4.3.4. United Kingdom
          • 7.2.4.3.5. Netherlands
          • 7.2.4.3.6. Rest of Europe
        • 7.2.4.4. MEA
          • 7.2.4.4.1. Middle East
          • 7.2.4.4.2. Africa
        • 7.2.4.5. North America
          • 7.2.4.5.1. United States
          • 7.2.4.5.2. Canada
          • 7.2.4.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Digital Effects Services: by Type(USD Million)
  • Table 2. Digital Effects Services CGI , by Region USD Million (2017-2022)
  • Table 3. Digital Effects Services Compositing , by Region USD Million (2017-2022)
  • Table 4. Digital Effects Services Motion Capture , by Region USD Million (2017-2022)
  • Table 5. Digital Effects Services: by Application(USD Million)
  • Table 6. Digital Effects Services Movies , by Region USD Million (2017-2022)
  • Table 7. Digital Effects Services Television , by Region USD Million (2017-2022)
  • Table 8. Digital Effects Services Gaming , by Region USD Million (2017-2022)
  • Table 9. Digital Effects Services Others , by Region USD Million (2017-2022)
  • Table 10. Digital Effects Services: by Services(USD Million)
  • Table 11. Digital Effects Services Animation (2D and 3D) , by Region USD Million (2017-2022)
  • Table 12. Digital Effects Services Compositing , by Region USD Million (2017-2022)
  • Table 13. Digital Effects Services Rotoscoping , by Region USD Million (2017-2022)
  • Table 14. Digital Effects Services Matte Paintings , by Region USD Million (2017-2022)
  • Table 15. Digital Effects Services Green Scene Extraction , by Region USD Million (2017-2022)
  • Table 16. Digital Effects Services 3D modelling , by Region USD Million (2017-2022)
  • Table 17. South America Digital Effects Services, by Country USD Million (2017-2022)
  • Table 18. South America Digital Effects Services, by Type USD Million (2017-2022)
  • Table 19. South America Digital Effects Services, by Application USD Million (2017-2022)
  • Table 20. South America Digital Effects Services, by Services USD Million (2017-2022)
  • Table 21. South America Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 22. Brazil Digital Effects Services, by Type USD Million (2017-2022)
  • Table 23. Brazil Digital Effects Services, by Application USD Million (2017-2022)
  • Table 24. Brazil Digital Effects Services, by Services USD Million (2017-2022)
  • Table 25. Brazil Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 26. Argentina Digital Effects Services, by Type USD Million (2017-2022)
  • Table 27. Argentina Digital Effects Services, by Application USD Million (2017-2022)
  • Table 28. Argentina Digital Effects Services, by Services USD Million (2017-2022)
  • Table 29. Argentina Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 30. Rest of South America Digital Effects Services, by Type USD Million (2017-2022)
  • Table 31. Rest of South America Digital Effects Services, by Application USD Million (2017-2022)
  • Table 32. Rest of South America Digital Effects Services, by Services USD Million (2017-2022)
  • Table 33. Rest of South America Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 34. Asia Pacific Digital Effects Services, by Country USD Million (2017-2022)
  • Table 35. Asia Pacific Digital Effects Services, by Type USD Million (2017-2022)
  • Table 36. Asia Pacific Digital Effects Services, by Application USD Million (2017-2022)
  • Table 37. Asia Pacific Digital Effects Services, by Services USD Million (2017-2022)
  • Table 38. Asia Pacific Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 39. China Digital Effects Services, by Type USD Million (2017-2022)
  • Table 40. China Digital Effects Services, by Application USD Million (2017-2022)
  • Table 41. China Digital Effects Services, by Services USD Million (2017-2022)
  • Table 42. China Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 43. Japan Digital Effects Services, by Type USD Million (2017-2022)
  • Table 44. Japan Digital Effects Services, by Application USD Million (2017-2022)
  • Table 45. Japan Digital Effects Services, by Services USD Million (2017-2022)
  • Table 46. Japan Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 47. India Digital Effects Services, by Type USD Million (2017-2022)
  • Table 48. India Digital Effects Services, by Application USD Million (2017-2022)
  • Table 49. India Digital Effects Services, by Services USD Million (2017-2022)
