The article cited AMA's "Global Blockchain in Media and Entertainment Market Study" explored CAGR of %. The increasing adoption of blockchain technology for various applications in the media
is also expected to contribute significantly to the Blockchain in Media and Entertainment market. Overall, Content Security
applications of Blockchain in Media and Entertainment, and the growing awareness of them, is what makes this segment of the industry important to its overall growth. The Enterprise Size, such as Small and Medium-sized Enterprises (SMEs), is boosting the Blockchain in Media and Entertainment market. Additionally, the rising demand from SMEs and various industry verticals, macro-economic growth are the prime factors driving the growth of the market.The Providers, such as Application, is boosting the Blockchain in Media and Entertainment market. Additionally, the rising demand from SMEs and various industry verticals, macro-economic growth are the prime factors driving the growth of the market.
AMAs Analyst on the Global Blockchain in Media and Entertainment market identified that the demand is rising in many different parts of the world as "The global blockchain in the media, advertising, and entertainment market is expected to witness high growth during the forecast period.". Furthermore, some recent industry insights like "In July 2020 Tech Mahindra India based company Blockchain is a revolutionary technology that promises the security of data. Indian IT service firm, Tech Mahindra is offering a new digital platform known as 'Blockchain-based Contracts and Rights Management System' (bCRMS) for the media and entertainment industry" is constantly making the industry dynamic.
The report provides an in-depth analysis and forecast about the industry covering the following key features: o Industry outlook including current and future market trends, drivers, restraints, and emerging technologies o Analyses the Global Blockchain in Media and Entertainment market according to Type, Application, and regions o Analyzes the top 10 players in terms of market reach, business strategy, and business focus o Provides stakeholders insights and key drivers & trends of the market
**The market is valued based on weighted average selling price (WASP) and includes any applicable taxes on manufacturers. All currency conversions used in the creation of this report have been calculated using constant annual average 2018 currency rates.
Market Size Estimation In market engineering method, both top-down and bottom-up approaches have been used, along with various data triangulation process, to predict and validate the market size of the Blockchain in Media and Entertainment market and other related sub-markets covered in the study.
o Key & emerging players in the market have been observed through secondary research. o The industrys supply chain and overall market size, in terms of value, have been derived through primary and secondary research processes. o All percentage shares, splits, and breakdowns have been determined using secondary sources and verified through primary sources.
Data Triangulation The overall Blockchain in Media and Entertainment market size is calculated using market estimation process, the Blockchain in Media and Entertainment market was further split into various segments and sub-segments. To complete the overall market engineering and arriving at the exact statistics for all segments and sub-segments, the market breakdown and data triangulation procedures have been utilized, wherever applicable. The data have been triangulated by studying various influencing factors and trends identified from both demand and supply sides of various applications involved in the study. Along with this, the Global Blockchain in Media and Entertainment market size has been validated using both top-down and bottom-up approaches.