What is Digital Rights Management in Media & Entertainment Market Scope?
Digital rights management is a set of access technologies that are used to control or restrict the copyrights and the use of copyrighted works for digital media. It works by encrypting content and then ensuring users meet certain conditions to break it. It is highly used to secure digital content to prevent unauthorized use and piracy of digital media. It can restrict the users from editing or saving, sharing, and forwarding the original contents or documents.
The Digital Rights Management in Media & Entertainment market study is being classified by Type (Apple FairPlay, Google Widevine Modular and Microsoft PlayReady), by Application (Mobile Content, Video on Demand (VoD), Mobile Gaming and Apps, eBook and Others) and major geographies with country level break-up.
Global Digital Rights Management in Media & Entertainment is a fragmented market due to the presence of various players. The players are focusing on investing more in Launching New Services. These will enhance their market presence. The companies are also planning strategic activities like partnerships, mergers, and acquisitions which will help them to sustain in the market and maintain their competitive edge.
Cognizant (United States), RSG Media (United States), Apple Inc. (United States), Bitmovin Inc. (United States), Deloitte (United States), BuyDRM Inc. (United States), Bynder (Netherlands), EditionGuard LLC (United States), Intertrust Technologies Corporation (United States), Irdeto (Netherlands) and Microsoft (United States) are some of the key players profiled in the study. Additionally, the Players which are also part of the research are Verimatrix (United States), Vitrium (Canada), EZDRM (United States) and Google (Widevine).
Segmentation Analysis
Analyst at AMA have segmented the market study of Global Digital Rights Management in Media & Entertainment market by Type, Application and Region.
On the basis of geography, the market of Digital Rights Management in Media & Entertainment has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
Market Influencers and their development strategies
On 25th May 2021, Verimatrix has collaborate with Amazon Web Services (AWS). The collaboration helps to offer content providers a powerful choice for scaling and securing content as efficiently as possible. The collaboration helps to increase the global presence of Verimatrix.
Influencing Market Trend
- Technological Advancement across the Globe
- Growing Copyright Works in Media and Entertainment Sector
Market Drivers
- Increasing Digitalization over the Globe
- Rising Popularity of Media and Entertainment Sector
Opportunities
- Rapidly Growing Media and Entertainment Industry will create Opportunities for Digital Rights Management in Media & Entertainment Market Growth
Restraints
- Problems with Attaching Digital Rights Management in Media & Entertainment to Creative Works like Frustrate Legitimate Users in Enjoying the Content They have paid
Key Target Audience
Digital Rights Management in Media & Entertainment Providers, Digital Rights Management in Media & Entertainment Industry Association, Regulatory Bodies, Potential Investors, Research and Development Institutes and Others
Customization available in this Study:
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