  • Table 50. India Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 51. South Korea Digital Effects Services, by Type USD Million (2017-2022)
  • Table 52. South Korea Digital Effects Services, by Application USD Million (2017-2022)
  • Table 53. South Korea Digital Effects Services, by Services USD Million (2017-2022)
  • Table 54. South Korea Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 55. Taiwan Digital Effects Services, by Type USD Million (2017-2022)
  • Table 56. Taiwan Digital Effects Services, by Application USD Million (2017-2022)
  • Table 57. Taiwan Digital Effects Services, by Services USD Million (2017-2022)
  • Table 58. Taiwan Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 59. Australia Digital Effects Services, by Type USD Million (2017-2022)
  • Table 60. Australia Digital Effects Services, by Application USD Million (2017-2022)
  • Table 61. Australia Digital Effects Services, by Services USD Million (2017-2022)
  • Table 62. Australia Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 63. Rest of Asia-Pacific Digital Effects Services, by Type USD Million (2017-2022)
  • Table 64. Rest of Asia-Pacific Digital Effects Services, by Application USD Million (2017-2022)
  • Table 65. Rest of Asia-Pacific Digital Effects Services, by Services USD Million (2017-2022)
  • Table 66. Rest of Asia-Pacific Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 67. Europe Digital Effects Services, by Country USD Million (2017-2022)
  • Table 68. Europe Digital Effects Services, by Type USD Million (2017-2022)
  • Table 69. Europe Digital Effects Services, by Application USD Million (2017-2022)
  • Table 70. Europe Digital Effects Services, by Services USD Million (2017-2022)
  • Table 71. Europe Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 72. Germany Digital Effects Services, by Type USD Million (2017-2022)
  • Table 73. Germany Digital Effects Services, by Application USD Million (2017-2022)
  • Table 74. Germany Digital Effects Services, by Services USD Million (2017-2022)
  • Table 75. Germany Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 76. France Digital Effects Services, by Type USD Million (2017-2022)
  • Table 77. France Digital Effects Services, by Application USD Million (2017-2022)
  • Table 78. France Digital Effects Services, by Services USD Million (2017-2022)
  • Table 79. France Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 80. Italy Digital Effects Services, by Type USD Million (2017-2022)
  • Table 81. Italy Digital Effects Services, by Application USD Million (2017-2022)
  • Table 82. Italy Digital Effects Services, by Services USD Million (2017-2022)
  • Table 83. Italy Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 84. United Kingdom Digital Effects Services, by Type USD Million (2017-2022)
  • Table 85. United Kingdom Digital Effects Services, by Application USD Million (2017-2022)
  • Table 86. United Kingdom Digital Effects Services, by Services USD Million (2017-2022)
  • Table 87. United Kingdom Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 88. Netherlands Digital Effects Services, by Type USD Million (2017-2022)
  • Table 89. Netherlands Digital Effects Services, by Application USD Million (2017-2022)
  • Table 90. Netherlands Digital Effects Services, by Services USD Million (2017-2022)
  • Table 91. Netherlands Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 92. Rest of Europe Digital Effects Services, by Type USD Million (2017-2022)
  • Table 93. Rest of Europe Digital Effects Services, by Application USD Million (2017-2022)
  • Table 94. Rest of Europe Digital Effects Services, by Services USD Million (2017-2022)
  • Table 95. Rest of Europe Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 96. MEA Digital Effects Services, by Country USD Million (2017-2022)
  • Table 97. MEA Digital Effects Services, by Type USD Million (2017-2022)
  • Table 98. MEA Digital Effects Services, by Application USD Million (2017-2022)
  • Table 99. MEA Digital Effects Services, by Services USD Million (2017-2022)
  • Table 100. MEA Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 101. Middle East Digital Effects Services, by Type USD Million (2017-2022)
  • Table 102. Middle East Digital Effects Services, by Application USD Million (2017-2022)
  • Table 103. Middle East Digital Effects Services, by Services USD Million (2017-2022)
  • Table 104. Middle East Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 105. Africa Digital Effects Services, by Type USD Million (2017-2022)
  • Table 106. Africa Digital Effects Services, by Application USD Million (2017-2022)
  • Table 107. Africa Digital Effects Services, by Services USD Million (2017-2022)
  • Table 108. Africa Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 109. North America Digital Effects Services, by Country USD Million (2017-2022)
  • Table 110. North America Digital Effects Services, by Type USD Million (2017-2022)
  • Table 111. North America Digital Effects Services, by Application USD Million (2017-2022)
  • Table 112. North America Digital Effects Services, by Services USD Million (2017-2022)
  • Table 113. North America Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 114. United States Digital Effects Services, by Type USD Million (2017-2022)
  • Table 115. United States Digital Effects Services, by Application USD Million (2017-2022)
  • Table 116. United States Digital Effects Services, by Services USD Million (2017-2022)
  • Table 117. United States Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 118. Canada Digital Effects Services, by Type USD Million (2017-2022)
  • Table 119. Canada Digital Effects Services, by Application USD Million (2017-2022)
  • Table 120. Canada Digital Effects Services, by Services USD Million (2017-2022)
  • Table 121. Canada Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 122. Mexico Digital Effects Services, by Type USD Million (2017-2022)
  • Table 123. Mexico Digital Effects Services, by Application USD Million (2017-2022)
  • Table 124. Mexico Digital Effects Services, by Services USD Million (2017-2022)
  • Table 125. Mexico Digital Effects Services, by Organization USD Million (2017-2022)
  • Table 126. Company Basic Information, Sales Area and Its Competitors
  • Table 127. Company Basic Information, Sales Area and Its Competitors
  • Table 128. Company Basic Information, Sales Area and Its Competitors
  • Table 129. Company Basic Information, Sales Area and Its Competitors
  • Table 130. Company Basic Information, Sales Area and Its Competitors
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. Company Basic Information, Sales Area and Its Competitors
  • Table 136. Digital Effects Services: by Type(USD Million)
  • Table 137. Digital Effects Services CGI , by Region USD Million (2023-2028)
  • Table 138. Digital Effects Services Compositing , by Region USD Million (2023-2028)
  • Table 139. Digital Effects Services Motion Capture , by Region USD Million (2023-2028)
  • Table 140. Digital Effects Services: by Application(USD Million)
  • Table 141. Digital Effects Services Movies , by Region USD Million (2023-2028)
  • Table 142. Digital Effects Services Television , by Region USD Million (2023-2028)
  • Table 143. Digital Effects Services Gaming , by Region USD Million (2023-2028)
  • Table 144. Digital Effects Services Others , by Region USD Million (2023-2028)
  • Table 145. Digital Effects Services: by Services(USD Million)
  • Table 146. Digital Effects Services Animation (2D and 3D) , by Region USD Million (2023-2028)
  • Table 147. Digital Effects Services Compositing , by Region USD Million (2023-2028)
  • Table 148. Digital Effects Services Rotoscoping , by Region USD Million (2023-2028)
  • Table 149. Digital Effects Services Matte Paintings , by Region USD Million (2023-2028)
  • Table 150. Digital Effects Services Green Scene Extraction , by Region USD Million (2023-2028)
  • Table 151. Digital Effects Services 3D modelling , by Region USD Million (2023-2028)
  • Table 152. South America Digital Effects Services, by Country USD Million (2023-2028)
  • Table 153. South America Digital Effects Services, by Type USD Million (2023-2028)
  • Table 154. South America Digital Effects Services, by Application USD Million (2023-2028)
  • Table 155. South America Digital Effects Services, by Services USD Million (2023-2028)
  • Table 156. South America Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 157. Brazil Digital Effects Services, by Type USD Million (2023-2028)
  • Table 158. Brazil Digital Effects Services, by Application USD Million (2023-2028)
  • Table 159. Brazil Digital Effects Services, by Services USD Million (2023-2028)
  • Table 160. Brazil Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 161. Argentina Digital Effects Services, by Type USD Million (2023-2028)
  • Table 162. Argentina Digital Effects Services, by Application USD Million (2023-2028)
  • Table 163. Argentina Digital Effects Services, by Services USD Million (2023-2028)
  • Table 164. Argentina Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 165. Rest of South America Digital Effects Services, by Type USD Million (2023-2028)
  • Table 166. Rest of South America Digital Effects Services, by Application USD Million (2023-2028)
  • Table 167. Rest of South America Digital Effects Services, by Services USD Million (2023-2028)
  • Table 168. Rest of South America Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 169. Asia Pacific Digital Effects Services, by Country USD Million (2023-2028)
  • Table 170. Asia Pacific Digital Effects Services, by Type USD Million (2023-2028)
  • Table 171. Asia Pacific Digital Effects Services, by Application USD Million (2023-2028)
  • Table 172. Asia Pacific Digital Effects Services, by Services USD Million (2023-2028)
  • Table 173. Asia Pacific Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 174. China Digital Effects Services, by Type USD Million (2023-2028)
  • Table 175. China Digital Effects Services, by Application USD Million (2023-2028)
  • Table 176. China Digital Effects Services, by Services USD Million (2023-2028)
  • Table 177. China Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 178. Japan Digital Effects Services, by Type USD Million (2023-2028)
  • Table 179. Japan Digital Effects Services, by Application USD Million (2023-2028)
  • Table 180. Japan Digital Effects Services, by Services USD Million (2023-2028)
  • Table 181. Japan Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 182. India Digital Effects Services, by Type USD Million (2023-2028)
  • Table 183. India Digital Effects Services, by Application USD Million (2023-2028)
  • Table 184. India Digital Effects Services, by Services USD Million (2023-2028)
  • Table 185. India Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 186. South Korea Digital Effects Services, by Type USD Million (2023-2028)
  • Table 187. South Korea Digital Effects Services, by Application USD Million (2023-2028)
  • Table 188. South Korea Digital Effects Services, by Services USD Million (2023-2028)
  • Table 189. South Korea Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 190. Taiwan Digital Effects Services, by Type USD Million (2023-2028)
  • Table 191. Taiwan Digital Effects Services, by Application USD Million (2023-2028)
  • Table 192. Taiwan Digital Effects Services, by Services USD Million (2023-2028)
  • Table 193. Taiwan Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 194. Australia Digital Effects Services, by Type USD Million (2023-2028)
  • Table 195. Australia Digital Effects Services, by Application USD Million (2023-2028)
  • Table 196. Australia Digital Effects Services, by Services USD Million (2023-2028)
  • Table 197. Australia Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 198. Rest of Asia-Pacific Digital Effects Services, by Type USD Million (2023-2028)
  • Table 199. Rest of Asia-Pacific Digital Effects Services, by Application USD Million (2023-2028)
  • Table 200. Rest of Asia-Pacific Digital Effects Services, by Services USD Million (2023-2028)
  • Table 201. Rest of Asia-Pacific Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 202. Europe Digital Effects Services, by Country USD Million (2023-2028)
  • Table 203. Europe Digital Effects Services, by Type USD Million (2023-2028)
  • Table 204. Europe Digital Effects Services, by Application USD Million (2023-2028)
  • Table 205. Europe Digital Effects Services, by Services USD Million (2023-2028)
  • Table 206. Europe Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 207. Germany Digital Effects Services, by Type USD Million (2023-2028)
  • Table 208. Germany Digital Effects Services, by Application USD Million (2023-2028)
  • Table 209. Germany Digital Effects Services, by Services USD Million (2023-2028)
  • Table 210. Germany Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 211. France Digital Effects Services, by Type USD Million (2023-2028)
  • Table 212. France Digital Effects Services, by Application USD Million (2023-2028)
  • Table 213. France Digital Effects Services, by Services USD Million (2023-2028)
  • Table 214. France Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 215. Italy Digital Effects Services, by Type USD Million (2023-2028)
  • Table 216. Italy Digital Effects Services, by Application USD Million (2023-2028)
  • Table 217. Italy Digital Effects Services, by Services USD Million (2023-2028)
  • Table 218. Italy Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 219. United Kingdom Digital Effects Services, by Type USD Million (2023-2028)
  • Table 220. United Kingdom Digital Effects Services, by Application USD Million (2023-2028)
  • Table 221. United Kingdom Digital Effects Services, by Services USD Million (2023-2028)
  • Table 222. United Kingdom Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 223. Netherlands Digital Effects Services, by Type USD Million (2023-2028)
  • Table 224. Netherlands Digital Effects Services, by Application USD Million (2023-2028)
  • Table 225. Netherlands Digital Effects Services, by Services USD Million (2023-2028)
  • Table 226. Netherlands Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 227. Rest of Europe Digital Effects Services, by Type USD Million (2023-2028)
  • Table 228. Rest of Europe Digital Effects Services, by Application USD Million (2023-2028)
  • Table 229. Rest of Europe Digital Effects Services, by Services USD Million (2023-2028)
  • Table 230. Rest of Europe Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 231. MEA Digital Effects Services, by Country USD Million (2023-2028)
  • Table 232. MEA Digital Effects Services, by Type USD Million (2023-2028)
  • Table 233. MEA Digital Effects Services, by Application USD Million (2023-2028)
  • Table 234. MEA Digital Effects Services, by Services USD Million (2023-2028)
  • Table 235. MEA Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 236. Middle East Digital Effects Services, by Type USD Million (2023-2028)
  • Table 237. Middle East Digital Effects Services, by Application USD Million (2023-2028)
  • Table 238. Middle East Digital Effects Services, by Services USD Million (2023-2028)
  • Table 239. Middle East Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 240. Africa Digital Effects Services, by Type USD Million (2023-2028)
  • Table 241. Africa Digital Effects Services, by Application USD Million (2023-2028)
  • Table 242. Africa Digital Effects Services, by Services USD Million (2023-2028)
  • Table 243. Africa Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 244. North America Digital Effects Services, by Country USD Million (2023-2028)
  • Table 245. North America Digital Effects Services, by Type USD Million (2023-2028)
  • Table 246. North America Digital Effects Services, by Application USD Million (2023-2028)
  • Table 247. North America Digital Effects Services, by Services USD Million (2023-2028)
  • Table 248. North America Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 249. United States Digital Effects Services, by Type USD Million (2023-2028)
  • Table 250. United States Digital Effects Services, by Application USD Million (2023-2028)
  • Table 251. United States Digital Effects Services, by Services USD Million (2023-2028)
  • Table 252. United States Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 253. Canada Digital Effects Services, by Type USD Million (2023-2028)
  • Table 254. Canada Digital Effects Services, by Application USD Million (2023-2028)
  • Table 255. Canada Digital Effects Services, by Services USD Million (2023-2028)
  • Table 256. Canada Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 257. Mexico Digital Effects Services, by Type USD Million (2023-2028)
  • Table 258. Mexico Digital Effects Services, by Application USD Million (2023-2028)
  • Table 259. Mexico Digital Effects Services, by Services USD Million (2023-2028)
  • Table 260. Mexico Digital Effects Services, by Organization USD Million (2023-2028)
  • Table 261. Research Programs/Design for This Report
  • Table 262. Key Data Information from Secondary Sources
  • Table 263. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Digital Effects Services: by Type USD Million (2017-2022)
  • Figure 5. Global Digital Effects Services: by Application USD Million (2017-2022)
  • Figure 6. Global Digital Effects Services: by Services USD Million (2017-2022)
  • Figure 7. South America Digital Effects Services Share (%), by Country
  • Figure 8. Asia Pacific Digital Effects Services Share (%), by Country
  • Figure 9. Europe Digital Effects Services Share (%), by Country
  • Figure 10. MEA Digital Effects Services Share (%), by Country
  • Figure 11. North America Digital Effects Services Share (%), by Country
  • Figure 12. Global Digital Effects Services share by Players 2022 (%)
  • Figure 13. Global Digital Effects Services share by Players (Top 3) 2022(%)
  • Figure 14. Global Digital Effects Services share by Players (Top 5) 2022(%)
  • Figure 15. BCG Matrix for key Companies
  • Figure 16. Deluxe Entertainment Services Group Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 17. Deluxe Entertainment Services Group Inc. (United States) Revenue: by Geography 2022
  • Figure 18. Digital Domain Holdings Ltd. (United States) Revenue, Net Income and Gross profit
  • Figure 19. Digital Domain Holdings Ltd. (United States) Revenue: by Geography 2022
  • Figure 20. Digital Idea Corp. (South Korea) Revenue, Net Income and Gross profit
  • Figure 21. Digital Idea Corp. (South Korea) Revenue: by Geography 2022
  • Figure 22. Eastman Kodak Co. (United States) Revenue, Net Income and Gross profit
  • Figure 23. Eastman Kodak Co. (United States) Revenue: by Geography 2022
  • Figure 24. Rodeo FX Inc. (Canada) Revenue, Net Income and Gross profit
  • Figure 25. Rodeo FX Inc. (Canada) Revenue: by Geography 2022
  • Figure 26. Sony Corp. (Japan) Revenue, Net Income and Gross profit
  • Figure 27. Sony Corp. (Japan) Revenue: by Geography 2022
  • Figure 28. Technicolor SA (France) Revenue, Net Income and Gross profit
  • Figure 29. Technicolor SA (France) Revenue: by Geography 2022
  • Figure 30. The Walt Disney Co. (United States) Revenue, Net Income and Gross profit
  • Figure 31. The Walt Disney Co. (United States) Revenue: by Geography 2022
  • Figure 32. Animal Logic (Australia) Revenue, Net Income and Gross profit
  • Figure 33. Animal Logic (Australia) Revenue: by Geography 2022
  • Figure 34. Pixar (United States) Revenue, Net Income and Gross profit
  • Figure 35. Pixar (United States) Revenue: by Geography 2022
  • Figure 36. Global Digital Effects Services: by Type USD Million (2023-2028)
  • Figure 37. Global Digital Effects Services: by Application USD Million (2023-2028)
  • Figure 38. Global Digital Effects Services: by Services USD Million (2023-2028)
  • Figure 39. South America Digital Effects Services Share (%), by Country
  • Figure 40. Asia Pacific Digital Effects Services Share (%), by Country
  • Figure 41. Europe Digital Effects Services Share (%), by Country
  • Figure 42. MEA Digital Effects Services Share (%), by Country
  • Figure 43. North America Digital Effects Services Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Deluxe Entertainment Services Group Inc. (United States)
  • Digital Domain Holdings Ltd. (United States)
  • Digital Idea Corp. (South Korea)
  • Eastman Kodak Co. (United States)
  • Rodeo FX Inc. (Canada)
  • Sony Corp. (Japan)
  • Technicolor SA (France)
  • The Walt Disney Co. (United States)
  • Animal Logic (Australia)
  • Pixar (United States)
Additional players considered in the study are as follows:
Framestore Ltd. (United Kingdom) , Hydraulx VFX Ltd. (United States)
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Key Highlights of Report


Dec 2023 222 Pages 64 Tables Base Year: 2022 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The standard version of the report profiles players such as Deluxe Entertainment Services Group Inc. (United States), Digital Domain Holdings Ltd. (United States), Digital Idea Corp. (South Korea), Eastman Kodak Co. (United States), Rodeo FX Inc. (Canada), Sony Corp. (Japan), Technicolor SA (France), The Walt Disney Co. (United States), Animal Logic (Australia) and Pixar (United States) etc.
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.
"Development New Innovation in Digital Effects Services for New Experiences like Augmented Reality" is seen as one of major influencing trends for Digital Effects Services Market during projected period 2022-2028.
The Digital Effects Services market study includes a random mix of players, including both market leaders and some top growing emerging players. Connect with our sales executive to get a complete company list in our research coverage.

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